Player Matchup

Nox
Nox
BearcatVince
Nox
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,465 Elo+
Solo
Nike
Nike
GuacMan
Nike
Level 26
God Stats
1W - 0L
1,479 SR
Queue Stats
20W - 31L
1,357 Elo+
Solo
Rama
Rama
KingJadin
Rama
Level 127
God Stats
1W - 0L
1,387 SR
Queue Stats
96W - 75L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
Nova SGC
Baron Samedi
Level 34
God Stats
2W - 5L
1,337 SR
Queue Stats
99W - 85L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
Thiccosaurus_rex
Hun Batz
Level 87
God Stats
1W - 0L
1,378 SR
Queue Stats
2W - 1L
1,541 Elo+
Solo
Team Averages
Level 68
1,416 SR
1,476 Elo+

VS

Team Averages
Level 57
1,528 SR
1,483 Elo+
Chang'e
Chang'e
Kledson Yuki
Chang'e
Level 106
God Stats
61W - 90L
1,340 SR
Queue Stats
456W - 526L
1,352 Elo+
Solo
Hercules
Hercules
Rοnny
Hercules
Level 17
God Stats
12W - 5L
1,769 SR
Queue Stats
96W - 30L
2,008 Elo+
Solo
Artemis
Artemis
TheJok3r2123
Artemis
Level 42
God Stats
19W - 21L
1,510 SR
Queue Stats
362W - 373L
1,461 Elo+
Solo
Ravana
Ravana
hazik11
Ravana
Level 105
God Stats
17W - 11L
1,652 SR
Queue Stats
378W - 354L
1,439 Elo+
Solo
Cthulhu
Cthulhu
kodak400red
Cthulhu
Level 16
God Stats
7W - 11L
1,371 SR
Queue Stats
17W - 20L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
6,468
1,078
3,586
3,567
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
GuacMan
Nike
10
1 / 3 / 5
5,916
986
6,679
5,911
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Rama
13
2 / 1 / 4
7,098
1,183
3,485
3,663
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Nova SGC
Baron Samedi
12
3 / 1 / 3
7,230
1,205
2,133
4,391
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 2 / 5
6,402
1,067
5,370
5,612
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kledson Yuki
Chang'e
10
0 / 2 / 0
5,505
918
1,757
4,849
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Rοnny
Hercules
14
9 / 1 / 0
7,735
1,289
8,680
9,869
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TheJok3r2123
Artemis
8
0 / 3 / 0
5,281
880
98
2,492
609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
hazik11
Ravana
9
0 / 0 / 2
5,407
901
326
1,452
393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
kodak400red
Cthulhu
11
0 / 5 / 2
6,114
1,019
4,442
9,641
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
10
Kills
9
9
Deaths
11
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Nike
GuacMan
Nike
1
3
5
1.17
W
Rama
2
1
4
4
L
Chang'e
Kledson Yuki
Chang'e
0
2
0
0
W
Baron Samedi
Nova SGC
Baron Samedi
3
1
3
4.5
L
Hercules
Rοnny
Hercules
9
1
0
9
L
Artemis
TheJok3r2123
Artemis
0
3
0
0
W
3
2
5
2.75
L
Ravana
hazik11
Ravana
0
0
2
1
L
Cthulhu
kodak400red
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
15,303
23,144
Taken
28,303
10,217
Mitigated
15,888
4,019
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,586
698
0
656
3,567
1,400
463
747
2,746
12,529
0
W
Nike
GuacMan
Nike
6,679
867
0
0
5,911
2,184
45
1,344
4,316
0
9,296
W
Rama
3,485
2,817
0
1,193
3,663
1,331
1,293
1,130
2,348
0
24,199
L
Chang'e
Kledson Yuki
Chang'e
1,757
0
120
915
4,849
1,432
0
1,210
3,557
8,061
0
W
Baron Samedi
Nova SGC
Baron Samedi
2,133
264
529
920
4,391
3,081
601
1,282
2,863
11,831
0
L
Hercules
Rοnny
Hercules
8,680
3,768
0
3,629
9,869
6,950
0
567
9,212
0
21,177
L
Artemis
TheJok3r2123
Artemis
98
82
0
22
2,492
609
0
541
1,871
0
1,481
W
5,370
1,626
0
721
5,612
2,221
655
1,206
4,202
0
15,939
L
Ravana
hazik11
Ravana
326
0
0
81
1,452
393
0
569
817
0
1,760
L
Cthulhu
kodak400red
Cthulhu
4,442
143
0
287
9,641
6,504
0
2,372
7,127
14,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
30,042
141
Minions Killed
96
0
Camps Cleared
0
679,397
Distance Traveled
468,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,468
1,078
25
4
0
136,802
0
W
Nike
5,916
986
8
1
0
147,287
0
W
Rama
7,098
1,183
60
10
0
124,804
0
L
Chang'e
5,505
918
15
3
0
86,627
0
W
Baron Samedi
7,230
1,205
25
4
0
135,949
0
L
Hercules
7,735
1,289
40
7
0
145,933
0
L
Artemis
5,281
880
3
1
0
33,869
0
W
Hun Batz
6,402
1,067
23
4
0
134,555
0
L
Ravana
5,407
901
6
1
0
52,474
0
L
Cthulhu
6,114
1,019
32
5
0
149,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role