Player Matchup

Zeus
Zeus
AZ DAVA 2000
Zeus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,285 Elo+
Party 2
Charon
Charon
FIN4Z
Charon
Level 63
God Stats
1W - 0L
1,266 SR
Queue Stats
10W - 10L
1,300 Elo+
Party 2
Neith
Neith
martoxxx
Neith
Level 148
God Stats
18W - 13L
1,707 SR
Queue Stats
323W - 332L
1,538 Elo+
Solo
Team Averages
Level 103
1,491 SR
1,374 Elo+

VS

Team Averages
Level 62
1,712 SR
1,424 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GntlmnPltyps920
Geb
Level 27
God Stats
4W - 3L
1,872 SR
Queue Stats
66W - 78L
1,387 Elo+
Party 1
Chiron
Chiron
RavenHardt
Chiron
Level 74
God Stats
0W - 1L
1,765 SR
Queue Stats
98W - 100L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
8,985
899
10,011
6,012
2,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
FIN4Z
Charon
13
2 / 2 / 6
7,940
794
3,632
8,113
6,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
martoxxx
Neith
15
5 / 0 / 5
8,822
882
10,692
8,735
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 4 / 3
7,075
708
4,443
9,677
6,071
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 2
7,094
709
3,681
10,654
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
RavenHardt
Chiron
13
2 / 2 / 1
7,504
750
6,725
7,471
2,066
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
3
0.38
W
4
2
6
3.5
W
Charon
FIN4Z
Charon
2
2
6
2.5
L
1
5
2
0.4
L
Chiron
RavenHardt
Chiron
2
2
1
1.25
W
Neith
martoxxx
Neith
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
14,849
22,860
Taken
27,802
12,584
Mitigated
13,722
4,188
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,443
865
65
2,146
9,677
6,071
0
4,092
5,585
23,735
0
W
10,011
764
80
721
6,012
2,187
148
1,842
4,124
34,636
671
W
Charon
FIN4Z
Charon
3,632
400
0
0
8,113
6,985
376
2,739
5,309
12,379
429
L
3,681
521
0
0
10,654
5,585
0
6,826
3,798
7,789
831
L
Chiron
RavenHardt
Chiron
6,725
1,612
400
1,013
7,471
2,066
0
2,257
5,174
0
19,333
W
Neith
martoxxx
Neith
10,692
3,018
0
3,387
8,735
3,412
1,072
3,065
5,640
0
31,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,747
Gold Earned
21,673
120
Minions Killed
78
0
Camps Cleared
0
540,436
Distance Traveled
514,232
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,075
708
42
4
0
146,683
1
W
Zeus
8,985
899
60
6
0
173,078
0
W
Charon
7,940
794
13
1
0
177,670
0
L
Geb
7,094
709
6
1
0
166,863
0
L
Chiron
7,504
750
30
3
0
200,686
0
W
Neith
8,822
882
47
5
0
189,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role