Player Matchup

Artemis
Artemis
Diamondhair
Artemis
Level 65
God Stats
191W - 215L
1,479 SR
Queue Stats
191W - 217L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Slumerican19
Cthulhu
Level 88
God Stats
1W - 3L
1,187 SR
Queue Stats
283W - 269L
1,484 Elo+
Party 1
Apollo
Apollo
UnleashedRazR
Apollo
Level 104
God Stats
1W - 2L
1,284 SR
Queue Stats
115W - 120L
1,468 Elo+
Party 1
Hercules
Hercules
XANDEKU
Hercules
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,427 Elo+
Solo
Nemesis
Nemesis
Zyonflow
Nemesis
Level 55
God Stats
3W - 1L
1,451 SR
Queue Stats
46W - 64L
1,309 Elo+
Solo
Team Averages
Level 81
1,380 SR
1,418 Elo+

VS

Team Averages
Level 92
1,448 SR
1,390 Elo+
Ishtar
Ishtar
ArcaneFaust
Ishtar
Level 99
God Stats
0W - 2L
1,375 SR
Queue Stats
48W - 58L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
BYRNMAH
Ratatoskr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 147L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
BalloonMouse26
Sun Wukong
Level 101
God Stats
11W - 8L
1,430 SR
Queue Stats
115W - 126L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
FelineWitDa9
Sylvanus
Level 95
God Stats
3W - 3L
1,650 SR
Queue Stats
64W - 68L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
TCB_sippa
Nu Wa
Level 41
God Stats
2W - 5L
1,286 SR
Queue Stats
43W - 66L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Diamondhair
Artemis
18
1 / 7 / 9
10,569
503
12,363
19,771
6,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Slumerican19
Cthulhu
15
1 / 2 / 13
11,129
530
7,555
18,870
20,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
20 / 0 / 3
13,967
665
27,233
18,002
8,389
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
XANDEKU
Hercules
17
3 / 3 / 3
10,748
512
11,669
21,872
17,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Zyonflow
Nemesis
8
1 / 0 / 4
7,619
363
1,107
4,406
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 6 / 1
7,503
357
4,339
9,309
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
BYRNMAH
Ratatoskr
17
4 / 7 / 2
10,238
488
9,083
19,079
8,753
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
BalloonMouse26
Sun Wukong
18
4 / 3 / 0
11,816
563
19,050
24,831
24,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
FelineWitDa9
Sylvanus
14
0 / 5 / 4
9,249
440
7,440
21,289
19,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
TCB_sippa
Nu Wa
14
3 / 5 / 2
9,677
461
13,410
11,813
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
26
Kills
12
12
Deaths
26
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
6
1
0.25
L
Ratatoskr
BYRNMAH
Ratatoskr
4
7
2
0.71
L
Sun Wukong
BalloonMouse26
Sun Wukong
4
3
0
1.33
W
Artemis
Diamondhair
Artemis
1
7
9
0.79
L
Sylvanus
FelineWitDa9
Sylvanus
0
5
4
0.4
W
Cthulhu
Slumerican19
Cthulhu
1
2
13
3.75
L
Nu Wa
TCB_sippa
Nu Wa
3
5
2
0.8
W
20
0
3
21.5
W
Hercules
XANDEKU
Hercules
3
3
3
1.5
W
Nemesis
Zyonflow
Nemesis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,927
Damage
53,322
82,921
Taken
86,321
53,589
Mitigated
59,119
30,922
Healing
27,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,339
2,867
0
1,453
9,309
2,528
0
923
8,386
0
26,693
L
Ratatoskr
BYRNMAH
Ratatoskr
9,083
1,964
0
4,001
19,079
8,753
422
838
18,193
0
89,183
L
Sun Wukong
BalloonMouse26
Sun Wukong
19,050
2,838
0
9,574
24,831
24,433
269
1,893
21,934
1,810
102,289
W
Artemis
Diamondhair
Artemis
12,363
8,520
0
5,747
19,771
6,461
2,458
5,542
13,897
0
93,762
L
Sylvanus
FelineWitDa9
Sylvanus
7,440
1,959
3,532
7,765
21,289
19,924
100
2,079
19,162
37,812
3,838
W
Cthulhu
Slumerican19
Cthulhu
7,555
974
0
2,501
18,870
20,431
508
5,277
13,175
42,345
3,313
L
Nu Wa
TCB_sippa
Nu Wa
13,410
2,216
200
1,337
11,813
3,481
681
1,100
10,668
56,415
915
W
27,233
22,278
0
12,034
18,002
8,389
2,357
5,236
12,458
0
138,674
W
Hercules
XANDEKU
Hercules
11,669
4,174
0
9,887
21,872
17,211
630
3,291
18,357
0
73,967
W
Nemesis
Zyonflow
Nemesis
1,107
409
0
753
4,406
1,097
0
1,282
2,995
0
16,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,032
Gold Earned
48,483
518
Minions Killed
506
0
Camps Cleared
0
1,756,863
Distance Traveled
1,669,128
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,503
357
48
2
0
203,502
0
L
Ratatoskr
10,238
488
127
6
0
411,338
2
L
Sun Wukong
11,816
563
162
8
0
361,601
0
W
Artemis
10,569
503
105
5
0
357,018
0
L
Sylvanus
9,249
440
61
3
0
349,130
7
W
Cthulhu
11,129
530
83
4
0
413,796
2
L
Nu Wa
9,677
461
108
5
0
343,557
0
W
Apollo
13,967
665
182
9
0
396,213
2
W
Hercules
10,748
512
123
6
0
397,870
0
W
Nemesis
7,619
363
25
1
0
191,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role