Player Matchup

Erlang Shen
Erlang Shen
DarkevolDracko97
Erlang Shen
Level 66
God Stats
1W - 1L
1,722 SR
Queue Stats
62W - 34L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SchmitzMyPants
Morgan Le Fay
Level 89
God Stats
19W - 24L
1,419 SR
Queue Stats
342W - 352L
1,408 Elo+
Solo
Neith
Neith
TBV 1TXP
Neith
Level 82
God Stats
1W - 3L
1,465 SR
Queue Stats
4W - 4L
1,331 Elo+
Party 1
Cerberus
Cerberus
TBV CLXTCH
Cerberus
Level 23
God Stats
1W - 1L
1,876 SR
Queue Stats
4W - 4L
1,331 Elo+
Party 1
Bellona
Bellona
Zyonflow
Bellona
Level 55
God Stats
1W - 3L
1,345 SR
Queue Stats
46W - 66L
1,322 Elo+
Solo
Team Averages
Level 63
1,565 SR
1,371 Elo+

VS

Team Averages
Level 69
1,525 SR
1,415 Elo+
Xing Tian
Xing Tian
C-sizzle52
Xing Tian
Level 115
God Stats
12W - 12L
1,811 SR
Queue Stats
261W - 256L
1,443 Elo+
Solo
Amaterasu
Amaterasu
Papa_Jim_Jam
Amaterasu
Level 66
God Stats
161W - 165L
1,492 SR
Queue Stats
216W - 211L
1,422 Elo+
Solo
Nu Wa
Nu Wa
TCB_sippa
Nu Wa
Level 41
God Stats
2W - 5L
1,223 SR
Queue Stats
44W - 66L
1,397 Elo+
Solo
Neith
Neith
choral-chine2
Neith
Level 41
God Stats
119W - 122L
1,539 SR
Queue Stats
136W - 170L
1,296 Elo+
Solo
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 84
God Stats
201W - 209L
1,560 SR
Queue Stats
957W - 960L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarkevolDracko97
Erlang Shen
16
1 / 1 / 1
10,016
501
12,794
22,106
21,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
SchmitzMyPants
Morgan Le Fay
20
2 / 2 / 0
11,536
577
9,789
13,198
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
TBV 1TXP
Neith
14
2 / 3 / 2
8,516
426
13,779
13,137
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
TBV CLXTCH
Cerberus
14
1 / 2 / 2
8,221
411
5,023
15,408
11,739
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Zyonflow
Bellona
6
1 / 0 / 0
6,298
315
1,954
3,169
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C-sizzle52
Xing Tian
18
1 / 1 / 5
10,259
513
10,319
19,719
9,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Papa_Jim_Jam
Amaterasu
17
1 / 1 / 2
10,590
530
10,973
19,880
10,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
TCB_sippa
Nu Wa
17
2 / 0 / 3
10,343
517
7,023
7,550
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
0 / 3 / 3
9,379
469
7,336
12,737
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
sgtcaimo
Danzaburou
14
4 / 2 / 2
9,358
468
9,834
14,054
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
8
8
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
C-sizzle52
Xing Tian
1
1
5
3.5
L
Erlang Shen
DarkevolDracko97
Erlang Shen
1
1
1
1.5
W
Amaterasu
Papa_Jim_Jam
Amaterasu
1
1
2
2
L
Morgan Le Fay
SchmitzMyPants
Morgan Le Fay
2
2
0
1
L
Neith
TBV 1TXP
Neith
2
3
2
1
L
Cerberus
TBV CLXTCH
Cerberus
1
2
2
1
W
Nu Wa
TCB_sippa
Nu Wa
2
0
3
3.5
L
Bellona
Zyonflow
Bellona
1
0
0
1
W
0
3
3
0.5
W
Danzaburou
sgtcaimo
Danzaburou
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,339
Damage
45,485
67,018
Taken
73,940
42,635
Mitigated
31,635
24,211
Healing
31,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
C-sizzle52
Xing Tian
10,319
539
0
7,481
19,719
9,574
67
4,478
15,241
100,159
2,606
L
Erlang Shen
DarkevolDracko97
Erlang Shen
12,794
7,278
0
10,447
22,106
21,359
495
3,378
18,575
0
78,625
W
Amaterasu
Papa_Jim_Jam
Amaterasu
10,973
5,044
0
12,259
19,880
10,868
0
672
19,208
0
71,530
L
Morgan Le Fay
SchmitzMyPants
Morgan Le Fay
9,789
1,274
0
5,674
13,198
5,049
629
5,892
7,026
120,536
2,681
L
Neith
TBV 1TXP
Neith
13,779
4,755
0
5,377
13,137
3,527
76
3,597
9,472
0
54,972
L
Cerberus
TBV CLXTCH
Cerberus
5,023
370
0
2,363
15,408
11,739
0
2,244
13,041
40,651
3,218
W
Nu Wa
TCB_sippa
Nu Wa
7,023
958
90
1,246
7,550
2,407
5
3,694
3,856
66,269
1,412
L
Bellona
Zyonflow
Bellona
1,954
501
0
350
3,169
961
0
1,348
1,656
0
5,677
W
7,336
2,213
0
3,974
12,737
3,936
3,280
3,932
8,805
0
70,463
W
Danzaburou
sgtcaimo
Danzaburou
9,834
2,473
0
6,097
14,054
4,850
395
2,241
11,813
0
49,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,587
Gold Earned
49,929
497
Minions Killed
569
0
Camps Cleared
0
1,597,757
Distance Traveled
1,837,163
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,259
513
133
7
0
425,407
0
L
Erlang Shen
10,016
501
122
6
0
308,201
0
W
Amaterasu
10,590
530
121
6
0
390,795
0
L
Morgan Le Fay
11,536
577
222
11
0
383,313
0
L
Neith
8,516
426
69
3
0
366,247
0
L
Cerberus
8,221
411
73
4
0
369,024
0
W
Nu Wa
10,343
517
123
6
0
364,307
0
L
Bellona
6,298
315
11
1
0
170,972
2
W
Neith
9,379
469
118
6
0
285,709
0
W
Danzaburou
9,358
468
74
4
0
370,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role