Player Matchup

Anubis
Anubis
Asstain9283
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Camazotz
Camazotz
BloodSharkzz
Camazotz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,523 Elo+
Solo
Izanami
Izanami
KillerKing477
Izanami
Level 16
God Stats
0W - 3L
1,270 SR
Queue Stats
0W - 4L
1,286 Elo+
Party 1
Odin
Odin
LWallace1993
Odin
Level 129
God Stats
2W - 5L
1,270 SR
Queue Stats
419W - 407L
1,480 Elo+
Party 1
Scylla
Scylla
MiniDirtstain
Scylla
Level 67
God Stats
0W - 2L
1,325 SR
Queue Stats
25W - 25L
1,463 Elo+
Party 3
Team Averages
Level 57
1,373 SR
1,451 Elo+

VS

Team Averages
Level 115
1,386 SR
1,502 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Boss_1110
Nu Wa
Level 96
God Stats
24W - 14L
1,448 SR
Queue Stats
71W - 51L
1,481 Elo+
Solo
Cernunnos
Cernunnos
MorningBeastWolf
Cernunnos
Level 135
God Stats
5W - 11L
1,153 SR
Queue Stats
144W - 145L
1,508 Elo+
Party 2
Chaac
Chaac
fcelian7
Chaac
Level 130
God Stats
6W - 3L
1,475 SR
Queue Stats
325W - 322L
1,516 Elo+
Solo
Fenrir
Fenrir
shenlong_25
Fenrir
Level 126
God Stats
3W - 4L
1,356 SR
Queue Stats
113W - 106L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 4 / 0
4,530
453
1,182
4,582
1,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Camazotz
BloodSharkzz
Camazotz
10
1 / 3 / 0
5,269
527
2,863
9,853
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
8
0 / 2 / 0
4,692
469
5,942
5,606
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,477
448
2,836
8,807
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 0
4,912
491
1,413
4,524
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 0 / 5
6,238
624
4,090
9,320
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Boss_1110
Nu Wa
12
2 / 0 / 1
7,167
717
3,714
2,541
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
10
3 / 0 / 4
6,281
628
7,696
6,600
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
fcelian7
Chaac
11
4 / 0 / 0
7,023
702
2,814
3,167
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
11
3 / 1 / 3
5,987
599
3,324
6,176
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
14
14
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
5
4.5
L
Anubis
0
4
0
0
L
Camazotz
BloodSharkzz
Camazotz
1
3
0
0.33
W
Nu Wa
Boss_1110
Nu Wa
2
0
1
2.5
L
Izanami
0
2
0
0
L
0
3
0
0
L
0
2
0
0
W
Cernunnos
3
0
4
5
W
Chaac
fcelian7
Chaac
4
0
0
4
W
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
21,638
33,372
Taken
27,804
9,860
Mitigated
10,542
10,753
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,090
440
2,280
7,401
9,320
4,228
150
0
9,320
27,688
0
L
Anubis
1,182
273
0
1,051
4,582
1,642
0
375
4,185
21,441
0
L
Camazotz
BloodSharkzz
Camazotz
2,863
562
0
4,807
9,853
3,015
0
801
8,966
0
35,681
W
Nu Wa
Boss_1110
Nu Wa
3,714
1,417
0
1,266
2,541
735
450
1,413
1,128
38,770
1,776
L
Izanami
5,942
3,128
201
902
5,606
1,334
0
1,721
3,863
0
36,959
L
2,836
364
212
1,915
8,807
2,894
0
2,336
6,449
0
12,915
L
1,413
53
0
1,665
4,524
975
0
2,228
2,081
32,055
1,355
W
Cernunnos
7,696
3,610
0
1,907
6,600
1,990
397
0
6,600
0
40,934
W
Chaac
fcelian7
Chaac
2,814
323
0
1,049
3,167
1,313
0
966
2,201
199
41,210
W
Fenrir
3,324
440
0
3,382
6,176
2,276
0
216
5,960
0
39,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
32,696
261
Minions Killed
351
0
Camps Cleared
0
963,236
Distance Traveled
1,003,588
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,238
624
46
5
0
194,294
2
L
Anubis
4,530
453
31
3
0
181,258
0
L
Camazotz
5,269
527
72
7
0
225,210
0
W
Nu Wa
7,167
717
83
8
0
188,076
2
L
Izanami
4,692
469
56
6
0
180,941
1
L
Odin
4,477
448
36
4
0
197,020
0
L
Scylla
4,912
491
66
7
0
178,807
0
W
Cernunnos
6,281
628
68
7
0
195,803
0
W
Chaac
7,023
702
82
8
0
192,435
2
W
Fenrir
5,987
599
72
7
0
232,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role