Player Matchup

Janus
Janus
Broke Jawl
Janus
Level 87
God Stats
4W - 9L
1,323 SR
Queue Stats
216W - 202L
1,468 Elo+
Solo
Anubis
Anubis
D2LORDS
Anubis
Level 105
God Stats
215W - 202L
1,557 SR
Queue Stats
267W - 271L
1,494 Elo+
Solo
Danzaburou
Danzaburou
VishIntI
Danzaburou
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,381 Elo+
Party 2
Mulan
Mulan
damidaboi57
Mulan
Level 41
God Stats
17W - 9L
1,625 SR
Queue Stats
41W - 60L
1,398 Elo+
Party 2
Aphrodite
Aphrodite
poto-chlore
Aphrodite
Level 96
God Stats
25W - 17L
1,508 SR
Queue Stats
492W - 471L
1,484 Elo+
Solo
Team Averages
Level 74
1,502 SR
1,445 Elo+

VS

Team Averages
Level 113
1,405 SR
1,417 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
FK_OFF_SMITE
Hou Yi
Level 214
God Stats
1W - 6L
1,110 SR
Queue Stats
379W - 383L
1,429 Elo+
Solo
Xing Tian
Xing Tian
MrPillsLX
Xing Tian
Level 104
God Stats
10W - 16L
1,579 SR
Queue Stats
309W - 286L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Tutu gamer8079
Nu Wa
Level 32
God Stats
9W - 6L
1,330 SR
Queue Stats
32W - 41L
1,121 Elo+
Solo
Sylvanus
Sylvanus
unionjack308
Sylvanus
Level 126
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 2 / 7
7,223
602
4,665
5,289
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
D2LORDS
Anubis
13
10 / 2 / 3
8,195
683
10,376
7,013
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
VishIntI
Danzaburou
10
3 / 1 / 2
6,456
538
4,767
6,877
2,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
7,876
656
7,319
8,498
4,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
poto-chlore
Aphrodite
11
0 / 1 / 9
6,842
570
3,405
8,900
5,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 4 / 1
6,243
520
3,521
11,231
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
9
0 / 2 / 2
4,772
398
3,227
7,162
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
MrPillsLX
Xing Tian
11
1 / 1 / 2
5,914
493
2,745
8,239
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
4 / 8 / 1
6,425
535
6,604
8,019
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
unionjack308
Sylvanus
9
2 / 3 / 0
5,993
499
2,894
9,428
5,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
7
7
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
Janus
2
2
7
2.75
W
Anubis
D2LORDS
Anubis
10
2
3
5.75
L
Hou Yi
0
2
2
0.5
L
Xing Tian
MrPillsLX
Xing Tian
1
1
2
2
L
4
8
1
0.56
W
Danzaburou
VishIntI
Danzaburou
3
1
2
4
W
3
1
3
4.5
W
Aphrodite
poto-chlore
Aphrodite
0
1
9
4.5
L
Sylvanus
unionjack308
Sylvanus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,532
Damage
18,991
36,577
Taken
44,079
17,020
Mitigated
16,674
17,903
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,521
894
0
2,167
11,231
4,608
0
383
10,848
0
38,560
W
Janus
4,665
423
0
1,745
5,289
1,504
0
2,734
2,223
46,372
840
W
Anubis
D2LORDS
Anubis
10,376
369
0
3,033
7,013
3,357
0
2,243
4,699
55,203
1,257
L
Hou Yi
3,227
1,195
0
1,093
7,162
1,605
41
3,608
3,500
0
24,276
L
Xing Tian
MrPillsLX
Xing Tian
2,745
49
0
1,271
8,239
2,793
0
4,210
3,969
40,297
667
L
6,604
1,415
0
386
8,019
1,955
0
5,298
2,505
27,054
797
W
Danzaburou
VishIntI
Danzaburou
4,767
3,187
0
1,855
6,877
2,139
0
2,992
3,792
0
40,872
W
7,319
929
0
2,735
8,498
4,581
0
1,353
7,086
0
47,234
W
Aphrodite
poto-chlore
Aphrodite
3,405
320
2,910
5,625
8,900
5,439
24
2,789
6,049
14,699
863
L
Sylvanus
unionjack308
Sylvanus
2,894
918
2,078
3,319
9,428
5,713
27
4,120
5,254
13,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
29,347
357
Minions Killed
247
0
Camps Cleared
0
1,171,583
Distance Traveled
1,122,441
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,243
520
79
7
0
242,642
0
W
Janus
7,223
602
83
7
0
248,645
1
W
Anubis
8,195
683
87
7
0
244,588
0
L
Hou Yi
4,772
398
28
2
0
207,131
1
L
Xing Tian
5,914
493
75
6
0
264,475
0
L
Nu Wa
6,425
535
50
4
0
193,103
4
W
Danzaburou
6,456
538
67
6
0
212,694
0
W
Mulan
7,876
656
88
7
0
218,626
0
W
Aphrodite
6,842
570
32
3
0
247,030
4
L
Sylvanus
5,993
499
15
1
0
215,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role