Player Matchup

Nut
Nut
Adigg
Nut
Level 250
God Stats
4W - 2L
1,706 SR
Queue Stats
324W - 85L
1,743 Elo+
Party 1
Agni
Agni
JGUIMARAESJR
Agni
Level 105
God Stats
5W - 5L
1,460 SR
Queue Stats
174W - 173L
1,480 Elo+
Solo
Thor
Thor
MasawVdekje_-
Thor
Level 78
God Stats
2W - 2L
1,287 SR
Queue Stats
106W - 91L
1,469 Elo+
Solo
Amaterasu
Amaterasu
Nahuel150
Amaterasu
Level 158
God Stats
11W - 4L
1,654 SR
Queue Stats
309W - 111L
1,639 Elo+
Party 1
Ymir
Ymir
Qsason
Ymir
Level 168
God Stats
3W - 0L
1,520 SR
Queue Stats
467W - 182L
1,673 Elo+
Party 1
Team Averages
Level 152
1,525 SR
1,601 Elo+

VS

Team Averages
Level 117
1,459 SR
1,503 Elo+
Ra
Ra
JO4KO
Ra
Level 185
God Stats
30W - 27L
1,553 SR
Queue Stats
265W - 236L
1,596 Elo+
Solo
Artemis
Artemis
Tommymarcos213
Artemis
Level 68
God Stats
6W - 10L
1,300 SR
Queue Stats
94W - 140L
1,434 Elo+
Party 2
Ymir
Ymir
aislak
Ymir
Level 68
God Stats
25W - 43L
1,364 SR
Queue Stats
75W - 125L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
almanaquezumbi
Nu Wa
Level 173
God Stats
25W - 19L
1,894 SR
Queue Stats
395W - 314L
1,591 Elo+
Solo
Camazotz
Camazotz
juanmajimenezz
Camazotz
Level 89
God Stats
2W - 8L
1,185 SR
Queue Stats
170W - 242L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Adigg
Nut
12
10 / 0 / 3
7,052
705
14,494
7,152
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 1
5,671
567
1,824
5,691
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 1
5,306
531
983
5,696
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Nahuel150
Amaterasu
13
4 / 0 / 0
7,687
769
5,672
7,119
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
Qsason
Ymir
9
2 / 0 / 7
6,055
606
4,120
8,682
4,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 4 / 0
5,237
524
2,844
6,670
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 5 / 0
4,519
452
2,224
6,628
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
aislak
Ymir
6
0 / 4 / 0
4,235
424
1,933
10,207
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 0
5,416
542
7,253
5,030
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
6
0 / 2 / 0
4,125
413
1,900
5,212
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
18
Kills
0
0
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
Adigg
Nut
10
0
3
11.5
W
0
0
1
0.5
L
Ra
0
4
0
0
W
2
0
1
2.5
W
Amaterasu
Nahuel150
Amaterasu
4
0
0
4
W
Ymir
Qsason
Ymir
2
0
7
5.5
L
0
5
0
0
L
Ymir
aislak
Ymir
0
4
0
0
L
0
3
0
0
L
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,093
Damage
16,154
34,340
Taken
33,747
14,217
Mitigated
10,876
17,495
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
Adigg
Nut
14,494
9,472
0
4,596
7,152
2,248
957
2,461
4,691
0
58,252
W
1,824
180
0
1,238
5,691
1,511
0
2,748
2,943
50,276
0
L
Ra
2,844
334
0
2,541
6,670
1,666
0
0
6,244
29,968
639
W
983
146
0
3,396
5,696
1,649
0
1,088
4,608
0
28,017
W
Amaterasu
Nahuel150
Amaterasu
5,672
1,469
0
3,685
7,119
4,355
0
2,542
4,114
0
50,874
W
Ymir
Qsason
Ymir
4,120
1,363
1,753
2,827
8,682
4,454
0
2,543
6,139
16,969
0
L
2,224
1,232
106
1,350
6,628
1,644
0
641
5,987
0
25,205
L
Ymir
aislak
Ymir
1,933
346
55
1,747
10,207
4,630
0
1,612
8,595
8,623
0
L
7,253
2,867
0
597
5,030
1,379
0
1,606
3,424
41,995
359
L
Camazotz
1,900
123
0
946
5,212
1,557
0
2,085
3,127
0
14,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
23,532
378
Minions Killed
222
0
Camps Cleared
0
1,051,928
Distance Traveled
971,707
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,052
705
88
9
0
201,072
1
W
Agni
5,671
567
108
11
0
200,726
7
L
Ra
5,237
524
68
7
0
207,866
1
W
Thor
5,306
531
59
6
0
218,069
3
W
Amaterasu
7,687
769
108
11
0
207,903
2
W
Ymir
6,055
606
15
2
0
224,158
0
L
Artemis
4,519
452
46
5
0
181,023
5
L
Ymir
4,235
424
11
1
0
182,765
3
L
Nu Wa
5,416
542
69
7
0
173,365
0
L
Camazotz
4,125
413
28
3
0
226,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role