Player Matchup

Neith
Neith
His Doubt
Neith
Level 49
God Stats
10W - 12L
1,399 SR
Queue Stats
307W - 326L
1,489 Elo+
Party 1
Hel
Hel
LittleSmarty208
Hel
Level 149
God Stats
1W - 2L
1,584 SR
Queue Stats
10W - 13L
1,423 Elo+
Solo
Hercules
Hercules
Spike SpiegeII
Hercules
Level 118
God Stats
10W - 10L
1,482 SR
Queue Stats
298W - 306L
1,494 Elo+
Party 1
Team Averages
Level 105
1,488 SR
1,469 Elo+

VS

Team Averages
Level 123
1,699 SR
1,513 Elo+
Nox
Nox
BearcatVince
Nox
Level 68
God Stats
0W - 1L
1,739 SR
Queue Stats
9W - 6L
1,603 Elo+
Solo
Artemis
Artemis
Fuzzo1
Artemis
Level 156
God Stats
0W - 1L
1,743 SR
Queue Stats
19W - 11L
1,479 Elo+
Solo
Horus
Horus
Zekaym
Horus
Level 145
God Stats
8W - 7L
1,616 SR
Queue Stats
79W - 85L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
His Doubt
Neith
15
3 / 0 / 10
8,967
897
6,813
5,673
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 0 / 7
10,044
1,004
12,991
5,851
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
16
4 / 0 / 10
9,388
939
9,634
19,235
18,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,540
754
3,323
7,454
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Fuzzo1
Artemis
14
0 / 5 / 0
7,702
770
9,090
10,869
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Zekaym
Horus
12
0 / 6 / 0
6,959
696
4,793
14,059
7,160
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Artemis
Fuzzo1
Artemis
0
5
0
0
W
Neith
His Doubt
Neith
3
0
10
8
W
7
0
7
10.5
W
Hercules
4
0
10
9
L
Horus
Zekaym
Horus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
17,206
30,759
Taken
32,382
22,410
Mitigated
13,601
20,639
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,323
482
0
492
7,454
2,909
0
2,466
4,654
19,461
0
L
Artemis
Fuzzo1
Artemis
9,090
3,169
0
1,806
10,869
3,532
0
4,361
6,046
0
32,250
W
Neith
His Doubt
Neith
6,813
2,474
0
1,678
5,673
2,200
1,185
1,144
4,425
0
24,003
W
12,991
466
6,679
4,853
5,851
1,967
652
421
5,410
40,327
0
W
Hercules
9,634
1,511
0
7,429
19,235
18,243
302
1,483
17,553
0
27,985
L
Horus
Zekaym
Horus
4,793
1,458
434
1,344
14,059
7,160
0
5,372
7,950
0
14,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
22,201
154
Minions Killed
110
0
Camps Cleared
0
601,857
Distance Traveled
540,989
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,540
754
36
4
0
194,920
0
L
Artemis
7,702
770
61
6
0
172,400
0
W
Neith
8,967
897
45
5
0
185,255
0
W
Hel
10,044
1,004
75
8
0
217,292
3
W
Hercules
9,388
939
34
3
0
199,310
2
L
Horus
6,959
696
13
1
0
173,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role