Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
BileelCol
Bake Kujira
Level 16
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
DiegoLm
Surtr
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
konussinus
Cernunnos
Level 17
God Stats
9W - 2L
1,972 SR
Queue Stats
111W - 86L
1,629 Elo+
Solo
Vulcan
Vulcan
mänkki
Vulcan
Level 68
God Stats
9W - 5L
1,482 SR
Queue Stats
107W - 143L
1,422 Elo+
Solo
Team Averages
Level 53
1,603 SR
1,510 Elo+

VS

Team Averages
Level 151
1,441 SR
1,505 Elo+
Chaac
Chaac
EU Fatal
Chaac
Level 158
God Stats
1W - 2L
1,609 SR
Queue Stats
76W - 88L
1,530 Elo+
Party 1
Medusa
Medusa
Gatlingskyt
Medusa
Level 128
God Stats
2W - 1L
1,672 SR
Queue Stats
68W - 74L
1,531 Elo+
Party 1
Maui
Maui
GiveMMROrTroll
Maui
Level 162
God Stats
2W - 0L
1,221 SR
Queue Stats
70W - 75L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuoIin
Tsukuyomi
Level 127
God Stats
1W - 0L
1,114 SR
Queue Stats
4W - 5L
1,425 Elo+
Solo
Janus
Janus
lx_DaMaGeR_xl
Janus
Level 179
God Stats
28W - 22L
1,592 SR
Queue Stats
83W - 73L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 1
6,863
858
3,756
2,960
1,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
BileelCol
Bake Kujira
12
2 / 5 / 1
7,567
946
5,337
10,004
7,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
DiegoLm
Surtr
12
0 / 3 / 1
6,796
850
7,533
8,840
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
konussinus
Cernunnos
12
1 / 1 / 0
7,104
888
3,192
5,234
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
mänkki
Vulcan
12
0 / 4 / 1
7,014
877
3,725
5,438
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EU Fatal
Chaac
13
1 / 0 / 7
7,444
931
5,620
8,246
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
5 / 1 / 4
8,038
1,005
4,983
5,977
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 2 / 6
8,032
1,004
4,297
7,167
5,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
SuoIin
Tsukuyomi
13
1 / 0 / 2
7,315
914
4,931
5,251
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 0 / 7
7,966
996
8,535
4,595
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
14
14
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Bake Kujira
BileelCol
Bake Kujira
2
5
1
0.5
L
Surtr
DiegoLm
Surtr
0
3
1
0.17
W
Chaac
EU Fatal
Chaac
1
0
7
4.5
W
Medusa
5
1
4
7
W
4
2
6
3.5
W
Tsukuyomi
SuoIin
Tsukuyomi
1
0
2
2
L
Cernunnos
konussinus
Cernunnos
1
1
0
1
W
3
0
7
6.5
L
Vulcan
mänkki
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
28,366
32,476
Taken
31,236
18,141
Mitigated
15,848
4,104
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,756
1,279
0
221
2,960
1,282
0
369
2,551
16,880
0
L
Bake Kujira
BileelCol
Bake Kujira
5,337
2,117
0
868
10,004
7,901
0
3,983
5,741
13,086
380
L
Surtr
DiegoLm
Surtr
7,533
2,638
0
1,306
8,840
5,542
0
4,155
4,378
719
16,118
W
Chaac
EU Fatal
Chaac
5,620
613
0
2,744
8,246
4,416
125
3,905
4,108
0
22,441
W
Medusa
4,983
2,164
0
1,136
5,977
2,534
645
1,849
3,988
0
25,247
W
4,297
555
0
1,279
7,167
5,452
15
3,077
3,815
12,627
1,915
W
Tsukuyomi
SuoIin
Tsukuyomi
4,931
1,310
0
811
5,251
1,739
36
1,951
3,159
0
23,086
L
Cernunnos
konussinus
Cernunnos
3,192
1,300
0
1,368
5,234
1,609
0
622
4,588
0
15,264
W
8,535
536
0
389
4,595
1,707
128
1,553
3,012
25,875
884
L
Vulcan
mänkki
Vulcan
3,725
0
0
341
5,438
1,807
0
2,530
2,724
18,686
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
38,795
143
Minions Killed
225
0
Camps Cleared
0
709,814
Distance Traveled
914,841
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,863
858
28
4
0
117,853
4
L
Bake Kujira
7,567
946
9
1
0
153,716
0
L
Surtr
6,796
850
29
4
0
164,618
0
W
Chaac
7,444
931
44
6
0
185,401
0
W
Medusa
8,038
1,005
51
6
0
176,167
0
W
Maui
8,032
1,004
22
3
0
176,568
2
W
Tsukuyomi
7,315
914
45
6
0
184,539
0
L
Cernunnos
7,104
888
30
4
0
104,837
0
W
Janus
7,966
996
63
8
0
192,166
1
L
Vulcan
7,014
877
47
6
0
168,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role