Player Matchup

Raijin
Raijin
 
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FreeTime1234922
Thor
Level 60
God Stats
0W - 2L
1,260 SR
Queue Stats
179W - 265L
1,303 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rastaboy8400
Kumbhakarna
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 47L
1,355 Elo+
Solo
Cerberus
Cerberus
TYRWarHammer13
Cerberus
Level 97
God Stats
33W - 24L
1,818 SR
Queue Stats
459W - 468L
1,512 Elo+
Solo
Xbalanque
Xbalanque
XxneutalkillerxX
Xbalanque
Level 108
God Stats
8W - 2L
1,879 SR
Queue Stats
88W - 94L
1,435 Elo+
Solo
Team Averages
Level 73
1,591 SR
1,421 Elo+

VS

Team Averages
Level 76
1,429 SR
1,415 Elo+
Ares
Ares
CapturedSorrows
Ares
Level 67
God Stats
3W - 3L
1,449 SR
Queue Stats
8W - 13L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
Ehwaldinho
Baron Samedi
Level 55
God Stats
9W - 15L
1,475 SR
Queue Stats
162W - 198L
1,421 Elo+
Party 1
Erlang Shen
Erlang Shen
Hitman_Tom1993
Erlang Shen
Level 68
God Stats
1W - 3L
1,186 SR
Queue Stats
162W - 164L
1,457 Elo+
Party 1
Ullr
Ullr
LuckyPun4
Ullr
Level 63
God Stats
2W - 7L
1,340 SR
Queue Stats
55W - 69L
1,375 Elo+
Solo
Medusa
Medusa
geraramone
Medusa
Level 128
God Stats
1W - 0L
1,697 SR
Queue Stats
70W - 82L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 4 / 3
10,314
1,031
11,287
9,172
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 4 / 4
9,661
966
6,122
8,026
3,632
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Rastaboy8400
Kumbhakarna
16
2 / 6 / 4
11,067
1,107
5,162
18,998
22,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cerberus
16
0 / 5 / 8
9,778
978
9,897
17,955
12,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
16
5 / 3 / 3
11,284
1,128
20,091
10,714
5,078
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

175

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 13
11,131
1,113
9,320
15,291
18,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
Ehwaldinho
Baron Samedi
17
8 / 1 / 9
11,992
1,199
14,026
8,300
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Hitman_Tom1993
Erlang Shen
17
4 / 3 / 15
11,251
1,125
8,658
12,349
13,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
17
7 / 4 / 8
10,870
1,087
14,411
12,773
5,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
geraramone
Medusa
17
2 / 1 / 16
11,383
1,138
13,144
8,132
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
9
Kills
22
22
Deaths
9
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
3
0.88
W
1
0
13
7.5
W
Baron Samedi
Ehwaldinho
Baron Samedi
8
1
9
12.5
L
0
4
4
0.5
W
Erlang Shen
Hitman_Tom1993
Erlang Shen
4
3
15
3.83
W
Ullr
7
4
8
2.75
L
Kumbhakarna
Rastaboy8400
Kumbhakarna
2
6
4
0.67
L
Cerberus
0
5
8
0.8
L
Xbalanque
5
3
3
2.17
W
Medusa
geraramone
Medusa
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,559
Damage
59,559
64,865
Taken
56,845
47,655
Mitigated
44,557
5,364
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,287
324
0
0
9,172
3,617
0
3,276
5,739
30,771
0
W
9,320
634
0
1,056
15,291
18,377
0
9,375
5,916
15,106
973
W
Baron Samedi
Ehwaldinho
Baron Samedi
14,026
850
1,544
1,427
8,300
3,929
0
4,784
3,516
38,273
306
L
6,122
422
0
0
8,026
3,632
0
2,157
5,782
0
16,038
W
Erlang Shen
Hitman_Tom1993
Erlang Shen
8,658
4,334
0
2,965
12,349
13,277
0
5,903
6,446
0
13,339
W
Ullr
14,411
11,419
0
2,121
12,773
5,344
0
3,926
8,847
0
19,841
L
Kumbhakarna
Rastaboy8400
Kumbhakarna
5,162
1,146
0
802
18,998
22,482
0
7,111
11,526
16,013
0
L
Cerberus
9,897
799
0
3,176
17,955
12,846
0
7,957
9,847
28,411
0
L
Xbalanque
20,091
7,892
0
1,386
10,714
5,078
0
1,913
8,664
0
47,720
W
Medusa
geraramone
Medusa
13,144
7,376
0
153
8,132
3,630
0
2,358
5,774
0
49,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
56,627
200
Minions Killed
194
6
Camps Cleared
10
884,549
Distance Traveled
901,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,314
1,031
27
3
2
157,459
0
W
Ares
11,131
1,113
17
2
4
187,360
0
W
Baron Samedi
11,992
1,199
71
7
0
189,130
0
L
Thor
9,661
966
22
2
3
189,874
0
W
Erlang Shen
11,251
1,125
17
2
1
168,471
0
W
Ullr
10,870
1,087
13
1
0
172,017
0
L
Kumbhakarna
11,067
1,107
22
2
0
183,827
0
L
Cerberus
9,778
978
72
7
0
178,121
0
L
Xbalanque
11,284
1,128
57
6
1
175,268
0
W
Medusa
11,383
1,138
76
8
5
184,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role