Player Matchup

Apollo
Apollo
Platinum II
AGC 1107
Apollo
Platinum II
Level 147
God Stats
0W - 2L
1,212 SR
Queue Stats
160W - 160L
1,917 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Canttouch4
Sun Wukong
Platinum III
Level 169
God Stats
25W - 22L
1,656 SR
Queue Stats
441W - 423L
1,920 MMR
Solo
Horus
Horus
Gold I
Junky Thumbs
Horus
Gold I
Level 129
God Stats
2W - 2L
1,633 SR
Queue Stats
21W - 12L
1,885 MMR
Solo
Hachiman
Hachiman
Platinum II
KrutonKrusader
Hachiman
Platinum II
Level 128
God Stats
41W - 20L
1,778 SR
Queue Stats
155W - 132L
1,929 MMR
Solo
Raijin
Raijin
Platinum I
Åsmodeus
Raijin
Platinum I
Level 157
God Stats
6W - 2L
1,841 SR
Queue Stats
163W - 146L
1,930 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,624 SR
1,916 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,588 SR
1,917 MMR
Artemis
Artemis
Platinum III
Caieshioa
Artemis
Platinum III
Level 129
God Stats
147W - 144L
1,636 SR
Queue Stats
168W - 173L
1,912 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
QuitRunniin
Cthulhu
Platinum IV
Level 159
God Stats
7W - 1L
1,777 SR
Queue Stats
63W - 53L
1,867 MMR
Party 1
Cupid
Cupid
Platinum I
ValkyrieCrisis
Cupid
Platinum I
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 87L
1,889 MMR
Solo
Hel
Hel
Platinum II
faberdudee
Hel
Platinum II
Level 144
God Stats
6W - 4L
1,718 SR
Queue Stats
252W - 249L
1,869 MMR
Solo
Charon
Charon
Diamond V
ÆsÍr
Charon
Diamond V
Level 114
God Stats
1W - 1L
1,309 SR
Queue Stats
43W - 33L
2,048 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AGC 1107
Apollo
12
0 / 6 / 1
6,109
470
3,191
13,414
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Canttouch4
Sun Wukong
13
2 / 2 / 1
7,763
597
5,651
16,481
8,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 1 / 2
5,816
447
2,088
7,602
5,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
14
0 / 1 / 1
7,179
552
5,182
5,589
1,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Raijin
Åsmodeus
Raijin
14
8 / 3 / 0
7,878
606
13,869
7,404
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AthenaKumbhakarnaBacchusChang'e

VS

Bans
Ao KuangArachneJanusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caieshioa
Artemis
14
6 / 3 / 4
8,476
652
9,942
10,744
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
QuitRunniin
Cthulhu
13
1 / 4 / 5
7,846
604
12,676
10,170
6,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
2 / 0 / 0
8,259
635
3,756
6,888
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 4
7,625
587
4,384
7,715
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
ÆsÍr
Charon
11
2 / 0 / 7
7,535
580
5,937
9,353
6,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
10
Kills
13
13
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
AGC 1107
Apollo
0
6
1
0.08
W
Artemis
Caieshioa
Artemis
6
3
4
2.67
L
Sun Wukong
Canttouch4
Sun Wukong
2
2
1
1.25
L
0
1
2
1
L
Hachiman
0
1
1
0.5
W
Cthulhu
QuitRunniin
Cthulhu
1
4
5
0.88
W
2
0
0
2
W
2
3
4
1.33
L
Raijin
Åsmodeus
Raijin
8
3
0
2.67
W
Charon
ÆsÍr
Charon
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,981
Damage
36,695
50,490
Taken
44,870
21,967
Mitigated
21,287
16,426
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AGC 1107
Apollo
3,191
1,111
0
2,426
13,414
4,214
0
4,040
9,272
0
48,187
W
Artemis
Caieshioa
Artemis
9,942
4,310
0
375
10,744
3,322
613
3,314
7,257
657
58,831
L
Sun Wukong
Canttouch4
Sun Wukong
5,651
757
0
6,343
16,481
8,125
7
10,330
4,949
0
52,322
L
2,088
1,071
742
3,221
7,602
5,551
0
3,419
4,143
0
13,672
L
Hachiman
5,182
3,257
0
3,138
5,589
1,803
1
334
5,255
0
65,855
W
Cthulhu
QuitRunniin
Cthulhu
12,676
649
63
2,394
10,170
6,902
0
1,883
8,164
51,754
943
W
3,756
2,163
782
4,842
6,888
2,914
882
0
6,888
0
62,840
W
4,384
182
2,289
2,696
7,715
2,122
0
4,654
2,659
50,359
0
L
Raijin
Åsmodeus
Raijin
13,869
316
0
556
7,404
2,274
0
3,146
4,210
45,821
0
W
Charon
ÆsÍr
Charon
5,937
1,301
0
1,935
9,353
6,027
4
3,060
6,033
18,075
1,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
39,741
432
Minions Killed
417
0
Camps Cleared
0
1,265,081
Distance Traveled
1,389,757
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,109
470
82
6
0
284,448
2
W
Artemis
8,476
652
81
6
0
268,246
0
L
Sun Wukong
7,763
597
115
9
0
271,345
0
L
Horus
5,816
447
13
1
0
197,068
2
L
Hachiman
7,179
552
138
11
0
265,943
4
W
Cthulhu
7,846
604
92
7
0
277,800
0
W
Cupid
8,259
635
116
9
0
254,193
2
W
Hel
7,625
587
112
9
0
280,968
5
L
Raijin
7,878
606
84
6
0
246,277
0
W
Charon
7,535
580
16
1
0
308,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role