Player Matchup

Osiris
Osiris
Platinum I
 
Osiris
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond II
DownloadsTM
Raijin
Diamond II
Level 128
God Stats
6W - 3L
1,683 SR
Queue Stats
199W - 166L
2,350 MMR
Solo
Bakasura
Bakasura
Diamond II
lHxntr
Bakasura
Diamond II
Level 168
God Stats
1W - 2L
1,419 SR
Queue Stats
131W - 104L
2,174 MMR
Solo
Medusa
Medusa
Diamond V
seepetti
Medusa
Diamond V
Level 127
God Stats
7W - 2L
1,575 SR
Queue Stats
51W - 37L
2,011 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,535 SR
1,907 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,771 SR
2,108 MMR
Cerberus
Cerberus
Diamond IV
Kartori
Cerberus
Diamond IV
Level 68
God Stats
3W - 2L
1,697 SR
Queue Stats
42W - 28L
2,067 MMR
Solo
Susano
Susano
Platinum IV
Twigs954
Susano
Platinum IV
Level 73
God Stats
2W - 3L
1,654 SR
Queue Stats
32W - 25L
1,963 MMR
Solo
Nu Wa
Nu Wa
Masters
YounggThug
Nu Wa
Masters
Level 143
God Stats
5W - 4L
1,701 SR
Queue Stats
152W - 109L
2,373 MMR
Party 1
Shiva
Shiva
Diamond IV
Zymi
Shiva
Diamond IV
Level 162
God Stats
4W - 4L
1,867 SR
Queue Stats
102W - 66L
2,183 MMR
Party 1
Skadi
Skadi
Platinum III
chickkmagnet
Skadi
Platinum III
Level 156
God Stats
2W - 5L
1,937 SR
Queue Stats
193W - 185L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 0 / 2
4,788
798
3,004
4,962
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
 
Ganesha
6
0 / 1 / 0
4,011
669
603
4,607
2,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
8
0 / 2 / 3
4,318
720
1,463
3,009
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
lHxntr
Bakasura
9
7 / 0 / 0
5,137
856
4,261
6,021
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
seepetti
Medusa
7
0 / 1 / 2
3,960
660
3,310
3,615
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LancelotChang'eThorAres

VS

Bans
CamazotzThanatosGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kartori
Cerberus
6
0 / 1 / 2
4,036
673
1,916
5,738
2,351
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Susano
Twigs954
Susano
8
2 / 2 / 0
4,293
716
2,971
5,739
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
9
0 / 2 / 1
4,551
759
2,851
2,964
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Zymi
Shiva
5
0 / 2 / 0
3,389
565
1,847
4,255
1,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 0
4,228
705
3,245
3,376
803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
2
2
W
Ganesha
 
Ganesha
0
1
0
0
W
Raijin
0
2
3
0.75
L
Cerberus
Kartori
Cerberus
0
1
2
1
L
Susano
Twigs954
Susano
2
2
0
1
L
Nu Wa
0
2
1
0.25
L
Shiva
Zymi
Shiva
0
2
0
0
L
2
1
0
2
W
Bakasura
lHxntr
Bakasura
7
0
0
7
W
Medusa
seepetti
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,641
Damage
12,830
22,214
Taken
22,072
9,783
Mitigated
6,719
7,791
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,004
939
0
2,661
4,962
3,215
0
185
4,537
0
30,379
W
Ganesha
 
Ganesha
603
62
0
1,236
4,607
2,637
0
865
3,708
8,292
0
W
Raijin
1,463
0
0
328
3,009
758
0
1,094
1,769
22,749
0
L
Cerberus
Kartori
Cerberus
1,916
131
0
1,862
5,738
2,351
0
261
5,257
9,842
0
L
Susano
Twigs954
Susano
2,971
1,423
0
2,371
5,739
1,403
0
533
5,086
0
20,693
L
Nu Wa
2,851
510
0
545
2,964
554
0
947
1,833
23,609
1,196
L
Shiva
Zymi
Shiva
1,847
565
0
1,189
4,255
1,608
0
0
4,155
0
12,663
L
3,245
1,114
0
742
3,376
803
0
127
3,249
0
30,448
W
Bakasura
lHxntr
Bakasura
4,261
3,176
0
3,102
6,021
2,249
86
793
5,058
0
21,899
W
Medusa
seepetti
Medusa
3,310
1,490
0
464
3,615
924
94
1,274
2,333
0
28,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,214
Gold Earned
20,497
217
Minions Killed
197
0
Camps Cleared
0
698,269
Distance Traveled
624,251
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,788
798
51
9
0
136,133
0
W
Ganesha
4,011
669
2
0
0
144,296
0
W
Raijin
4,318
720
56
9
0
131,722
1
L
Cerberus
4,036
673
21
4
0
132,796
0
L
Susano
4,293
716
41
7
0
140,889
0
L
Nu Wa
4,551
759
65
11
0
145,641
0
L
Shiva
3,389
565
21
4
0
89,407
0
L
Skadi
4,228
705
49
8
0
115,518
0
W
Bakasura
5,137
856
52
9
0
166,098
0
W
Medusa
3,960
660
56
9
0
120,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role