Player Matchup

Sobek
Sobek
Grandmaster
InfamousJesse
Sobek
Grandmaster
Level 279
God Stats
19W - 0L
2,066 SR
Queue Stats
226W - 22L
3,283 MMR
Party 1
Bellona
Bellona
Grandmaster
Unsuccess
Bellona
Grandmaster
Level 139
God Stats
32W - 2L
2,063 SR
Queue Stats
2,124W - 230L
3,500 MMR
Party 1
Charybdis
Charybdis
Diamond II
Zyon
Charybdis
Diamond II
Level 274
God Stats
15W - 0L
2,240 SR
Queue Stats
109W - 2L
2,770 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 231
2,123 SR
3,184 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,409 SR
2,518 MMR
Achilles
Achilles
Diamond IV
Graycool27
Achilles
Diamond IV
Level 76
God Stats
0W - 1L
1,346 SR
Queue Stats
44W - 10L
2,659 MMR
Solo
Atlas
Atlas
Diamond IV
VeraTwentyOne
Atlas
Diamond IV
Level 154
God Stats
6W - 8L
1,595 SR
Queue Stats
514W - 569L
2,191 MMR
Solo
Jing Wei
Jing Wei
Masters
xz OG xz
Jing Wei
Masters
Level 180
God Stats
0W - 1L
1,284 SR
Queue Stats
103W - 70L
2,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 8
8,119
902
5,239
7,955
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Unsuccess
Bellona
16
6 / 0 / 2
9,831
1,092
4,546
5,624
4,890
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Zyon
Charybdis
14
2 / 0 / 6
8,354
928
12,812
5,679
2,096
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AresSerqetCerberusKumbhakarnaFafnir

VS

Bans
CthulhuKuzenboOdinTerraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Graycool27
Achilles
12
0 / 1 / 0
6,776
753
4,102
8,606
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 6 / 0
6,366
707
2,138
8,732
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
xz OG xz
Jing Wei
13
0 / 1 / 0
7,107
790
4,192
7,315
2,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
Graycool27
Achilles
0
1
0
0
W
0
0
8
4
W
Bellona
Unsuccess
Bellona
6
0
2
7
L
0
6
0
0
W
Charybdis
Zyon
Charybdis
2
0
6
5
L
Jing Wei
xz OG xz
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
10,432
19,258
Taken
24,653
14,460
Mitigated
15,692
10,498
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Graycool27
Achilles
4,102
324
0
1,772
8,606
6,792
0
1,341
7,099
0
17,995
W
5,239
448
0
4,216
7,955
7,474
273
259
6,645
14,735
0
W
Bellona
Unsuccess
Bellona
4,546
2,210
0
2,749
5,624
4,890
1,004
376
4,756
0
51,708
L
2,138
652
0
303
8,732
6,232
0
1,512
6,956
7,416
0
W
Charybdis
Zyon
Charybdis
12,812
7,060
0
3,533
5,679
2,096
2,230
1,115
4,029
0
44,260
L
Jing Wei
xz OG xz
Jing Wei
4,192
2,928
0
923
7,315
2,668
0
1,782
5,335
0
23,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
20,249
166
Minions Killed
107
0
Camps Cleared
0
605,836
Distance Traveled
521,835
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,776
753
31
3
0
197,493
0
W
Sobek
8,119
902
12
1
0
221,745
0
W
Bellona
9,831
1,092
101
11
0
215,118
1
L
Atlas
6,366
707
6
1
0
121,326
0
W
Charybdis
8,354
928
53
6
0
168,973
0
L
Jing Wei
7,107
790
70
8
0
203,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role