Player Matchup

Cthulhu
Cthulhu
Acctiviti
Cthulhu
Level 129
God Stats
106W - 86L
1,599 SR
Queue Stats
230W - 210L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
MalteseGOD
Zhong Kui
Level 128
God Stats
2W - 3L
1,348 SR
Queue Stats
101W - 112L
1,520 Elo+
Party 1
Thor
Thor
Rigs207
Thor
Level 101
God Stats
15W - 13L
1,600 SR
Queue Stats
273W - 277L
1,408 Elo+
Solo
Neith
Neith
TWO60SAM
Neith
Level 111
God Stats
4W - 2L
1,592 SR
Queue Stats
110W - 111L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
TankyBromance
Xing Tian
Level 172
God Stats
16W - 4L
1,702 SR
Queue Stats
143W - 127L
1,586 Elo+
Solo
Team Averages
Level 128
1,568 SR
1,501 Elo+

VS

Team Averages
Level 132
1,482 SR
1,488 Elo+
Neith
Neith
DespairedKitten
Neith
Level 163
God Stats
5W - 8L
1,594 SR
Queue Stats
32W - 33L
1,484 Elo+
Solo
Yu Huang
Yu Huang
Its Haon
Yu Huang
Level 146
God Stats
5W - 4L
1,533 SR
Queue Stats
119W - 118L
1,477 Elo+
Solo
Surtr
Surtr
IxPAKxMANxI
Surtr
Level 157
God Stats
0W - 4L
1,179 SR
Queue Stats
280W - 273L
1,526 Elo+
Solo
Kali
Kali
MurseJames
Kali
Level 108
God Stats
15W - 11L
1,586 SR
Queue Stats
344W - 356L
1,478 Elo+
Solo
Ares
Ares
eZ DuBztep
Ares
Level 84
God Stats
4W - 4L
1,518 SR
Queue Stats
72W - 72L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acctiviti
Cthulhu
8
0 / 0 / 3
4,388
549
2,327
3,875
2,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
MalteseGOD
Zhong Kui
10
2 / 0 / 1
5,068
634
2,705
6,222
3,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
Rigs207
Thor
8
2 / 1 / 2
4,445
556
2,797
5,061
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
TWO60SAM
Neith
9
2 / 1 / 1
5,245
656
1,325
3,211
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
TankyBromance
Xing Tian
8
0 / 1 / 2
4,433
554
876
6,347
3,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,077
635
2,219
2,843
811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Its Haon
Yu Huang
9
1 / 1 / 0
4,674
584
4,392
3,815
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 0
4,728
591
4,008
8,154
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 1 / 1
4,516
565
2,367
6,279
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

2
0 / 0 / 0
3,236
405
287
1,326
476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
3
3
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acctiviti
Cthulhu
0
0
3
1.5
L
1
1
0
1
L
Yu Huang
Its Haon
Yu Huang
1
1
0
1
L
0
3
0
0
W
Zhong Kui
MalteseGOD
Zhong Kui
2
0
1
2.5
L
1
1
1
1.5
W
Thor
Rigs207
Thor
2
1
2
3
W
Neith
TWO60SAM
Neith
2
1
1
2.5
W
Xing Tian
TankyBromance
Xing Tian
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,030
Damage
13,273
24,716
Taken
22,417
11,675
Mitigated
8,384
8,616
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acctiviti
Cthulhu
2,327
344
205
937
3,875
2,071
0
699
3,176
25,473
0
L
2,219
234
0
820
2,843
811
0
491
2,352
0
33,604
L
Yu Huang
Its Haon
Yu Huang
4,392
530
0
1,390
3,815
1,171
0
1,804
2,011
30,176
0
L
4,008
923
0
1,889
8,154
4,081
0
1,831
6,323
467
27,788
W
Zhong Kui
MalteseGOD
Zhong Kui
2,705
694
0
3,831
6,222
3,793
0
2,733
3,489
34,732
1,983
L
2,367
921
0
3,321
6,279
1,845
0
1,291
4,988
0
27,568
W
Thor
Rigs207
Thor
2,797
555
0
750
5,061
1,624
0
1,325
3,736
0
20,658
W
Neith
TWO60SAM
Neith
1,325
239
0
971
3,211
947
0
0
3,211
0
29,912
W
Xing Tian
TankyBromance
Xing Tian
876
155
438
1,484
6,347
3,240
0
136
6,211
16,146
281
L
287
0
0
578
1,326
476
0
468
858
1,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
22,231
245
Minions Killed
229
0
Camps Cleared
0
746,346
Distance Traveled
654,610
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,388
549
42
5
0
133,249
0
L
Neith
5,077
635
75
9
0
121,124
0
L
Yu Huang
4,674
584
53
7
0
157,700
2
L
Surtr
4,728
591
46
6
0
144,263
0
W
Zhong Kui
5,068
634
67
8
0
150,736
0
L
Kali
4,516
565
52
7
0
192,520
0
W
Thor
4,445
556
38
5
0
157,221
0
W
Neith
5,245
656
66
8
0
147,560
0
W
Xing Tian
4,433
554
32
4
0
157,580
2
L
Ares
3,236
405
3
0
0
39,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role