Player Matchup

Ishtar
Ishtar
BurritoSenior98
Ishtar
Level 158
God Stats
2W - 1L
1,287 SR
Queue Stats
37W - 41L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
EIRE LEGACYZz
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
F3AR x WOLF
Cthulhu
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,440 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JDG Dath
Cu Chulainn
Level 154
God Stats
1W - 2L
1,191 SR
Queue Stats
47W - 47L
1,453 Elo+
Party 2
Geb
Geb
Zhalanna
Geb
Level 124
God Stats
6W - 3L
1,634 SR
Queue Stats
50W - 44L
1,529 Elo+
Solo
Team Averages
Level 146
1,422 SR
1,450 Elo+

VS

Team Averages
Level 100
1,609 SR
1,493 Elo+
Ares
Ares
Altair206
Ares
Level 46
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 14L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
AxeAltair
Cthulhu
Level 88
God Stats
31W - 32L
1,527 SR
Queue Stats
105W - 89L
1,494 Elo+
Party 1
Izanami
Izanami
Cerbere1704
Izanami
Level 108
God Stats
6W - 6L
1,504 SR
Queue Stats
116W - 102L
1,514 Elo+
Party 1
Discordia
Discordia
Dynasty xBeAtZz
Discordia
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,616 Elo+
Solo
Tsukuyomi
Tsukuyomi
FanatiqueMAJOR
Tsukuyomi
Level 104
God Stats
1W - 1L
1,792 SR
Queue Stats
45W - 49L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,056
606
2,236
5,420
1,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
EIRE LEGACYZz
Sylvanus
11
0 / 0 / 3
5,764
576
5,418
4,725
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
F3AR x WOLF
Cthulhu
11
4 / 0 / 0
5,930
593
4,340
6,747
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cu Chulainn
JDG Dath
Cu Chulainn
11
2 / 1 / 2
6,942
694
6,049
8,785
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 2
5,735
574
5,147
7,163
4,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 2 / 0
5,326
533
2,655
10,801
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
AxeAltair
Cthulhu
10
1 / 2 / 0
5,423
542
3,874
7,359
5,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Cerbere1704
Izanami
10
0 / 1 / 1
5,267
527
3,289
4,867
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Dynasty xBeAtZz
Discordia
12
0 / 0 / 1
6,176
618
4,180
3,388
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FanatiqueMAJOR
Tsukuyomi
10
1 / 3 / 1
5,282
528
4,408
10,225
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
1
2
0
0.5
L
Cthulhu
AxeAltair
Cthulhu
1
2
0
0.5
W
0
1
1
0.5
L
Izanami
Cerbere1704
Izanami
0
1
1
0.5
L
Discordia
Dynasty xBeAtZz
Discordia
0
0
1
0.5
W
Sylvanus
EIRE LEGACYZz
Sylvanus
0
0
3
1.5
W
Cthulhu
F3AR x WOLF
Cthulhu
4
0
0
4
L
Tsukuyomi
FanatiqueMAJOR
Tsukuyomi
1
3
1
0.5
W
Cu Chulainn
JDG Dath
Cu Chulainn
2
1
2
3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,190
Damage
18,406
32,840
Taken
36,640
16,737
Mitigated
17,680
9,714
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,655
237
0
3,428
10,801
5,561
0
7,622
3,179
9,413
1,302
L
Cthulhu
AxeAltair
Cthulhu
3,874
78
150
2,228
7,359
5,957
0
708
6,651
30,212
0
W
2,236
913
0
1,917
5,420
1,512
0
2,233
3,187
0
48,542
L
Izanami
Cerbere1704
Izanami
3,289
2,370
0
1,548
4,867
1,803
0
2,996
1,871
0
43,368
L
Discordia
Dynasty xBeAtZz
Discordia
4,180
45
0
1,170
3,388
1,023
0
909
2,479
41,810
0
W
Sylvanus
EIRE LEGACYZz
Sylvanus
5,418
2,870
588
2,570
4,725
2,263
0
1,059
3,666
38,960
4,767
W
Cthulhu
F3AR x WOLF
Cthulhu
4,340
693
0
1,279
6,747
2,848
0
1,546
5,201
40,801
959
L
Tsukuyomi
FanatiqueMAJOR
Tsukuyomi
4,408
984
0
4,681
10,225
3,336
0
2,185
8,040
0
36,141
W
Cu Chulainn
JDG Dath
Cu Chulainn
6,049
770
0
1,519
8,785
5,301
0
3,347
5,438
0
45,807
W
5,147
655
0
1,841
7,163
4,813
0
2,367
4,796
17,757
741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
27,474
338
Minions Killed
313
0
Camps Cleared
0
1,064,838
Distance Traveled
1,050,728
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,326
533
14
1
0
202,368
0
L
Cthulhu
5,423
542
43
4
0
202,381
0
W
Ishtar
6,056
606
95
10
0
216,779
0
L
Izanami
5,267
527
87
9
0
178,792
0
L
Discordia
6,176
618
104
10
0
219,512
4
W
Sylvanus
5,764
576
75
8
0
167,104
0
W
Cthulhu
5,930
593
71
7
0
234,802
1
L
Tsukuyomi
5,282
528
65
7
0
247,675
0
W
Cu Chulainn
6,942
694
82
8
0
206,146
0
W
Geb
5,735
574
15
2
0
240,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role