Player Matchup

Danzaburou
Danzaburou
Silver III
DaddyFAaT
Danzaburou
Silver III
Level 151
God Stats
17W - 23L
1,333 SR
Queue Stats
88W - 103L
827 MMR
Solo
Hera
Hera
Silver III
InboundstealsCeo
Hera
Silver III
Level 97
God Stats
4W - 8L
1,322 SR
Queue Stats
125W - 153L
840 MMR
Solo
Awilix
Awilix
Silver III
Piece of D
Awilix
Silver III
Level 127
God Stats
32W - 36L
1,423 SR
Queue Stats
80W - 106L
891 MMR
Solo
Ares
Ares
Silver V
Tanktop6737
Ares
Silver V
Level 64
God Stats
8W - 2L
1,886 SR
Queue Stats
171W - 194L
701 MMR
Solo
Chaac
Chaac
Silver IV
frth3379
Chaac
Silver IV
Level 68
God Stats
14W - 5L
1,643 SR
Queue Stats
130W - 150L
648 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,521 SR
781 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,622 SR
894 MMR
Fafnir
Fafnir
Silver III
 
Fafnir
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
MatyCampos10
Kukulkan
Silver III
Level 126
God Stats
19W - 9L
1,668 SR
Queue Stats
363W - 390L
949 MMR
Solo
Artemis
Artemis
Silver III
RebelRick0831
Artemis
Silver III
Level 140
God Stats
3W - 2L
1,670 SR
Queue Stats
73W - 89L
936 MMR
Solo
Ra
Ra
Silver V
Thegan-
Ra
Silver V
Level 99
God Stats
0W - 2L
1,554 SR
Queue Stats
276W - 329L
416 MMR
Solo
Cerberus
Cerberus
Silver IV
apossum41
Cerberus
Silver IV
Level 107
God Stats
1W - 1L
1,719 SR
Queue Stats
127W - 152L
671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyFAaT
Danzaburou
10
2 / 2 / 0
5,708
571
4,492
7,090
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 0
6,633
663
528
3,737
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Piece of D
Awilix
12
6 / 0 / 1
6,663
666
4,919
5,046
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
5,437
544
2,215
7,577
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
frth3379
Chaac
10
1 / 2 / 1
6,100
610
5,484
9,415
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Chang'eFreyaNeith

VS

Bans
Nu WaCthulhuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
1 / 1 / 1
5,204
520
1,375
7,406
5,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
MatyCampos10
Kukulkan
12
0 / 0 / 0
5,994
599
1,933
2,026
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
10
2 / 2 / 1
5,359
536
5,275
5,528
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
4,784
478
553
5,705
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
apossum41
Cerberus
10
2 / 3 / 0
5,380
538
6,710
9,826
8,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
9
Kills
5
5
Deaths
9
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
1
1.5
W
Danzaburou
DaddyFAaT
Danzaburou
2
2
0
1
W
0
0
0
0
L
Kukulkan
MatyCampos10
Kukulkan
0
0
0
0
W
Awilix
Piece of D
Awilix
6
0
1
6.5
L
Artemis
2
2
1
1.25
W
0
1
1
0.5
L
0
3
0
0
L
Cerberus
apossum41
Cerberus
2
3
0
0.67
W
Chaac
frth3379
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,638
Damage
15,846
32,865
Taken
30,491
11,972
Mitigated
17,374
9,826
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,375
715
0
3,318
7,406
5,135
0
1,593
5,813
10,589
0
W
Danzaburou
DaddyFAaT
Danzaburou
4,492
2,222
0
3,122
7,090
2,525
708
748
6,342
0
40,443
W
528
44
0
1,500
3,737
1,056
0
1,456
2,281
52,328
2,756
L
Kukulkan
MatyCampos10
Kukulkan
1,933
49
0
416
2,026
653
0
471
1,555
52,070
0
W
Awilix
Piece of D
Awilix
4,919
1,719
0
430
5,046
1,753
0
1,014
3,988
0
46,544
L
Artemis
5,275
1,424
0
1,452
5,528
1,767
0
651
4,877
0
35,331
W
2,215
276
0
2,346
7,577
4,149
0
893
6,684
18,155
0
L
553
37
24
768
5,705
1,573
0
0
5,705
27,757
534
L
Cerberus
apossum41
Cerberus
6,710
633
0
3,234
9,826
8,246
0
0
9,826
26,196
0
W
Chaac
frth3379
Chaac
5,484
1,364
0
2,428
9,415
2,489
0
5,676
3,028
0
34,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
26,721
343
Minions Killed
312
0
Camps Cleared
0
1,000,901
Distance Traveled
942,107
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,204
520
14
1
0
189,716
0
W
Danzaburou
5,708
571
57
6
0
168,394
0
W
Hera
6,633
663
109
11
0
193,086
3
L
Kukulkan
5,994
599
114
11
0
170,015
1
W
Awilix
6,663
666
88
9
0
259,671
0
L
Artemis
5,359
536
59
6
0
178,369
0
W
Ares
5,437
544
22
2
0
200,737
3
L
Ra
4,784
478
53
5
0
198,887
2
L
Cerberus
5,380
538
72
7
0
205,120
0
W
Chaac
6,100
610
67
7
0
179,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role