Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
IrishWolfxx
King Arthur
Level 158
God Stats
3W - 10L
1,304 SR
Queue Stats
165W - 165L
1,425 Elo+
Solo
Izanami
Izanami
S6_Nister
Izanami
Level 148
God Stats
0W - 1L
1,134 SR
Queue Stats
14W - 18L
1,412 Elo+
Solo
Thanatos
Thanatos
TiQ79
Thanatos
Level 165
God Stats
14W - 20L
1,462 SR
Queue Stats
180W - 177L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
siaskia
Nu Wa
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,373 Elo+
Party 1
Team Averages
Level 165
1,380 SR
1,438 Elo+

VS

Team Averages
Level 97
1,417 SR
1,492 Elo+
Yemoja
Yemoja
Bloodstxrm
Yemoja
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 46L
1,528 Elo+
Party 2
Bastet
Bastet
Kashak74
Bastet
Level 135
God Stats
28W - 24L
1,578 SR
Queue Stats
275W - 260L
1,387 Elo+
Solo
He Bo
He Bo
Korviid
He Bo
Level 89
God Stats
1W - 1L
1,347 SR
Queue Stats
76W - 69L
1,533 Elo+
Party 2
Surtr
Surtr
YØkaiX
Surtr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,506 Elo+
Party 2
Neith
Neith
Эмилька
Neith
Level 89
God Stats
5W - 2L
1,157 SR
Queue Stats
24W - 17L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 2 / 1
8,175
481
6,767
12,133
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
IrishWolfxx
King Arthur
4
0 / 3 / 0
5,368
316
702
2,503
964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
S6_Nister
Izanami
15
2 / 1 / 2
8,677
510
7,473
9,213
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
TiQ79
Thanatos
15
2 / 2 / 2
8,251
485
5,157
14,871
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
siaskia
Nu Wa
15
4 / 3 / 1
8,986
529
11,671
8,758
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bloodstxrm
Yemoja
14
2 / 0 / 2
8,506
500
2,215
10,159
6,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Kashak74
Bastet
14
2 / 3 / 2
8,339
491
6,238
15,362
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Korviid
He Bo
16
4 / 4 / 1
9,738
573
11,110
8,382
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
YØkaiX
Surtr
16
3 / 0 / 1
10,357
609
7,239
12,630
7,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 1 / 1
8,788
517
4,199
8,390
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
11
11
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Yemoja
Bloodstxrm
Yemoja
2
0
2
3
L
King Arthur
IrishWolfxx
King Arthur
0
3
0
0
W
Bastet
Kashak74
Bastet
2
3
2
1
W
He Bo
Korviid
He Bo
4
4
1
1.13
L
Izanami
S6_Nister
Izanami
2
1
2
3
L
Thanatos
TiQ79
Thanatos
2
2
2
1.5
W
Surtr
YØkaiX
Surtr
3
0
1
3.5
L
Nu Wa
siaskia
Nu Wa
4
3
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
31,001
47,478
Taken
54,923
22,246
Mitigated
23,359
22,594
Healing
23,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,767
2,786
220
3,417
12,133
9,722
0
1,735
10,398
50,829
12,067
W
Yemoja
Bloodstxrm
Yemoja
2,215
426
5,320
3,765
10,159
6,974
492
3,059
7,100
22,486
0
L
King Arthur
IrishWolfxx
King Arthur
702
160
0
319
2,503
964
0
132
2,371
0
8,584
W
Bastet
Kashak74
Bastet
6,238
1,397
0
8,722
15,362
4,319
0
3,693
11,669
0
55,471
W
He Bo
Korviid
He Bo
11,110
360
0
391
8,382
2,157
479
3,243
5,139
84,176
940
L
Izanami
S6_Nister
Izanami
7,473
4,915
158
2,927
9,213
3,587
819
2,266
6,779
0
65,104
L
Thanatos
TiQ79
Thanatos
5,157
873
0
13,897
14,871
5,507
0
3,638
10,965
0
61,597
W
Surtr
YØkaiX
Surtr
7,239
2,558
0
3,160
12,630
7,377
374
5,552
6,935
1,904
67,975
L
Nu Wa
siaskia
Nu Wa
11,671
844
0
1,656
8,758
2,466
0
5,533
2,911
75,040
1,023
W
4,199
1,049
0
2,238
8,390
2,532
550
2,335
6,055
0
73,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
45,728
505
Minions Killed
554
0
Camps Cleared
0
1,286,586
Distance Traveled
1,609,744
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,175
481
136
8
0
279,430
5
W
Yemoja
8,506
500
37
2
0
284,157
0
L
King Arthur
5,368
316
16
1
0
53,454
0
W
Bastet
8,339
491
93
5
0
361,885
0
W
He Bo
9,738
573
148
9
0
343,637
3
L
Izanami
8,677
510
117
7
0
297,155
0
L
Thanatos
8,251
485
97
6
0
356,923
0
W
Surtr
10,357
609
141
8
0
340,550
0
L
Nu Wa
8,986
529
139
8
0
299,624
9
W
Neith
8,788
517
135
8
0
279,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role