Player Matchup

Ishtar
Ishtar
Brugrim
Ishtar
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
259W - 265L
1,426 Elo+
Solo
Ares
Ares
Dancraft41
Ares
Level 86
God Stats
9W - 3L
1,896 SR
Queue Stats
212W - 186L
1,448 Elo+
Solo
Susano
Susano
Dapanda566
Susano
Level 86
God Stats
12W - 15L
1,517 SR
Queue Stats
75W - 86L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
riqous999
Zhong Kui
Level 32
God Stats
21W - 13L
1,452 SR
Queue Stats
68W - 78L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
sosio_OTAKU
Sun Wukong
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Team Averages
Level 64
1,573 SR
1,426 Elo+

VS

Team Averages
Level 106
1,467 SR
1,445 Elo+
Da Ji
Da Ji
Brad1one
Da Ji
Level 98
God Stats
52W - 44L
1,540 SR
Queue Stats
505W - 505L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
JIF Creamy
Baron Samedi
Level 156
God Stats
18W - 14L
1,398 SR
Queue Stats
324W - 298L
1,460 Elo+
Solo
Hachiman
Hachiman
TeddyPorTuAno
Hachiman
Level 97
God Stats
58W - 53L
1,469 SR
Queue Stats
274W - 271L
1,418 Elo+
Solo
King Arthur
King Arthur
XCaseyJones12xTV
King Arthur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 165L
1,389 Elo+
Solo
Ah Puch
Ah Puch
spawnofdingo666
Ah Puch
Level 116
God Stats
18W - 21L
1,429 SR
Queue Stats
207W - 203L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Brugrim
Ishtar
13
1 / 6 / 2
8,047
447
9,388
11,565
3,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 6
7,749
431
5,707
19,624
19,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Susano
Dapanda566
Susano
16
9 / 6 / 2
9,539
530
11,850
15,702
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
riqous999
Zhong Kui
14
2 / 7 / 3
8,576
476
7,366
16,642
10,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
sosio_OTAKU
Sun Wukong
14
4 / 4 / 2
9,260
514
9,156
15,250
14,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Brad1one
Da Ji
16
4 / 4 / 5
9,273
515
7,168
13,532
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
JIF Creamy
Baron Samedi
15
1 / 3 / 15
10,061
559
13,820
18,457
17,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
TeddyPorTuAno
Hachiman
16
5 / 2 / 7
9,812
545
11,870
11,735
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
XCaseyJones12xTV
King Arthur
15
1 / 7 / 10
9,444
525
6,619
17,580
12,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

19
17 / 1 / 2
12,624
701
19,665
9,312
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
16
Kills
28
28
Deaths
17
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Brad1one
Da Ji
4
4
5
1.63
L
Ishtar
Brugrim
Ishtar
1
6
2
0.33
L
0
5
6
0.6
L
Susano
Dapanda566
Susano
9
6
2
1.67
W
Baron Samedi
JIF Creamy
Baron Samedi
1
3
15
2.83
W
Hachiman
TeddyPorTuAno
Hachiman
5
2
7
4.25
W
King Arthur
XCaseyJones12xTV
King Arthur
1
7
10
0.86
L
Zhong Kui
riqous999
Zhong Kui
2
7
3
0.5
L
Sun Wukong
sosio_OTAKU
Sun Wukong
4
4
2
1.25
W
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,467
Damage
59,142
78,783
Taken
70,616
53,109
Mitigated
43,260
12,761
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Brad1one
Da Ji
7,168
1,792
0
4,136
13,532
5,557
972
2,407
11,125
0
57,729
L
Ishtar
Brugrim
Ishtar
9,388
6,987
0
987
11,565
3,699
884
3,974
7,591
0
52,340
L
5,707
440
0
1,351
19,624
19,461
0
8,282
11,342
28,651
0
L
Susano
Dapanda566
Susano
11,850
1,814
0
4,098
15,702
5,701
0
7,199
8,503
0
68,300
W
Baron Samedi
JIF Creamy
Baron Samedi
13,820
1,727
1,307
6,505
18,457
17,947
422
3,353
15,104
45,781
3,744
W
Hachiman
TeddyPorTuAno
Hachiman
11,870
7,419
0
5,532
11,735
4,059
3,089
2,514
9,221
0
73,011
W
King Arthur
XCaseyJones12xTV
King Arthur
6,619
736
0
1,908
17,580
12,288
66
2,101
15,479
0
49,305
L
Zhong Kui
riqous999
Zhong Kui
7,366
310
17
3,619
16,642
10,062
66
9,119
7,523
51,321
0
L
Sun Wukong
sosio_OTAKU
Sun Wukong
9,156
1,299
315
2,374
15,250
14,186
0
4,318
10,932
0
59,530
W
19,665
951
0
2,531
9,312
3,409
1,269
2,698
6,614
88,837
2,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
51,214
402
Minions Killed
457
0
Camps Cleared
0
1,687,878
Distance Traveled
1,711,156
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,273
515
80
4
0
376,858
0
L
Ishtar
8,047
447
82
5
0
320,035
0
L
Ares
7,749
431
30
2
0
368,915
1
L
Susano
9,539
530
91
5
0
380,779
0
W
Baron Samedi
10,061
559
64
4
0
334,756
2
W
Hachiman
9,812
545
99
6
0
328,437
1
W
King Arthur
9,444
525
76
4
0
332,886
0
L
Zhong Kui
8,576
476
104
6
0
328,548
0
L
Sun Wukong
9,260
514
95
5
0
289,601
0
W
Ah Puch
12,624
701
138
8
0
338,219
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role