Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
InfinityGamer_79
Loki
Level 66
God Stats
1W - 3L
1,335 SR
Queue Stats
209W - 210L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
LlHODEl
Zhong Kui
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
409W - 388L
1,451 Elo+
Party 1
Anubis
Anubis
NeonReaper2001
Anubis
Level 88
God Stats
3W - 1L
1,621 SR
Queue Stats
346W - 334L
1,464 Elo+
Solo
Xbalanque
Xbalanque
Solarpower123456
Xbalanque
Level 119
God Stats
5W - 11L
1,326 SR
Queue Stats
336W - 339L
1,421 Elo+
Solo
Team Averages
Level 93
1,456 SR
1,452 Elo+

VS

Team Averages
Level 104
1,474 SR
1,474 Elo+
Cerberus
Cerberus
All_Eyez_On_MeFr
Cerberus
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,430 Elo+
Solo
Bakasura
Bakasura
Amayaneitor_
Bakasura
Level 83
God Stats
1W - 2L
1,306 SR
Queue Stats
102W - 93L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
CaptainClefff93
Sun Wukong
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 79L
1,524 Elo+
Solo
Cupid
Cupid
mytacia
Cupid
Level 89
God Stats
38W - 27L
1,618 SR
Queue Stats
512W - 532L
1,455 Elo+
Solo
Merlin
Merlin
uZ_ReDzone
Merlin
Level 148
God Stats
8W - 11L
1,448 SR
Queue Stats
259W - 248L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 2
4,164
833
1,514
2,926
1,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
3 / 0 / 2
3,904
781
1,319
2,571
506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
LlHODEl
Zhong Kui
8
2 / 1 / 0
4,348
870
2,940
4,835
2,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
2 / 1 / 3
4,155
831
2,897
3,511
1,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
7
2 / 0 / 1
4,234
847
1,776
1,772
417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,616
523
0
997
438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Amayaneitor_
Bakasura
6
0 / 2 / 1
3,364
673
1,724
4,753
1,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
CaptainClefff93
Sun Wukong
7
1 / 2 / 0
4,008
802
2,600
5,284
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
mytacia
Cupid
6
0 / 2 / 0
3,397
679
1,280
4,385
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
uZ_ReDzone
Merlin
6
1 / 3 / 0
3,418
684
1,824
2,877
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
2
2
L
0
1
0
0
L
Bakasura
Amayaneitor_
Bakasura
0
2
1
0.25
L
Sun Wukong
CaptainClefff93
Sun Wukong
1
2
0
0.5
W
3
0
2
4
W
Zhong Kui
LlHODEl
Zhong Kui
2
1
0
2
W
2
1
3
3.5
W
Xbalanque
2
0
1
2.5
L
Cupid
mytacia
Cupid
0
2
0
0
L
Merlin
uZ_ReDzone
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,446
Damage
7,428
15,615
Taken
18,296
6,606
Mitigated
5,161
8,006
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,514
172
0
888
2,926
1,932
0
0
2,926
7,846
1,843
L
0
0
0
211
997
438
0
207
790
1,428
0
L
Bakasura
Amayaneitor_
Bakasura
1,724
1,222
0
1,392
4,753
1,086
0
1,847
2,906
0
13,031
L
Sun Wukong
CaptainClefff93
Sun Wukong
2,600
476
0
1,739
5,284
2,206
0
2,913
2,371
0
20,493
W
1,319
287
0
1,098
2,571
506
0
337
2,136
0
11,101
W
Zhong Kui
LlHODEl
Zhong Kui
2,940
555
0
3,225
4,835
2,586
0
0
4,835
27,174
203
W
2,897
154
0
1,660
3,511
1,165
0
1,042
1,950
21,715
302
W
Xbalanque
1,776
960
0
1,135
1,772
417
0
0
1,772
0
20,502
L
Cupid
mytacia
Cupid
1,280
640
0
1,841
4,385
1,055
0
1,113
3,272
0
17,615
L
Merlin
uZ_ReDzone
Merlin
1,824
268
0
500
2,877
376
0
1,199
1,678
11,033
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,805
Gold Earned
16,803
168
Minions Killed
137
0
Camps Cleared
0
542,628
Distance Traveled
468,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,164
833
14
3
0
116,230
0
L
Cerberus
2,616
523
4
1
0
24,720
0
L
Bakasura
3,364
673
39
8
0
121,056
0
L
Sun Wukong
4,008
802
45
9
0
105,347
0
W
Loki
3,904
781
27
5
0
138,194
0
W
Zhong Kui
4,348
870
47
9
0
91,560
0
W
Anubis
4,155
831
39
8
0
107,281
0
W
Xbalanque
4,234
847
41
8
0
89,363
0
L
Cupid
3,397
679
33
7
0
109,233
0
L
Merlin
3,418
684
16
3
0
108,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role