Player Matchup

Nut
Nut
JeffLeeJL
Nut
Level 20
God Stats
0W - 2L
1,269 SR
Queue Stats
42W - 77L
1,193 Elo+
Party 1
Heimdallr
Heimdallr
destructor046
Heimdallr
Level 149
God Stats
4W - 4L
1,536 SR
Queue Stats
157W - 162L
1,411 Elo+
Solo
Vamana
Vamana
risk4you
Vamana
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,354 Elo+
Solo
Yemoja
Yemoja
sly2712
Yemoja
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 125L
1,412 Elo+
Party 1
Susano
Susano
wlan845181
Susano
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,350 Elo+
Solo
Team Averages
Level 103
1,461 SR
1,344 Elo+

VS

Team Averages
Level 135
1,540 SR
1,460 Elo+
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Antiworld
Khepri
Level 186
God Stats
2W - 1L
1,299 SR
Queue Stats
306W - 299L
1,503 Elo+
Solo
Ymir
Ymir
Lozhkyn
Ymir
Level 123
God Stats
10W - 3L
1,555 SR
Queue Stats
428W - 404L
1,418 Elo+
Solo
Hel
Hel
Melica
Hel
Level 121
God Stats
13W - 3L
1,848 SR
Queue Stats
381W - 333L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Miihaai10
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 175L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
8,892
684
11,039
8,429
3,144
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heimdallr
destructor046
Heimdallr
15
3 / 4 / 5
9,004
693
15,907
10,668
4,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
risk4you
Vamana
12
0 / 7 / 5
7,358
566
4,764
14,896
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yemoja
sly2712
Yemoja
16
3 / 1 / 6
9,020
694
10,207
10,483
7,651
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Susano
wlan845181
Susano
13
1 / 6 / 4
7,890
607
6,576
14,182
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
5 / 2 / 10
9,904
762
9,151
13,692
11,757
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Antiworld
Khepri
15
1 / 2 / 14
9,078
698
6,490
13,305
15,983
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Lozhkyn
Ymir
15
1 / 2 / 15
9,994
769
10,496
10,981
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Melica
Hel
17
5 / 2 / 11
10,374
798
13,083
10,808
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jormungandr
Miihaai10
Jormungandr
18
8 / 1 / 9
10,832
833
15,125
15,187
13,590
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
9
Kills
20
20
Deaths
9
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
2
10
5
W
Khepri
Antiworld
Khepri
1
2
14
4
L
2
2
5
2.25
W
Ymir
Lozhkyn
Ymir
1
2
15
4.25
W
Hel
Melica
Hel
5
2
11
5.25
W
Jormungandr
Miihaai10
Jormungandr
8
1
9
12.5
L
Heimdallr
destructor046
Heimdallr
3
4
5
1.38
L
Vamana
risk4you
Vamana
0
7
5
0.36
L
Yemoja
sly2712
Yemoja
3
1
6
6
L
Susano
wlan845181
Susano
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,493
Damage
54,345
58,658
Taken
63,973
28,416
Mitigated
58,133
21,064
Healing
32,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,151
1,196
1,558
940
13,692
11,757
1,805
1,934
11,661
0
21,625
W
Khepri
Antiworld
Khepri
6,490
180
1,095
1,833
13,305
15,983
480
2,063
11,131
18,001
746
L
11,039
6,047
0
1,059
8,429
3,144
0
5,888
2,541
0
25,777
W
Ymir
Lozhkyn
Ymir
10,496
903
613
1,624
10,981
11,442
318
1,465
9,436
14,241
1,047
W
Hel
Melica
Hel
13,083
610
14,837
6,380
10,808
5,361
304
1,874
8,829
22,248
0
W
Jormungandr
Miihaai10
Jormungandr
15,125
2,942
1,842
1,784
15,187
13,590
624
2,871
12,091
37,620
1,709
L
Heimdallr
destructor046
Heimdallr
15,907
8,376
454
1,906
10,668
4,306
0
8,902
1,766
0
37,648
L
Vamana
risk4you
Vamana
4,764
1,429
474
2,473
14,896
8,350
0
10,413
4,483
0
10,175
L
Yemoja
sly2712
Yemoja
10,207
1,429
8,146
3,114
10,483
7,651
0
7,728
2,755
16,613
0
L
Susano
wlan845181
Susano
6,576
976
216
3,222
14,182
4,965
0
10,187
3,995
0
11,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,164
Gold Earned
50,182
106
Minions Killed
133
0
Camps Cleared
0
979,586
Distance Traveled
1,294,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,904
762
23
2
0
246,965
0
W
Khepri
9,078
698
21
2
0
298,249
0
L
Nut
8,892
684
25
2
0
217,909
0
W
Ymir
9,994
769
6
0
0
254,166
0
W
Hel
10,374
798
36
3
0
272,895
0
W
Jormungandr
10,832
833
47
4
0
222,187
0
L
Heimdallr
9,004
693
57
4
0
164,686
0
L
Vamana
7,358
566
9
1
0
206,541
0
L
Yemoja
9,020
694
10
1
0
181,690
0
L
Susano
7,890
607
5
0
0
208,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role