Player Matchup

Hel
Hel
DarkChipy
Hel
Level 109
God Stats
40W - 45L
1,592 SR
Queue Stats
636W - 616L
1,575 Elo+
Party 1
Fafnir
Fafnir
Darkcyberface
Fafnir
Level 156
God Stats
12W - 8L
1,661 SR
Queue Stats
823W - 750L
1,597 Elo+
Party 1
Ratatoskr
Ratatoskr
Oh-Yeah-Blud-77
Ratatoskr
Level 147
God Stats
7W - 17L
1,381 SR
Queue Stats
367W - 360L
1,519 Elo+
Solo
Neith
Neith
Onceshipp
Neith
Level 141
God Stats
1W - 2L
1,717 SR
Queue Stats
186W - 171L
1,540 Elo+
Solo
Bakasura
Bakasura
PablitOrnn
Bakasura
Level 57
God Stats
8W - 8L
1,587 SR
Queue Stats
156W - 147L
1,543 Elo+
Solo
Team Averages
Level 122
1,588 SR
1,555 Elo+

VS

Team Averages
Level 162
1,516 SR
1,498 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bundeskartellamt
Tsukuyomi
Level 159
God Stats
3W - 1L
1,732 SR
Queue Stats
135W - 143L
1,508 Elo+
Party 2
Nox
Nox
EckoSan
Nox
Level 225
God Stats
10W - 10L
1,457 SR
Queue Stats
627W - 586L
1,465 Elo+
Solo
Nut
Nut
Ohazar
Nut
Level 184
God Stats
4W - 5L
1,385 SR
Queue Stats
196W - 199L
1,503 Elo+
Solo
Tiamat
Tiamat
PeepoBlanket
Tiamat
Level 155
God Stats
20W - 16L
1,508 SR
Queue Stats
179W - 164L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,240
624
7,379
4,960
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 1
6,082
608
2,595
8,101
6,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Oh-Yeah-Blud-77
Ratatoskr
7
0 / 2 / 1
4,270
427
1,645
4,047
1,288
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Onceshipp
Neith
9
0 / 2 / 0
5,224
522
2,958
4,639
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
PablitOrnn
Bakasura
10
1 / 4 / 0
5,787
579
3,215
10,172
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 1 / 2
7,113
711
6,203
8,193
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
11
2 / 2 / 3
5,707
571
3,851
8,138
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Nox
8
1 / 2 / 0
4,571
457
2,612
4,570
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
Ohazar
Nut
12
2 / 0 / 0
5,995
600
3,577
4,629
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tiamat
11
1 / 1 / 0
5,894
589
4,125
5,469
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
9
9
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
2
4
W
Tsukuyomi
2
2
3
1.75
L
4
1
1
4.5
L
1
0
1
1.5
W
Nox
1
2
0
0.5
L
Ratatoskr
Oh-Yeah-Blud-77
Ratatoskr
0
2
1
0.25
W
Nut
Ohazar
Nut
2
0
0
2
L
Neith
Onceshipp
Neith
0
2
0
0
L
Bakasura
PablitOrnn
Bakasura
1
4
0
0.25
W
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,792
Damage
20,368
31,919
Taken
30,999
14,384
Mitigated
14,505
13,349
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,203
1,312
0
4,490
8,193
6,052
0
0
7,489
0
51,944
W
Tsukuyomi
3,851
737
0
3,316
8,138
2,325
0
2,694
5,282
0
38,228
L
7,379
416
1,432
2,913
4,960
1,419
0
2,123
2,475
50,355
605
L
2,595
424
0
3,157
8,101
6,891
87
2,400
5,131
12,566
0
W
Nox
2,612
425
0
1,041
4,570
2,105
0
2,479
1,932
13,107
247
L
Ratatoskr
Oh-Yeah-Blud-77
Ratatoskr
1,645
296
0
351
4,047
1,288
0
221
3,782
0
13,503
W
Nut
Ohazar
Nut
3,577
1,890
0
3,229
4,629
1,502
0
436
4,193
0
48,676
L
Neith
Onceshipp
Neith
2,958
1,345
0
766
4,639
1,460
12
601
3,964
0
42,012
L
Bakasura
PablitOrnn
Bakasura
3,215
2,115
0
4,730
10,172
3,326
0
0
10,172
0
22,585
W
Tiamat
4,125
274
0
1,855
5,469
2,521
0
3,757
1,471
41,792
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
29,280
317
Minions Killed
385
0
Camps Cleared
0
915,647
Distance Traveled
1,024,918
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,113
711
99
10
0
208,857
0
W
Tsukuyomi
5,707
571
66
7
0
226,657
1
L
Hel
6,240
624
102
10
0
180,105
3
L
Fafnir
6,082
608
20
2
0
200,898
2
W
Nox
4,571
457
34
3
0
186,901
2
L
Ratatoskr
4,270
427
31
3
0
141,745
0
W
Nut
5,995
600
90
9
0
194,270
0
L
Neith
5,224
522
91
9
0
178,469
0
L
Bakasura
5,787
579
73
7
0
214,430
1
W
Tiamat
5,894
589
96
10
0
208,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role