Player Matchup

Bacchus
Bacchus
Silver I
BananaChimbiosa
Bacchus
Silver I
Level 83
God Stats
2W - 1L
1,609 SR
Queue Stats
69W - 89L
1,193 MMR
Party 1
Artemis
Artemis
Silver II
LaCucaPoderosa
Artemis
Silver II
Level 64
God Stats
8W - 4L
1,580 SR
Queue Stats
19W - 26L
1,393 MMR
Party 1
Hades
Hades
Silver II
Zhenja_94
Hades
Silver II
Level 133
God Stats
14W - 5L
1,523 SR
Queue Stats
137W - 175L
1,044 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,571 SR
1,210 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,444 SR
1,162 MMR
Nu Wa
Nu Wa
Gold V
Méhru
Nu Wa
Gold V
Level 88
God Stats
8W - 6L
1,424 SR
Queue Stats
42W - 53L
1,086 MMR
Solo
Horus
Horus
Silver II
StyxSailor
Horus
Silver II
Level 158
God Stats
5W - 8L
1,378 SR
Queue Stats
153W - 178L
1,104 MMR
Solo
Ullr
Ullr
Silver II
badger201
Ullr
Silver II
Level 73
God Stats
16W - 18L
1,531 SR
Queue Stats
82W - 89L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,857
821
7,089
12,688
12,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 0 / 4
10,937
911
11,743
6,830
2,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Zhenja_94
Hades
13
2 / 1 / 3
8,859
738
4,077
5,976
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
MulanAchillesKuzenboNe ZhaCthulhu

VS

Bans
CabrakanAnubisDiscordiaHeraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Méhru
Nu Wa
14
1 / 3 / 0
8,614
718
9,804
6,124
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
14
0 / 4 / 1
8,537
711
5,260
13,367
8,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
10
0 / 2 / 1
7,352
613
2,212
5,665
1,671

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
4
0
4
6
L
Nu Wa
Méhru
Nu Wa
1
3
0
0.33
L
Horus
0
4
1
0.13
W
Hades
Zhenja_94
Hades
2
1
3
3.5
L
Ullr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
17,276
25,494
Taken
25,156
17,275
Mitigated
12,686
10,936
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,089
460
0
4,285
12,688
12,931
645
4,564
8,124
24,527
0
W
11,743
5,505
0
2,245
6,830
2,283
3,122
3,510
3,320
0
65,291
L
Nu Wa
Méhru
Nu Wa
9,804
3,917
0
472
6,124
2,130
6
3,018
2,924
26,713
0
L
Horus
5,260
2,612
530
1,955
13,367
8,885
0
6,199
6,588
129
30,398
W
Hades
Zhenja_94
Hades
4,077
166
405
4,001
5,976
2,061
535
1,902
4,074
26,982
0
L
Ullr
2,212
622
0
245
5,665
1,671
0
1,291
4,283
0
11,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,653
Gold Earned
24,503
186
Minions Killed
123
0
Camps Cleared
0
597,678
Distance Traveled
476,188
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,857
821
20
2
0
237,044
0
W
Artemis
10,937
911
107
9
0
223,212
0
L
Nu Wa
8,614
718
40
3
0
192,234
0
L
Horus
8,537
711
50
4
0
192,229
0
W
Hades
8,859
738
59
5
0
137,422
1
L
Ullr
7,352
613
33
3
0
91,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role