Player Matchup

Thor
Thor
Platinum II
ChopinQAQ
Thor
Platinum II
Level 230
God Stats
5W - 2L
1,646 SR
Queue Stats
461W - 454L
1,816 MMR
Solo
Maui
Maui
Platinum I
MKsexo
Maui
Platinum I
Level 159
God Stats
3W - 2L
1,716 SR
Queue Stats
263W - 259L
1,917 MMR
Solo
Janus
Janus
Platinum V
arturo_gamer706
Janus
Platinum V
Level 153
God Stats
2W - 1L
1,712 SR
Queue Stats
81W - 81L
1,901 MMR
Solo
Fenrir
Fenrir
Diamond IV
irollanz
Fenrir
Diamond IV
Level 156
God Stats
6W - 1L
1,824 SR
Queue Stats
150W - 119L
2,130 MMR
Solo
Charybdis
Charybdis
Platinum I
luck3yjo3
Charybdis
Platinum I
Level 161
God Stats
5W - 1L
1,859 SR
Queue Stats
221W - 214L
2,019 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,751 SR
1,957 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,589 SR
1,826 MMR
Persephone
Persephone
Platinum V
 
Persephone
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Bsnowie
Xing Tian
Platinum III
Level 78
God Stats
102W - 101L
1,591 SR
Queue Stats
297W - 294L
1,782 MMR
Solo
Nu Wa
Nu Wa
Platinum II
The_Cinnabar
Nu Wa
Platinum II
Level 140
God Stats
14W - 13L
1,669 SR
Queue Stats
181W - 172L
2,032 MMR
Solo
Anhur
Anhur
Masters
Xixeyz
Anhur
Masters
Level 155
God Stats
67W - 49L
1,686 SR
Queue Stats
216W - 180L
2,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 0 / 1
4,390
627
1,694
4,971
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
MKsexo
Maui
7
0 / 1 / 0
4,281
612
1,674
6,536
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 1
4,818
688
1,606
3,435
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
irollanz
Fenrir
9
1 / 1 / 0
4,878
697
2,630
6,326
1,803
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charybdis
luck3yjo3
Charybdis
8
0 / 1 / 1
4,256
608
4,034
4,892
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AresBakasuraFreyaMulan

VS

Bans
King ArthurIx ChelKumbhakarnaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 1 / 0
5,139
734
2,997
3,535
973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
 
Loki
8
2 / 1 / 1
4,637
662
4,502
5,084
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Bsnowie
Xing Tian
8
1 / 0 / 1
4,628
661
3,172
6,744
4,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 1
4,919
703
3,062
2,817
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Xixeyz
Anhur
5
0 / 0 / 0
3,452
493
2,112
1,522
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
0
1
L
Loki
 
Loki
2
1
1
2.5
L
Xing Tian
Bsnowie
Xing Tian
1
0
1
1.5
W
Thor
1
0
1
1.5
W
Maui
MKsexo
Maui
0
1
0
0
L
0
1
1
0.5
L
Anhur
Xixeyz
Anhur
0
0
0
0
W
1
1
1
1.5
W
Fenrir
irollanz
Fenrir
1
1
0
1
W
Charybdis
luck3yjo3
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,638
Damage
15,845
26,160
Taken
19,702
8,026
Mitigated
7,578
10,530
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,997
119
0
1,711
3,535
973
0
773
2,690
31,527
0
L
Loki
 
Loki
4,502
1,382
0
2,196
5,084
1,429
0
866
4,218
0
26,251
L
Xing Tian
Bsnowie
Xing Tian
3,172
194
0
1,837
6,744
4,138
0
1,095
5,595
12,608
0
W
Thor
1,694
454
0
3,687
4,971
1,327
0
1,051
3,880
0
25,059
W
Maui
MKsexo
Maui
1,674
465
0
2,044
6,536
2,745
0
1,242
5,254
10,040
0
L
3,062
1,301
0
718
2,817
733
0
0
2,817
27,784
0
L
Anhur
Xixeyz
Anhur
2,112
1,311
0
1,210
1,522
305
0
415
1,107
0
12,270
W
1,606
46
0
1,024
3,435
837
0
2,242
1,153
26,485
1,178
W
Fenrir
irollanz
Fenrir
2,630
817
0
2,013
6,326
1,803
0
2,323
3,794
0
27,179
W
Charybdis
luck3yjo3
Charybdis
4,034
2,204
0
1,762
4,892
1,314
0
2,004
2,848
0
29,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,623
Gold Earned
22,775
242
Minions Killed
210
0
Camps Cleared
0
802,964
Distance Traveled
691,243
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,139
734
64
9
0
143,959
0
L
Loki
4,637
662
42
6
0
177,013
0
L
Xing Tian
4,628
661
13
2
0
161,494
0
W
Thor
4,390
627
55
8
0
176,374
0
W
Maui
4,281
612
17
2
0
156,304
4
L
Nu Wa
4,919
703
59
8
0
149,441
0
L
Anhur
3,452
493
32
5
0
59,336
0
W
Janus
4,818
688
54
8
0
172,303
0
W
Fenrir
4,878
697
53
8
0
160,755
0
W
Charybdis
4,256
608
63
9
0
137,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role