Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Deoх
Zhong Kui
Level 159
God Stats
5W - 3L
1,768 SR
Queue Stats
30W - 21L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
FellVarible86
Cu Chulainn
Level 122
God Stats
22W - 14L
1,603 SR
Queue Stats
258W - 234L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
SosatSiryk
Ratatoskr
Level 152
God Stats
8W - 11L
1,524 SR
Queue Stats
122W - 112L
1,555 Elo+
Solo
Bacchus
Bacchus
Zherlotto
Bacchus
Level 90
God Stats
3W - 1L
1,418 SR
Queue Stats
365W - 358L
1,476 Elo+
Solo
Team Averages
Level 137
1,563 SR
1,529 Elo+

VS

Team Averages
Level 69
1,443 SR
1,446 Elo+
Thanatos
Thanatos
KeepDyіng
Thanatos
Level 103
God Stats
4W - 7L
1,470 SR
Queue Stats
73W - 67L
1,497 Elo+
Party 2
Cerberus
Cerberus
King1of1Crabs
Cerberus
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 60L
1,524 Elo+
Party 2
Surtr
Surtr
Yun3z
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,383 Elo+
Party 1
Merlin
Merlin
ZzRaiZzPainz
Merlin
Level 148
God Stats
9W - 22L
1,382 SR
Queue Stats
714W - 666L
1,495 Elo+
Solo
Artemis
Artemis
nachet77
Artemis
Level 33
God Stats
1W - 2L
1,363 SR
Queue Stats
4W - 8L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 3 / 1
8,385
599
6,577
12,182
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
Deoх
Zhong Kui
16
8 / 0 / 2
9,709
694
10,229
7,947
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
FellVarible86
Cu Chulainn
15
6 / 1 / 5
9,243
660
12,014
12,961
10,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ratatoskr
SosatSiryk
Ratatoskr
14
3 / 3 / 5
7,765
555
4,712
11,593
3,993
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Zherlotto
Bacchus
13
3 / 4 / 7
7,308
522
6,509
8,511
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KeepDyіng
Thanatos
12
4 / 5 / 2
7,112
508
2,925
11,164
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
King1of1Crabs
Cerberus
12
0 / 6 / 1
7,038
503
2,758
11,269
8,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Surtr
Yun3z
Surtr
11
3 / 5 / 5
7,424
530
7,201
14,394
8,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Merlin
14
1 / 4 / 2
7,295
521
5,970
8,691
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
nachet77
Artemis
13
3 / 4 / 4
8,152
582
10,527
10,610
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
24
Kills
11
11
Deaths
24
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
1
1.5
W
Zhong Kui
Deoх
Zhong Kui
8
0
2
9
W
Cu Chulainn
FellVarible86
Cu Chulainn
6
1
5
8.5
L
Thanatos
KeepDyіng
Thanatos
4
5
2
1
L
Cerberus
King1of1Crabs
Cerberus
0
6
1
0.08
W
Ratatoskr
SosatSiryk
Ratatoskr
3
3
5
1.83
L
Surtr
Yun3z
Surtr
3
5
5
1.1
W
Bacchus
Zherlotto
Bacchus
3
4
7
1.63
L
Merlin
1
4
2
0.5
L
Artemis
nachet77
Artemis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,041
Damage
29,381
53,194
Taken
56,128
27,871
Mitigated
27,863
13,434
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,577
4,449
0
5,051
12,182
3,836
0
168
12,014
0
59,276
W
Zhong Kui
Deoх
Zhong Kui
10,229
3,622
0
3,329
7,947
4,943
10
2,335
5,170
72,740
12,317
W
Cu Chulainn
FellVarible86
Cu Chulainn
12,014
1,575
0
2,413
12,961
10,280
33
3,731
8,653
1,258
61,128
L
Thanatos
KeepDyіng
Thanatos
2,925
370
0
5,066
11,164
4,118
0
3,598
7,384
0
36,611
L
Cerberus
King1of1Crabs
Cerberus
2,758
312
0
2,972
11,269
8,964
0
592
10,633
37,821
0
W
Ratatoskr
SosatSiryk
Ratatoskr
4,712
1,141
0
1,460
11,593
3,993
0
1,899
9,500
0
59,698
L
Surtr
Yun3z
Surtr
7,201
2,528
0
2,860
14,394
8,084
2
6,505
7,517
1,466
30,558
W
Bacchus
Zherlotto
Bacchus
6,509
437
0
1,181
8,511
4,819
0
729
7,744
26,362
1,114
L
Merlin
5,970
305
0
1,281
8,691
2,795
0
4,045
4,562
49,667
0
L
Artemis
nachet77
Artemis
10,527
2,690
0
1,723
10,610
3,902
0
959
9,553
0
59,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,410
Gold Earned
37,021
483
Minions Killed
445
0
Camps Cleared
0
1,467,911
Distance Traveled
1,347,017
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,385
599
107
8
0
268,032
0
W
Zhong Kui
9,709
694
133
10
0
293,495
3
W
Cu Chulainn
9,243
660
107
8
0
279,132
0
L
Thanatos
7,112
508
58
4
0
308,872
0
L
Cerberus
7,038
503
102
7
0
230,542
0
W
Ratatoskr
7,765
555
91
7
0
330,535
0
L
Surtr
7,424
530
52
4
0
293,016
0
W
Bacchus
7,308
522
45
3
0
296,717
1
L
Merlin
7,295
521
125
9
0
268,114
2
L
Artemis
8,152
582
108
8
0
246,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role