Player Matchup

Morgan Le Fay
Morgan Le Fay
ArcaneFaust
Morgan Le Fay
Level 99
God Stats
1W - 1L
1,434 SR
Queue Stats
48W - 58L
1,418 Elo+
Solo
Anhur
Anhur
CaptainDark7470
Anhur
Level 155
God Stats
1W - 2L
1,445 SR
Queue Stats
73W - 107L
1,363 Elo+
Solo
Neith
Neith
El tuerto2642
Neith
Level 92
God Stats
4W - 1L
1,615 SR
Queue Stats
51W - 51L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Memelita
Nu Wa
Level 102
God Stats
2W - 3L
1,457 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo
Bakasura
Bakasura
MinturnRowch
Bakasura
Level 103
God Stats
2W - 1L
1,355 SR
Queue Stats
35W - 23L
1,492 Elo+
Solo
Team Averages
Level 110
1,461 SR
1,394 Elo+

VS

Team Averages
Level 112
1,527 SR
1,451 Elo+
Hera
Hera
KrizTdj
Hera
Level 61
God Stats
26W - 18L
1,488 SR
Queue Stats
183W - 213L
1,375 Elo+
Solo
Surtr
Surtr
Yiphoi Ocean
Surtr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Sylvanus
Sylvanus
hatetank14
Sylvanus
Level 101
God Stats
30W - 38L
1,393 SR
Queue Stats
329W - 300L
1,505 Elo+
Solo
Chronos
Chronos
jaluvisi
Chronos
Level 205
God Stats
30W - 29L
1,498 SR
Queue Stats
553W - 526L
1,422 Elo+
Solo
Chernobog
Chernobog
jecelebor
Chernobog
Level 79
God Stats
4W - 6L
1,757 SR
Queue Stats
135W - 137L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArcaneFaust
Morgan Le Fay
11
2 / 3 / 2
6,908
493
6,483
7,838
2,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 1
9,038
646
4,217
4,711
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 2 / 1
6,308
451
5,504
8,649
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Memelita
Nu Wa
10
0 / 3 / 2
6,141
439
10,515
6,412
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
MinturnRowch
Bakasura
15
4 / 0 / 1
8,123
580
6,133
11,583
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
KrizTdj
Hera
11
2 / 4 / 1
6,729
481
3,313
7,754
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 2
7,810
558
5,668
11,785
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
hatetank14
Sylvanus
12
3 / 1 / 3
7,285
520
6,267
14,443
10,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
jaluvisi
Chronos
3
0 / 2 / 0
4,432
317
566
2,001
286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
jecelebor
Chernobog
12
1 / 1 / 5
6,772
484
7,016
10,565
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
9
9
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArcaneFaust
Morgan Le Fay
2
3
2
1
W
3
1
1
3.5
W
0
2
1
0.25
L
Hera
KrizTdj
Hera
2
4
1
0.63
W
Nu Wa
Memelita
Nu Wa
0
3
2
0.33
W
Bakasura
MinturnRowch
Bakasura
4
0
1
4.5
L
3
1
2
4
L
Sylvanus
hatetank14
Sylvanus
3
1
3
4.5
L
Chronos
jaluvisi
Chronos
0
2
0
0
L
Chernobog
jecelebor
Chernobog
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
22,830
39,193
Taken
46,548
12,214
Mitigated
21,713
13,890
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArcaneFaust
Morgan Le Fay
6,483
138
0
2,243
7,838
2,215
429
2,406
5,158
33,079
1,189
W
4,217
2,396
0
2,041
4,711
1,494
400
1,033
3,665
0
71,552
W
5,504
1,718
0
2,657
8,649
2,287
180
2,788
5,847
0
39,621
L
Hera
KrizTdj
Hera
3,313
588
0
1,308
7,754
2,154
720
3,152
4,188
36,445
851
W
Nu Wa
Memelita
Nu Wa
10,515
4,372
276
510
6,412
1,508
0
2,618
3,784
38,006
0
W
Bakasura
MinturnRowch
Bakasura
6,133
4,272
0
6,163
11,583
4,710
0
1,136
10,447
0
56,178
L
5,668
2,362
0
2,872
11,785
5,817
578
3,608
8,177
1,268
52,299
L
Sylvanus
hatetank14
Sylvanus
6,267
1,195
3,405
6,742
14,443
10,328
0
5,476
8,967
28,363
975
L
Chronos
jaluvisi
Chronos
566
304
0
195
2,001
286
0
507
1,484
3,889
1,238
L
Chernobog
jecelebor
Chernobog
7,016
3,682
0
4,169
10,565
3,128
141
4,255
6,163
0
56,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
33,028
444
Minions Killed
322
0
Camps Cleared
0
1,320,338
Distance Traveled
1,088,990
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,908
493
38
3
0
264,885
0
W
Anhur
9,038
646
130
9
0
238,693
0
W
Neith
6,308
451
83
6
0
258,869
0
L
Hera
6,729
481
71
5
0
245,142
4
W
Nu Wa
6,141
439
63
5
0
245,902
0
W
Bakasura
8,123
580
130
9
0
311,989
1
L
Surtr
7,810
558
99
7
0
297,994
5
L
Sylvanus
7,285
520
38
3
0
232,277
0
L
Chronos
4,432
317
9
1
0
49,590
0
L
Chernobog
6,772
484
105
8
0
263,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role