Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
Franckitoo094
Bastet
Gold V
Level 159
God Stats
89W - 76L
1,623 SR
Queue Stats
256W - 252L
1,436 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
ICYRENCH
Ao Kuang
Gold IV
Level 142
God Stats
2W - 2L
1,653 SR
Queue Stats
33W - 33L
1,440 MMR
Solo
Hou Yi
Hou Yi
Gold II
ItsxShaman
Hou Yi
Gold II
Level 126
God Stats
9W - 17L
1,404 SR
Queue Stats
167W - 174L
1,445 MMR
Solo
Cerberus
Cerberus
Gold III
ayefreddyc
Cerberus
Gold III
Level 121
God Stats
6W - 5L
1,669 SR
Queue Stats
107W - 108L
1,464 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,570 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,455 SR
1,463 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
IsDeanOk
Khepri
Gold IV
Level 149
God Stats
14W - 17L
1,508 SR
Queue Stats
252W - 260L
1,436 MMR
Solo
Vulcan
Vulcan
Gold IV
JuSlimeto
Vulcan
Gold IV
Level 66
God Stats
1W - 0L
1,333 SR
Queue Stats
84W - 90L
1,498 MMR
Party 1
Thanatos
Thanatos
Gold IV
TKO2EZ
Thanatos
Gold IV
Level 107
God Stats
26W - 26L
1,474 SR
Queue Stats
687W - 692L
1,449 MMR
Solo
Mulan
Mulan
Silver I
xSheLuvGlo
Mulan
Silver I
Level 142
God Stats
4W - 1L
1,460 SR
Queue Stats
19W - 17L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 2
4,249
607
2,938
3,167
676
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 2
3,592
513
3,809
4,037
814
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ao Kuang
ICYRENCH
Ao Kuang
9
3 / 1 / 0
4,731
676
1,725
6,088
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
ItsxShaman
Hou Yi
6
0 / 0 / 0
3,762
537
1,176
2,438
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ayefreddyc
Cerberus
8
0 / 0 / 0
4,608
658
1,477
5,070
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothNikeKumbhakarnaJormungandr

VS

Bans
AwilixBacchusAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 0 / 0
4,840
691
1,154
3,046
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
IsDeanOk
Khepri
6
0 / 0 / 1
4,150
593
1,748
4,467
1,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Vulcan
JuSlimeto
Vulcan
6
0 / 2 / 2
3,948
564
3,685
3,258
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
TKO2EZ
Thanatos
8
2 / 1 / 0
4,568
653
2,103
5,806
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
8
1 / 0 / 0
4,617
660
3,299
5,624
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
3
3
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
W
Anhur
 
Anhur
0
0
0
0
L
0
1
2
1
L
Ao Kuang
ICYRENCH
Ao Kuang
3
1
0
3
W
Khepri
IsDeanOk
Khepri
0
0
1
0.5
L
Hou Yi
ItsxShaman
Hou Yi
0
0
0
0
W
Vulcan
JuSlimeto
Vulcan
0
2
2
0.5
W
Thanatos
TKO2EZ
Thanatos
2
1
0
2
L
Cerberus
ayefreddyc
Cerberus
0
0
0
0
W
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,125
Damage
11,989
20,800
Taken
22,201
6,613
Mitigated
7,420
9,044
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,938
978
0
644
3,167
676
0
1,775
1,190
21,251
628
W
Anhur
 
Anhur
1,154
690
0
1,683
3,046
743
302
101
2,945
0
36,432
L
3,809
697
0
1,000
4,037
814
0
1,079
2,834
0
14,206
L
Ao Kuang
ICYRENCH
Ao Kuang
1,725
440
0
3,380
6,088
1,388
0
1,231
4,675
25,365
0
W
Khepri
IsDeanOk
Khepri
1,748
52
177
1,632
4,467
1,840
0
1,160
3,307
10,082
0
L
Hou Yi
ItsxShaman
Hou Yi
1,176
519
0
1,665
2,438
503
0
793
1,645
0
15,571
W
Vulcan
JuSlimeto
Vulcan
3,685
218
0
900
3,258
878
0
1,332
1,926
17,791
367
W
Thanatos
TKO2EZ
Thanatos
2,103
344
0
3,432
5,806
1,704
0
1,892
3,914
0
22,800
L
Cerberus
ayefreddyc
Cerberus
1,477
56
0
2,355
5,070
3,232
0
47
5,023
20,325
1,567
W
Mulan
3,299
345
0
1,881
5,624
2,255
0
1,352
4,024
0
24,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,942
Gold Earned
22,123
215
Minions Killed
226
0
Camps Cleared
0
768,293
Distance Traveled
745,932
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,249
607
35
5
0
142,355
2
W
Anhur
4,840
691
80
11
0
127,592
0
L
Bastet
3,592
513
12
2
0
187,576
0
L
Ao Kuang
4,731
676
60
9
0
187,129
2
W
Khepri
4,150
593
20
3
0
157,345
0
L
Hou Yi
3,762
537
39
6
0
108,205
0
W
Vulcan
3,948
564
31
4
0
146,135
1
W
Thanatos
4,568
653
47
7
0
173,134
0
L
Cerberus
4,608
658
69
10
0
143,028
1
W
Mulan
4,617
660
48
7
0
141,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role