Player Matchup

Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum IV
ijmoody14
Artio
Platinum IV
Level 128
God Stats
1W - 2L
1,547 SR
Queue Stats
195W - 190L
1,681 MMR
Solo
Zeus
Zeus
Platinum II
insurtz
Zeus
Platinum II
Level 158
God Stats
7W - 6L
1,577 SR
Queue Stats
172W - 170L
1,970 MMR
Solo
Neith
Neith
Gold I
walshbad
Neith
Gold I
Level 107
God Stats
2W - 4L
1,675 SR
Queue Stats
71W - 71L
1,665 MMR
Solo
Odin
Odin
Platinum IV
xLSx DAFFY
Odin
Platinum IV
Level 196
God Stats
1W - 4L
1,376 SR
Queue Stats
233W - 238L
1,815 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,535 SR
1,726 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,489 SR
1,762 MMR
Ne Zha
Ne Zha
Gold I
BradzaBlake
Ne Zha
Gold I
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 116L
1,692 MMR
Solo
Chaac
Chaac
Platinum IV
Lend Me A BIC
Chaac
Platinum IV
Level 200
God Stats
9W - 5L
1,655 SR
Queue Stats
503W - 512L
1,762 MMR
Solo
Eset
Eset
Gold I
XRick SaenzX421
Eset
Gold I
Level 158
God Stats
12W - 9L
1,451 SR
Queue Stats
367W - 370L
1,628 MMR
Solo
Xbalanque
Xbalanque
Diamond V
enchαnted
Xbalanque
Diamond V
Level 94
God Stats
1W - 1L
1,298 SR
Queue Stats
56W - 42L
2,105 MMR
Solo
Cerberus
Cerberus
Platinum III
庭下饮酒谪仙人
Cerberus
Platinum III
Level 159
God Stats
6W - 8L
1,539 SR
Queue Stats
345W - 374L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 7 / 4
6,334
487
3,314
14,367
11,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
ijmoody14
Artio
12
0 / 3 / 2
6,402
492
5,515
18,683
16,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
insurtz
Zeus
13
3 / 1 / 0
7,297
561
4,930
3,843
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
walshbad
Neith
15
0 / 1 / 1
7,906
608
6,342
6,769
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 5 / 2
5,431
418
3,237
8,859
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
CthulhuChang'eThorSurtrFreya

VS

Bans
ThanatosKumbhakarnaMedusaRavanaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 2 / 9
8,292
638
5,584
11,495
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 3
9,164
705
12,286
11,673
7,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 1 / 4
7,844
603
4,427
4,586
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
enchαnted
Xbalanque
14
2 / 0 / 10
8,359
643
7,541
10,893
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 1 / 10
8,103
623
8,884
12,053
5,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
3
Kills
17
17
Deaths
4
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
7
4
0.29
W
Ne Zha
4
2
9
4.25
W
3
0
3
4.5
W
2
1
4
4
W
Xbalanque
enchαnted
Xbalanque
2
0
10
7
L
Artio
ijmoody14
Artio
0
3
2
0.33
L
Zeus
insurtz
Zeus
3
1
0
3
L
Neith
walshbad
Neith
0
1
1
0.5
L
0
5
2
0.2
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,338
Damage
38,722
52,521
Taken
50,700
33,959
Mitigated
23,880
16,314
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,314
627
0
1,600
14,367
11,752
0
5,143
9,224
11,143
0
W
Ne Zha
5,584
1,085
0
3,077
11,495
5,434
200
2,807
8,599
0
58,458
W
12,286
1,575
0
5,694
11,673
7,629
0
4,892
6,727
0
69,665
W
4,427
239
189
1,305
4,586
1,682
0
1,856
2,610
54,650
567
W
Xbalanque
enchαnted
Xbalanque
7,541
4,485
0
6,094
10,893
3,451
1,580
1,143
9,750
0
65,181
L
Artio
ijmoody14
Artio
5,515
772
0
8,703
18,683
16,986
0
895
17,788
36,462
0
L
Zeus
insurtz
Zeus
4,930
580
0
1,011
3,843
811
0
1,896
1,947
42,780
1,252
L
Neith
walshbad
Neith
6,342
2,045
0
2,766
6,769
2,125
0
1,218
5,551
0
76,352
L
3,237
834
0
2,234
8,859
2,285
0
4,142
4,717
0
29,071
W
8,884
1,218
0
4,432
12,053
5,684
0
3,274
8,627
30,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
41,762
406
Minions Killed
463
0
Camps Cleared
0
1,196,576
Distance Traveled
1,353,385
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,334
487
13
1
0
261,422
4
W
Ne Zha
8,292
638
89
7
0
304,113
3
W
Chaac
9,164
705
123
9
0
254,143
0
W
Eset
7,844
603
104
8
0
265,510
2
W
Xbalanque
8,359
643
98
8
0
259,695
2
L
Artio
6,402
492
71
5
0
251,047
2
L
Zeus
7,297
561
112
9
0
241,626
0
L
Neith
7,906
608
153
12
0
242,721
1
L
Odin
5,431
418
57
4
0
199,760
1
W
Cerberus
8,103
623
49
4
0
269,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role