Player Matchup

Bakasura
Bakasura
CRIMSONxCRUSADER
Bakasura
Level 124
God Stats
4W - 3L
1,669 SR
Queue Stats
76W - 93L
1,480 Elo+
Solo
Ishtar
Ishtar
ElUSlV3
Ishtar
Level 109
God Stats
4W - 5L
1,602 SR
Queue Stats
141W - 123L
1,558 Elo+
Solo
Kukulkan
Kukulkan
SaintMalcolm
Kukulkan
Level 143
God Stats
3W - 1L
1,568 SR
Queue Stats
41W - 39L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
gdsbot1
Baron Samedi
Level 120
God Stats
2W - 1L
1,557 SR
Queue Stats
280W - 265L
1,455 Elo+
Solo
Ymir
Ymir
theThundergogo
Ymir
Level 127
God Stats
6W - 6L
1,672 SR
Queue Stats
132W - 115L
1,555 Elo+
Solo
Team Averages
Level 125
1,614 SR
1,500 Elo+

VS

Team Averages
Level 136
1,540 SR
1,509 Elo+
Sylvanus
Sylvanus
Mister Plummer
Sylvanus
Level 153
God Stats
30W - 15L
1,619 SR
Queue Stats
53W - 37L
1,579 Elo+
Solo
Hel
Hel
TopUnderdog
Hel
Level 159
God Stats
2W - 7L
1,654 SR
Queue Stats
79W - 75L
1,530 Elo+
Solo
Nike
Nike
barquatious
Nike
Level 106
God Stats
0W - 5L
1,362 SR
Queue Stats
326W - 305L
1,459 Elo+
Solo
Loki
Loki
boss9game
Loki
Level 139
God Stats
4W - 4L
1,605 SR
Queue Stats
242W - 248L
1,498 Elo+
Solo
Ravana
Ravana
sniperindiapers0
Ravana
Level 122
God Stats
0W - 3L
1,462 SR
Queue Stats
57W - 54L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
6,580
548
5,618
11,740
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
ElUSlV3
Ishtar
11
4 / 3 / 2
6,831
569
5,206
5,865
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
SaintMalcolm
Kukulkan
11
0 / 4 / 1
6,074
506
2,114
4,900
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
gdsbot1
Baron Samedi
13
5 / 2 / 0
7,659
638
7,389
14,190
8,746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 3
7,447
621
5,162
8,173
5,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 2 / 4
6,533
544
4,541
7,820
5,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
5 / 3 / 3
8,374
698
8,143
9,042
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
2 / 4 / 0
7,067
589
9,828
11,410
9,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
11
2 / 5 / 1
6,202
517
3,948
8,986
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 1
6,088
507
4,554
6,070
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
14
Kills
14
14
Deaths
15
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
5
1
0.7
W
Ishtar
ElUSlV3
Ishtar
4
3
2
1.67
L
Sylvanus
1
2
4
1.5
W
Kukulkan
SaintMalcolm
Kukulkan
0
4
1
0.13
L
5
3
3
2.17
L
2
4
0
0.5
L
Loki
2
5
1
0.5
W
Baron Samedi
gdsbot1
Baron Samedi
5
2
0
2.5
L
4
1
1
4.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,489
Damage
31,014
44,868
Taken
43,328
21,906
Mitigated
22,604
15,797
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,618
3,999
0
3,068
11,740
4,244
0
4,159
7,435
0
44,479
W
Ishtar
ElUSlV3
Ishtar
5,206
3,650
0
2,252
5,865
1,738
742
1,098
4,767
0
35,905
L
Sylvanus
4,541
1,245
978
2,064
7,820
5,282
0
1,174
6,424
21,463
1,697
W
Kukulkan
SaintMalcolm
Kukulkan
2,114
0
0
714
4,900
1,453
0
3,458
1,208
40,188
0
L
8,143
1,310
1,080
3,454
9,042
3,269
0
3,725
5,207
76,968
1,447
L
9,828
660
0
1,931
11,410
9,017
0
6,485
4,925
0
47,136
L
Loki
3,948
854
0
1,665
8,986
2,655
0
671
7,801
0
38,343
W
Baron Samedi
gdsbot1
Baron Samedi
7,389
662
0
7,221
14,190
8,746
0
126
14,064
47,401
0
L
4,554
748
0
1,068
6,070
2,381
0
2,366
3,704
0
28,130
W
5,162
1,028
0
2,542
8,173
5,725
0
3,182
4,879
23,466
2,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,591
Gold Earned
34,264
352
Minions Killed
368
0
Camps Cleared
0
1,142,373
Distance Traveled
1,248,668
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,580
548
93
8
0
249,930
0
W
Ishtar
6,831
569
64
5
0
238,475
2
L
Sylvanus
6,533
544
29
2
0
239,156
0
W
Kukulkan
6,074
506
75
6
0
208,536
0
L
Hel
8,374
698
161
13
0
242,754
0
L
Nike
7,067
589
78
7
0
238,339
1
L
Loki
6,202
517
65
5
0
244,594
0
W
Baron Samedi
7,659
638
83
7
0
217,417
0
L
Ravana
6,088
507
35
3
0
283,825
0
W
Ymir
7,447
621
37
3
0
228,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role