Player Matchup

Charon
Charon
Diamond V
 
Charon
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
Baam23
Xing Tian
Platinum I
Level 64
God Stats
4W - 1L
1,736 SR
Queue Stats
38W - 28L
1,932 MMR
Solo
Janus
Janus
Platinum IV
Makkis5243
Janus
Platinum IV
Level 158
God Stats
7W - 4L
1,664 SR
Queue Stats
89W - 82L
1,734 MMR
Party 1
Hachiman
Hachiman
Diamond I
lNich
Hachiman
Diamond I
Level 209
God Stats
12W - 9L
1,742 SR
Queue Stats
122W - 89L
1,934 MMR
Solo
Serqet
Serqet
Platinum IV
thejorge55
Serqet
Platinum IV
Level 116
God Stats
4W - 1L
1,826 SR
Queue Stats
48W - 38L
1,815 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,693 SR
1,783 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,569 SR
1,870 MMR
Bakasura
Bakasura
Platinum I
GalaxyNina
Bakasura
Platinum I
Level 144
God Stats
2W - 5L
1,503 SR
Queue Stats
1,026W - 1,041L
1,917 MMR
Solo
Artemis
Artemis
Platinum II
Pedrojcj3
Artemis
Platinum II
Level 146
God Stats
2W - 3L
1,642 SR
Queue Stats
109W - 96L
1,867 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum III
PoroHappy
Maman Brigitte
Platinum III
Level 43
God Stats
2W - 1L
1,746 SR
Queue Stats
47W - 42L
1,814 MMR
Solo
Artio
Artio
Platinum IV
Saaammm9z
Artio
Platinum IV
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,817 MMR
Solo
Lancelot
Lancelot
Platinum II
Xeryv
Lancelot
Platinum II
Level 159
God Stats
3W - 7L
1,455 SR
Queue Stats
102W - 90L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
5 / 1 / 7
8,677
620
6,161
8,301
5,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Baam23
Xing Tian
14
0 / 3 / 2
7,912
565
8,327
12,758
10,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Janus
15
8 / 2 / 4
9,252
661
8,439
7,628
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
lNich
Hachiman
16
4 / 1 / 2
9,019
644
11,930
12,407
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
thejorge55
Serqet
15
3 / 2 / 6
8,107
579
6,128
11,082
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
NemesisFreyaKuzenbo

VS

Bans
Ao KuangMercuryKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GalaxyNina
Bakasura
14
6 / 2 / 0
8,142
582
8,123
12,540
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Pedrojcj3
Artemis
13
1 / 3 / 0
7,296
521
8,338
12,285
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
PoroHappy
Maman Brigitte
9
1 / 7 / 0
5,980
427
4,712
8,457
2,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artio
Saaammm9z
Artio
10
0 / 8 / 3
6,693
478
3,733
17,486
10,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Xeryv
Lancelot
15
1 / 0 / 3
8,350
596
9,055
13,465
8,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
9
9
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
1
7
8.5
W
Xing Tian
Baam23
Xing Tian
0
3
2
0.33
L
Bakasura
GalaxyNina
Bakasura
6
2
0
3
W
Janus
8
2
4
5
L
Artemis
Pedrojcj3
Artemis
1
3
0
0.33
L
Maman Brigitte
PoroHappy
Maman Brigitte
1
7
0
0.14
L
Artio
Saaammm9z
Artio
0
8
3
0.19
L
Lancelot
Xeryv
Lancelot
1
0
3
2.5
W
Hachiman
lNich
Hachiman
4
1
2
5
W
Serqet
thejorge55
Serqet
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
33,961
52,176
Taken
64,233
26,998
Mitigated
30,689
20,157
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,161
1,793
0
1,854
8,301
5,353
0
1,541
6,187
26,204
519
W
Xing Tian
Baam23
Xing Tian
8,327
246
0
3,740
12,758
10,300
0
289
11,961
55,654
3,995
L
Bakasura
GalaxyNina
Bakasura
8,123
5,343
0
3,642
12,540
5,008
17
3,680
8,466
0
53,039
W
Janus
8,439
705
0
949
7,628
2,914
0
4,511
3,037
69,755
2,049
L
Artemis
Pedrojcj3
Artemis
8,338
2,815
0
2,359
12,285
3,611
0
1,084
11,201
0
55,319
L
Maman Brigitte
PoroHappy
Maman Brigitte
4,712
373
0
1,928
8,457
2,336
0
3,962
4,168
30,938
524
L
Artio
Saaammm9z
Artio
3,733
565
380
3,206
17,486
10,998
0
5,301
11,829
19,926
687
L
Lancelot
Xeryv
Lancelot
9,055
1,389
0
4,769
13,465
8,736
0
6,771
5,575
904
69,826
W
Hachiman
lNich
Hachiman
11,930
7,138
0
8,830
12,407
4,439
229
1,408
10,961
0
86,089
W
Serqet
thejorge55
Serqet
6,128
1,248
0
4,784
11,082
3,992
0
772
9,778
0
59,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,967
Gold Earned
36,461
542
Minions Killed
417
0
Camps Cleared
0
1,492,996
Distance Traveled
1,387,652
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,677
620
45
3
0
298,470
1
W
Xing Tian
7,912
565
110
8
0
278,922
1
L
Bakasura
8,142
582
104
7
0
316,562
1
W
Janus
9,252
661
143
10
0
319,079
2
L
Artemis
7,296
521
105
8
0
270,172
4
L
Maman Brigitte
5,980
427
51
4
0
173,464
0
L
Artio
6,693
478
33
2
0
271,557
2
L
Lancelot
8,350
596
124
9
0
355,897
3
W
Hachiman
9,019
644
146
10
0
253,490
3
W
Serqet
8,107
579
98
7
0
343,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role