Player Matchup

Khepri
Khepri
Blazeing_TNT
Khepri
Level 65
God Stats
1W - 0L
1,600 SR
Queue Stats
2W - 10L
1,154 Elo+
Solo
Lancelot
Lancelot
Frank1519
Lancelot
Level 154
God Stats
8W - 5L
1,676 SR
Queue Stats
362W - 340L
1,544 Elo+
Solo
Susano
Susano
Shotgun1138
Susano
Level 143
God Stats
4W - 3L
1,719 SR
Queue Stats
217W - 223L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
SorryBud23
Nu Wa
Level 49
God Stats
27W - 23L
1,564 SR
Queue Stats
32W - 54L
1,400 Elo+
Party 1
Skadi
Skadi
ZxJqlen
Skadi
Level 89
God Stats
9W - 5L
1,559 SR
Queue Stats
41W - 58L
1,429 Elo+
Party 1
Team Averages
Level 100
1,624 SR
1,415 Elo+

VS

Team Averages
Level 127
1,571 SR
1,462 Elo+
Osiris
Osiris
Alcaicedo
Osiris
Level 140
God Stats
10W - 12L
1,512 SR
Queue Stats
283W - 267L
1,460 Elo+
Solo
Vulcan
Vulcan
JFKPeekedme6909
Vulcan
Level 116
God Stats
2W - 10L
1,451 SR
Queue Stats
490W - 471L
1,412 Elo+
Solo
Medusa
Medusa
MAXIMO-_-KILLER
Medusa
Level 147
God Stats
2W - 5L
1,583 SR
Queue Stats
376W - 368L
1,476 Elo+
Solo
Nemesis
Nemesis
Sphysb
Nemesis
Level 128
God Stats
4W - 7L
1,544 SR
Queue Stats
44W - 50L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
TheJamerGamerHD
Sylvanus
Level 102
God Stats
2W - 2L
1,764 SR
Queue Stats
3W - 4L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 2 / 3
6,823
487
4,308
11,073
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Frank1519
Lancelot
13
2 / 5 / 1
7,863
562
9,532
14,524
7,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
16
6 / 0 / 3
8,437
603
7,435
12,154
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
14
0 / 0 / 2
7,211
515
5,050
2,448
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
ZxJqlen
Skadi
12
2 / 0 / 2
7,287
521
8,742
5,345
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alcaicedo
Osiris
14
4 / 3 / 1
8,835
631
8,925
16,751
23,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 1
7,758
554
2,410
6,704
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 1
6,951
497
7,200
9,541
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Sphysb
Nemesis
13
2 / 2 / 0
6,943
496
4,355
11,681
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
11
1 / 2 / 0
6,566
469
3,039
12,446
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
7
7
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
Alcaicedo
Osiris
4
3
1
1.5
W
Khepri
1
2
3
1.25
W
Lancelot
Frank1519
Lancelot
2
5
1
0.5
L
0
3
1
0.17
L
0
2
1
0.25
W
Susano
6
0
3
7.5
W
Nu Wa
0
0
2
1
L
Nemesis
Sphysb
Nemesis
2
2
0
1
L
Sylvanus
1
2
0
0.5
W
Skadi
ZxJqlen
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,067
Damage
25,929
45,544
Taken
57,123
21,810
Mitigated
41,370
11,890
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Alcaicedo
Osiris
8,925
2,762
0
5,726
16,751
23,102
50
382
16,266
757
61,569
W
Khepri
4,308
394
0
2,733
11,073
7,546
0
1,597
9,476
20,516
0
W
Lancelot
Frank1519
Lancelot
9,532
1,498
0
2,330
14,524
7,936
0
346
12,990
0
58,688
L
2,410
43
0
2,022
6,704
1,818
76
1,772
4,665
68,022
2,217
L
7,200
2,041
0
1,638
9,541
3,221
0
2,371
7,034
0
63,893
W
Susano
7,435
1,493
0
5,827
12,154
4,357
0
2,136
9,969
0
70,781
W
Nu Wa
5,050
1,047
0
250
2,448
447
0
826
1,527
51,701
0
L
Nemesis
Sphysb
Nemesis
4,355
1,342
0
5,988
11,681
3,971
0
1,468
10,111
0
60,466
L
Sylvanus
3,039
647
1,501
4,360
12,446
9,258
54
2,826
9,494
17,735
0
W
Skadi
ZxJqlen
Skadi
8,742
3,304
0
750
5,345
1,524
578
797
4,548
0
56,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
37,053
432
Minions Killed
493
0
Camps Cleared
0
1,469,208
Distance Traveled
1,428,215
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,835
631
115
8
0
271,339
0
W
Khepri
6,823
487
28
2
0
269,611
0
W
Lancelot
7,863
562
89
6
0
298,922
1
L
Vulcan
7,758
554
140
10
0
285,766
5
L
Medusa
6,951
497
113
8
0
266,971
0
W
Susano
8,437
603
114
8
0
361,728
0
W
Nu Wa
7,211
515
97
7
0
270,198
0
L
Nemesis
6,943
496
101
7
0
331,485
0
L
Sylvanus
6,566
469
24
2
0
272,654
0
W
Skadi
7,287
521
104
7
0
268,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role