Player Matchup

Ne Zha
Ne Zha
Kambownik
Ne Zha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 304L
1,452 Elo+
Solo
Skadi
Skadi
Leboss1012847
Skadi
Level 146
God Stats
1W - 2L
1,540 SR
Queue Stats
75W - 75L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nesha
Ah Muzen Cab
Level 109
God Stats
7W - 5L
1,660 SR
Queue Stats
119W - 121L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
Smaukytojas
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,476 Elo+
Solo
Thanatos
Thanatos
Wuhdjaaz
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 133L
1,479 Elo+
Party 1
Team Averages
Level 98
1,540 SR
1,465 Elo+

VS

Team Averages
Level 100
1,549 SR
1,503 Elo+
Vamana
Vamana
 
Vamana
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
PEROT
Erlang Shen
Level 138
God Stats
6W - 2L
1,685 SR
Queue Stats
125W - 119L
1,485 Elo+
Solo
Chronos
Chronos
Tropolis
Chronos
Level 89
God Stats
3W - 1L
1,491 SR
Queue Stats
122W - 110L
1,509 Elo+
Solo
Guan Yu
Guan Yu
enot122
Guan Yu
Level 63
God Stats
3W - 1L
1,509 SR
Queue Stats
117W - 99L
1,484 Elo+
Solo
Cerberus
Cerberus
lobo_humilde7
Cerberus
Level 128
God Stats
18W - 8L
1,559 SR
Queue Stats
627W - 659L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kambownik
Ne Zha
10
4 / 3 / 4
7,154
715
8,531
5,564
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 9
8,178
818
20,814
9,665
3,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Nesha
Ah Muzen Cab
14
1 / 4 / 10
7,873
787
16,847
9,445
3,224
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Smaukytojas
Sylvanus
12
3 / 6 / 9
7,841
784
7,479
16,125
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Wuhdjaaz
Thanatos
13
5 / 3 / 8
7,991
799
10,265
7,954
3,070
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
5 / 1 / 9
9,080
908
9,004
11,146
12,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
PEROT
Erlang Shen
12
0 / 6 / 10
7,593
759
7,395
13,578
9,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Tropolis
Chronos
16
6 / 2 / 9
9,700
970
8,769
12,228
5,127
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
enot122
Guan Yu
14
3 / 5 / 13
9,346
935
5,429
16,634
8,848
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cerberus
lobo_humilde7
Cerberus
16
5 / 1 / 14
9,043
904
11,457
25,154
15,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
15
Kills
19
20
Deaths
15
40
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
9
9.5
L
Ne Zha
Kambownik
Ne Zha
4
3
4
2
L
2
4
9
1.63
L
Ah Muzen Cab
Nesha
Ah Muzen Cab
1
4
10
1.5
W
Erlang Shen
PEROT
Erlang Shen
0
6
10
0.83
L
Sylvanus
Smaukytojas
Sylvanus
3
6
9
1.25
W
Chronos
Tropolis
Chronos
6
2
9
5.25
L
Thanatos
Wuhdjaaz
Thanatos
5
3
8
3
W
Guan Yu
enot122
Guan Yu
3
5
13
1.9
W
Cerberus
lobo_humilde7
Cerberus
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,936
Damage
42,054
48,753
Taken
78,740
22,806
Mitigated
51,145
14,706
Healing
38,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,004
3,798
461
1,848
11,146
12,149
2,214
1,103
10,043
0
19,972
L
Ne Zha
Kambownik
Ne Zha
8,531
2,529
600
1,429
5,564
1,740
0
2,534
2,885
0
12,943
L
20,814
7,160
0
652
9,665
3,459
0
3,192
5,979
0
35,432
L
Ah Muzen Cab
Nesha
Ah Muzen Cab
16,847
7,567
778
1,242
9,445
3,224
0
4,241
5,004
0
33,414
W
Erlang Shen
PEROT
Erlang Shen
7,395
2,755
1,854
2,997
13,578
9,462
247
1,645
11,933
0
13,154
L
Sylvanus
Smaukytojas
Sylvanus
7,479
1,153
2,407
2,884
16,125
11,313
0
6,211
9,532
9,966
0
W
Chronos
Tropolis
Chronos
8,769
2,904
1,545
1,878
12,228
5,127
2,696
732
11,496
25,097
0
L
Thanatos
Wuhdjaaz
Thanatos
10,265
717
254
4,460
7,954
3,070
0
3,219
4,572
0
12,614
W
Guan Yu
enot122
Guan Yu
5,429
814
10,280
6,511
16,634
8,848
883
1,926
14,708
0
11,066
W
Cerberus
lobo_humilde7
Cerberus
11,457
601
232
11,146
25,154
15,559
731
2,073
23,081
23,977
2,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
44,762
86
Minions Killed
157
0
Camps Cleared
0
769,351
Distance Traveled
976,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,080
908
21
2
0
219,178
0
L
Ne Zha
7,154
715
8
1
0
113,209
0
L
Skadi
8,178
818
34
3
0
151,322
0
L
Ah Muzen Cab
7,873
787
36
4
0
163,592
0
W
Erlang Shen
7,593
759
14
1
0
187,588
0
L
Sylvanus
7,841
784
6
1
0
149,466
0
W
Chronos
9,700
970
50
5
0
177,098
0
L
Thanatos
7,991
799
2
0
0
191,762
0
W
Guan Yu
9,346
935
21
2
0
185,823
0
W
Cerberus
9,043
904
51
5
0
207,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role