Player Matchup

Charybdis
Charybdis
Modestshow
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,451 Elo+
Solo
Ullr
Ullr
PatcholeZer
Ullr
Level 155
God Stats
3W - 3L
1,270 SR
Queue Stats
259W - 288L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
Returnofthedream
Jormungandr
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
525W - 728L
1,413 Elo+
Party 1
Hel
Hel
Thiibzer
Hel
Level 123
God Stats
4W - 3L
1,580 SR
Queue Stats
185W - 213L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
doiknowyou1982
Cliodhna
Level 189
God Stats
6W - 22L
1,104 SR
Queue Stats
759W - 1,127L
1,425 Elo+
Party 1
Team Averages
Level 140
1,347 SR
1,429 Elo+

VS

Team Averages
Level 99
1,572 SR
1,422 Elo+
Janus
Janus
Killerboh187
Janus
Level 79
God Stats
2W - 0L
1,522 SR
Queue Stats
50W - 54L
1,402 Elo+
Solo
Nu Wa
Nu Wa
Miihaai10
Nu Wa
Level 89
God Stats
6W - 4L
1,571 SR
Queue Stats
153W - 153L
1,355 Elo+
Solo
Sobek
Sobek
Piskota
Sobek
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 32L
1,354 Elo+
Solo
Hachiman
Hachiman
davidfm23
Hachiman
Level 69
God Stats
2W - 0L
1,760 SR
Queue Stats
106W - 105L
1,457 Elo+
Solo
Yemoja
Yemoja
esemel1990
Yemoja
Level 142
God Stats
2W - 1L
1,507 SR
Queue Stats
43W - 36L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Modestshow
Charybdis
14
4 / 3 / 2
8,463
769
12,230
11,974
4,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 4
7,721
702
6,220
12,059
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Returnofthedream
Jormungandr
15
3 / 3 / 4
8,557
778
13,387
12,091
15,136
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
0 / 1 / 4
8,025
730
4,011
12,293
6,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
12
0 / 3 / 4
7,435
676
5,095
9,439
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
7,901
718
13,927
8,218
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Miihaai10
Nu Wa
15
2 / 2 / 8
8,416
765
14,745
9,442
4,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Piskota
Sobek
14
2 / 2 / 7
7,665
697
7,628
12,663
13,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
davidfm23
Hachiman
16
4 / 1 / 5
8,594
781
10,197
5,022
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
esemel1990
Yemoja
13
0 / 1 / 10
8,017
729
4,655
10,752
10,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
7
Kills
11
11
Deaths
7
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Nu Wa
Miihaai10
Nu Wa
2
2
8
3
L
Charybdis
Modestshow
Charybdis
4
3
2
1.67
L
0
1
4
2
W
Sobek
Piskota
Sobek
2
2
7
2.75
L
Jormungandr
Returnofthedream
Jormungandr
3
3
4
1.67
L
0
1
4
2
W
Hachiman
davidfm23
Hachiman
4
1
5
6.5
L
Cliodhna
0
3
4
0.67
W
Yemoja
esemel1990
Yemoja
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
51,152
57,856
Taken
46,097
35,006
Mitigated
35,653
33,121
Healing
19,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,927
638
1,326
1,401
8,218
4,037
0
2,095
5,937
25,438
0
W
Nu Wa
Miihaai10
Nu Wa
14,745
2,307
522
1,058
9,442
4,669
98
3,566
5,719
37,620
1,251
L
Charybdis
Modestshow
Charybdis
12,230
4,516
1,125
2,718
11,974
4,775
0
8,101
3,873
0
23,262
L
6,220
2,312
540
1,017
12,059
4,817
0
9,843
2,216
0
26,511
W
Sobek
Piskota
Sobek
7,628
508
155
1,952
12,663
13,703
0
4,010
8,515
7,674
1,212
L
Jormungandr
Returnofthedream
Jormungandr
13,387
3,234
880
2,498
12,091
15,136
0
6,648
5,443
26,090
361
L
4,011
541
14,427
8,069
12,293
6,417
0
8,938
3,355
9,987
0
W
Hachiman
davidfm23
Hachiman
10,197
4,836
268
662
5,022
2,400
0
1,379
3,624
0
21,073
L
Cliodhna
5,095
509
633
1,214
9,439
3,861
0
6,123
3,316
0
20,058
W
Yemoja
esemel1990
Yemoja
4,655
1,434
8,937
3,231
10,752
10,844
83
5,103
5,205
9,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,201
Gold Earned
40,593
144
Minions Killed
121
0
Camps Cleared
0
964,933
Distance Traveled
946,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,901
718
31
3
0
205,894
0
W
Nu Wa
8,416
765
44
4
0
184,406
0
L
Charybdis
8,463
769
28
3
0
201,754
0
L
Ullr
7,721
702
44
4
0
181,954
0
W
Sobek
7,665
697
4
0
0
195,289
0
L
Jormungandr
8,557
778
24
2
0
160,601
0
L
Hel
8,025
730
13
1
0
239,381
0
W
Hachiman
8,594
781
27
2
0
199,472
0
L
Cliodhna
7,435
676
35
3
0
181,243
0
W
Yemoja
8,017
729
15
1
0
161,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role