Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Mistαke
Maman Brigitte
Level 79
God Stats
7W - 1L
1,949 SR
Queue Stats
61W - 38L
1,647 Elo+
Party 1
Skadi
Skadi
Sp1dwagon
Skadi
Level 133
God Stats
6W - 9L
1,414 SR
Queue Stats
179W - 180L
1,465 Elo+
Party 2
Horus
Horus
wollis53
Horus
Level 107
God Stats
103W - 78L
1,551 SR
Queue Stats
275W - 250L
1,508 Elo+
Solo
Scylla
Scylla
Твоямамка1
Scylla
Level 153
God Stats
5W - 10L
1,264 SR
Queue Stats
142W - 161L
1,450 Elo+
Party 2
Team Averages
Level 126
1,535 SR
1,514 Elo+

VS

Team Averages
Level 126
1,535 SR
1,525 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ARTODITO
Chernobog
Level 121
God Stats
3W - 2L
1,723 SR
Queue Stats
137W - 138L
1,555 Elo+
Solo
King Arthur
King Arthur
NoValesPaNa
King Arthur
Level 107
God Stats
27W - 25L
1,569 SR
Queue Stats
103W - 108L
1,549 Elo+
Solo
Sobek
Sobek
RataKetaminica
Sobek
Level 84
God Stats
0W - 2L
1,324 SR
Queue Stats
78W - 71L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
fenixjuan445
Tsukuyomi
Level 104
God Stats
6W - 5L
1,560 SR
Queue Stats
328W - 303L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
6 / 1 / 3
6,230
623
7,718
9,510
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Maman Brigitte
Mistαke
Maman Brigitte
12
4 / 1 / 1
6,390
639
7,589
9,285
2,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Skadi
Sp1dwagon
Skadi
11
4 / 1 / 3
6,259
626
5,085
4,272
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
wollis53
Horus
8
2 / 2 / 5
4,964
496
4,579
7,186
4,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 2
5,914
591
2,043
3,264
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 1
5,970
597
3,754
4,634
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
ARTODITO
Chernobog
11
1 / 3 / 1
5,711
571
3,682
6,194
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NoValesPaNa
King Arthur
9
1 / 4 / 1
5,644
564
5,283
11,728
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 3
5,193
519
1,361
8,606
4,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
fenixjuan445
Tsukuyomi
9
2 / 5 / 1
5,301
530
4,383
8,806
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
19
Kills
6
6
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
3
7.5
L
Nu Wa
 
Nu Wa
1
3
1
0.5
L
Chernobog
ARTODITO
Chernobog
1
3
1
0.5
W
Maman Brigitte
Mistαke
Maman Brigitte
4
1
1
4.5
L
King Arthur
NoValesPaNa
King Arthur
1
4
1
0.38
L
1
4
3
0.63
W
Skadi
Sp1dwagon
Skadi
4
1
3
5.5
L
Tsukuyomi
fenixjuan445
Tsukuyomi
2
5
1
0.5
W
Horus
wollis53
Horus
2
2
5
2.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,014
Damage
18,463
33,517
Taken
39,968
13,882
Mitigated
15,824
12,764
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,718
2,737
0
3,255
9,510
4,300
0
1,037
8,473
0
41,227
L
Nu Wa
 
Nu Wa
3,754
661
0
1,890
4,634
1,302
0
1,559
3,075
41,141
4,358
L
Chernobog
ARTODITO
Chernobog
3,682
2,314
0
1,491
6,194
1,708
0
0
6,031
0
40,877
W
Maman Brigitte
Mistαke
Maman Brigitte
7,589
412
0
5,557
9,285
2,708
0
330
8,955
37,581
2,403
L
King Arthur
NoValesPaNa
King Arthur
5,283
938
0
2,802
11,728
6,032
0
6,625
5,103
0
36,622
L
1,361
55
963
2,677
8,606
4,468
0
0
8,376
12,203
0
W
Skadi
Sp1dwagon
Skadi
5,085
2,291
0
1,229
4,272
1,231
92
794
3,478
0
46,678
L
Tsukuyomi
fenixjuan445
Tsukuyomi
4,383
847
0
2,069
8,806
2,314
0
1,282
7,463
0
22,850
W
Horus
wollis53
Horus
4,579
1,857
56
1,580
7,186
4,821
0
1,667
5,519
0
12,574
W
2,043
392
0
1,087
3,264
822
0
1,187
2,077
34,879
1,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
27,819
294
Minions Killed
278
0
Camps Cleared
0
1,039,620
Distance Traveled
979,940
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,230
623
60
6
0
225,900
0
L
Nu Wa
5,970
597
85
9
0
178,265
0
L
Chernobog
5,711
571
81
8
0
194,405
0
W
Maman Brigitte
6,390
639
76
8
0
216,880
1
L
King Arthur
5,644
564
54
5
0
181,930
0
L
Sobek
5,193
519
18
2
0
210,051
4
W
Skadi
6,259
626
69
7
0
196,111
0
L
Tsukuyomi
5,301
530
40
4
0
215,289
0
W
Horus
4,964
496
17
2
0
192,094
2
W
Scylla
5,914
591
72
7
0
208,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role