Player Matchup

Set
Set
AngelsCreeds804
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,540 Elo+
Solo
Kukulkan
Kukulkan
GriTzNgR4vy23
Kukulkan
Level 148
God Stats
3W - 6L
1,511 SR
Queue Stats
493W - 497L
1,506 Elo+
Solo
Bacchus
Bacchus
OzDragon
Bacchus
Level 156
God Stats
1W - 5L
1,321 SR
Queue Stats
251W - 253L
1,523 Elo+
Solo
Achilles
Achilles
SchmitzMyPants
Achilles
Level 89
God Stats
4W - 13L
1,267 SR
Queue Stats
342W - 352L
1,437 Elo+
Solo
Izanami
Izanami
l0l SIN l0l
Izanami
Level 37
God Stats
16W - 18L
1,823 SR
Queue Stats
56W - 65L
1,467 Elo+
Solo
Team Averages
Level 107
1,484 SR
1,495 Elo+

VS

Team Averages
Level 115
1,541 SR
1,488 Elo+
Serqet
Serqet
Bunny-Bombr
Serqet
Level 148
God Stats
16W - 13L
1,583 SR
Queue Stats
563W - 533L
1,471 Elo+
Party 1
Izanami
Izanami
EllEn_GRIPL3Y
Izanami
Level 69
God Stats
109W - 87L
1,554 SR
Queue Stats
342W - 310L
1,512 Elo+
Party 1
Fafnir
Fafnir
GOT DA SKIDDLES
Fafnir
Level 152
God Stats
95W - 84L
1,550 SR
Queue Stats
211W - 225L
1,503 Elo+
Solo
Nu Wa
Nu Wa
kronos2448
Nu Wa
Level 78
God Stats
84W - 75L
1,528 SR
Queue Stats
194W - 195L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
mills7878
Amaterasu
Level 127
God Stats
3W - 2L
1,491 SR
Queue Stats
238W - 229L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,187
637
906
3,577
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
GriTzNgR4vy23
Kukulkan
5
0 / 1 / 0
3,368
674
907
995
192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
OzDragon
Bacchus
7
2 / 0 / 0
4,001
800
2,310
2,281
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
6
0 / 1 / 0
3,361
672
523
3,625
1,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
l0l SIN l0l
Izanami
1
0 / 0 / 0
2,524
505
0
151
15
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
3 / 0 / 1
3,563
713
1,653
1,805
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
6
1 / 0 / 2
4,025
805
1,395
1,366
292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 0 / 2
4,319
864
848
3,573
2,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
6
0 / 0 / 0
3,422
684
1,118
1,405
241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
mills7878
Amaterasu
6
0 / 2 / 0
3,363
673
1,010
4,804
1,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
5
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Serqet
3
0
1
3.5
W
Izanami
1
0
2
2
W
1
0
2
2
L
Kukulkan
GriTzNgR4vy23
Kukulkan
0
1
0
0
L
Bacchus
OzDragon
Bacchus
2
0
0
2
L
Achilles
0
1
0
0
W
Nu Wa
0
0
0
0
L
Izanami
l0l SIN l0l
Izanami
0
0
0
0
W
Amaterasu
mills7878
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,646
Damage
6,024
10,629
Taken
12,953
4,091
Mitigated
5,304
2,261
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
906
281
0
170
3,577
832
0
588
2,804
0
11,089
W
Serqet
1,653
378
0
1,224
1,805
435
0
46
1,759
0
11,095
W
Izanami
1,395
971
0
1,037
1,366
292
0
117
1,247
0
21,563
W
848
243
0
2,620
3,573
2,414
0
242
3,289
12,466
2,477
L
Kukulkan
GriTzNgR4vy23
Kukulkan
907
118
0
106
995
192
0
163
792
13,634
344
L
Bacchus
OzDragon
Bacchus
2,310
419
0
932
2,281
1,428
0
89
2,029
14,000
0
L
Achilles
523
53
0
1,053
3,625
1,624
0
595
2,990
0
9,235
W
Nu Wa
1,118
239
0
310
1,405
241
0
318
999
15,020
561
L
Izanami
l0l SIN l0l
Izanami
0
0
0
0
151
15
0
111
0
0
0
W
Amaterasu
mills7878
Amaterasu
1,010
162
0
2,230
4,804
1,922
0
1,956
2,494
0
13,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,441
Gold Earned
18,692
86
Minions Killed
163
0
Camps Cleared
0
416,536
Distance Traveled
544,649
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,187
637
22
4
0
92,827
0
W
Serqet
3,563
713
30
6
0
125,062
0
W
Izanami
4,025
805
52
10
0
107,893
0
W
Fafnir
4,319
864
15
3
0
107,606
0
L
Kukulkan
3,368
674
25
5
0
92,461
0
L
Bacchus
4,001
800
28
6
0
122,003
0
L
Achilles
3,361
672
11
2
0
109,047
0
W
Nu Wa
3,422
684
32
6
0
105,406
1
L
Izanami
2,524
505
0
0
0
198
0
W
Amaterasu
3,363
673
34
7
0
98,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role