Player Matchup

Kumbhakarna
Kumbhakarna
H0ly Armageddon
Kumbhakarna
Level 159
God Stats
1W - 2L
1,483 SR
Queue Stats
138W - 142L
1,548 Elo+
Solo
He Bo
He Bo
Saint_Nick4711
He Bo
Level 123
God Stats
2W - 5L
1,377 SR
Queue Stats
265W - 254L
1,498 Elo+
Party 2
Terra
Terra
babyface079
Terra
Level 47
God Stats
1W - 4L
1,374 SR
Queue Stats
471W - 516L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
dvargas501
Ao Kuang
Level 158
God Stats
8W - 8L
1,636 SR
Queue Stats
572W - 592L
1,527 Elo+
Solo
Raijin
Raijin
lahided
Raijin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 129L
1,471 Elo+
Party 2
Team Averages
Level 115
1,474 SR
1,521 Elo+

VS

Team Averages
Level 134
1,493 SR
1,529 Elo+
Horus
Horus
GER2BEAR 77
Horus
Level 167
God Stats
1W - 0L
1,440 SR
Queue Stats
45W - 44L
1,568 Elo+
Party 1
Pele
Pele
Hexohotshot
Pele
Level 88
God Stats
1W - 2L
1,321 SR
Queue Stats
20W - 12L
1,585 Elo+
Party 1
Agni
Agni
JOHNmcJOHNjohn
Agni
Level 134
God Stats
7W - 4L
1,714 SR
Queue Stats
196W - 211L
1,472 Elo+
Solo
Cthulhu
Cthulhu
ReaperLoki 666
Cthulhu
Level 126
God Stats
9W - 5L
1,582 SR
Queue Stats
259W - 260L
1,535 Elo+
Solo
Chernobog
Chernobog
skcat__
Chernobog
Level 157
God Stats
3W - 2L
1,407 SR
Queue Stats
209W - 211L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
H0ly Armageddon
Kumbhakarna
13
1 / 6 / 5
7,421
742
5,513
17,690
15,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 9 / 3
7,746
775
6,173
11,109
4,224
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 7
7,397
740
6,055
13,530
13,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
dvargas501
Ao Kuang
13
4 / 7 / 3
7,995
800
7,921
13,930
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
lahided
Raijin
14
1 / 6 / 5
7,536
754
9,110
10,376
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 17
8,495
850
3,200
12,296
7,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
11 / 0 / 16
10,500
1,050
12,531
10,862
4,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
5 / 1 / 18
9,159
916
13,180
5,119
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 2 / 26
9,676
968
13,153
10,007
9,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
skcat__
Chernobog
15
12 / 3 / 14
9,822
982
18,694
9,749
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
124
9
Kills
33
33
Deaths
9
23
Assists
91
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
Kumbhakarna
H0ly Armageddon
Kumbhakarna
1
6
5
0.58
W
11
0
16
19
W
5
1
18
14
W
3
2
26
8
L
2
9
3
0.39
L
1
5
7
0.9
L
Ao Kuang
dvargas501
Ao Kuang
4
7
3
0.79
L
Raijin
lahided
Raijin
1
6
5
0.58
W
Chernobog
skcat__
Chernobog
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,772
Damage
60,758
66,635
Taken
48,033
45,239
Mitigated
26,826
17,192
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,200
1,253
3,272
4,455
12,296
7,910
450
9,226
3,070
0
4,401
L
Kumbhakarna
H0ly Armageddon
Kumbhakarna
5,513
109
1,964
1,769
17,690
15,850
0
7,226
10,464
11,116
0
W
12,531
1,640
1,349
3,649
10,862
4,237
1,165
7,930
2,932
0
24,734
W
13,180
732
1,396
2,000
5,119
1,806
1,192
3,851
1,268
24,004
0
W
13,153
157
2,115
1,016
10,007
9,186
668
4,916
5,091
23,747
612
L
6,173
681
882
441
11,109
4,224
0
4,070
7,039
13,176
518
L
6,055
357
3,503
2,553
13,530
13,727
0
5,102
8,428
10,865
0
L
Ao Kuang
dvargas501
Ao Kuang
7,921
1,650
1,350
3,263
13,930
7,025
0
5,248
8,682
9,887
464
L
Raijin
lahided
Raijin
9,110
627
618
849
10,376
4,413
0
4,075
6,301
20,538
430
W
Chernobog
skcat__
Chernobog
18,694
8,860
907
1,994
9,749
3,687
2,473
8,107
1,642
0
37,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,095
Gold Earned
47,652
53
Minions Killed
126
0
Camps Cleared
0
801,662
Distance Traveled
1,008,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,495
850
5
1
0
184,949
0
L
Kumbhakarna
7,421
742
7
1
0
143,873
0
W
Pele
10,500
1,050
40
4
0
235,813
0
W
Agni
9,159
916
22
2
0
207,688
0
W
Cthulhu
9,676
968
23
2
0
214,171
0
L
He Bo
7,746
775
15
2
0
160,217
0
L
Terra
7,397
740
10
1
0
174,135
0
L
Ao Kuang
7,995
800
0
0
0
168,320
0
L
Raijin
7,536
754
21
2
0
155,117
0
W
Chernobog
9,822
982
36
4
0
166,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role