Player Matchup

Persephone
Persephone
Orpheusy
Persephone
Level 103
God Stats
5W - 2L
1,637 SR
Queue Stats
164W - 189L
1,329 Elo+
Solo
Charon
Charon
Papafritta3000
Charon
Level 52
God Stats
2W - 1L
1,512 SR
Queue Stats
11W - 13L
1,424 Elo+
Party 2
Medusa
Medusa
fufuffu
Medusa
Level 63
God Stats
5W - 1L
1,739 SR
Queue Stats
11W - 13L
1,424 Elo+
Party 2
Team Averages
Level 73
1,629 SR
1,393 Elo+

VS

Team Averages
Level 83
1,426 SR
1,561 Elo+
Sol
Sol
AzulaDevious
Sol
Level 65
God Stats
20W - 15L
1,387 SR
Queue Stats
267W - 282L
1,398 Elo+
Solo
Chaac
Chaac
Mele_8
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,722 Elo+
Party 1
Ullr
Ullr
PAKKITOO
Ullr
Level 121
God Stats
0W - 2L
1,391 SR
Queue Stats
27W - 18L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Orpheusy
Persephone
16
0 / 2 / 5
9,365
780
9,643
5,182
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 5
9,452
788
10,904
14,506
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
fufuffu
Medusa
17
5 / 1 / 0
10,477
873
6,204
5,376
2,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,105
759
8,766
13,382
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Mele_8
Chaac
16
1 / 3 / 3
9,302
775
4,777
14,914
12,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
14
2 / 0 / 1
9,348
779
5,059
5,367
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
5
5
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Chaac
Mele_8
Chaac
1
3
3
0.83
W
Persephone
Orpheusy
Persephone
0
2
5
1.25
L
Ullr
2
0
1
2.5
W
1
2
5
1.75
W
Medusa
fufuffu
Medusa
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,751
Damage
18,602
25,064
Taken
33,663
16,394
Mitigated
18,122
7,005
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,766
1,808
205
5,032
13,382
4,219
66
7,559
5,299
30,685
781
L
Chaac
Mele_8
Chaac
4,777
284
0
2,624
14,914
12,097
0
7,660
6,809
0
21,938
W
Persephone
Orpheusy
Persephone
9,643
448
0
1,739
5,182
1,613
362
1,837
3,292
29,115
140
L
Ullr
5,059
1,098
0
792
5,367
1,806
0
3,008
2,117
0
35,459
W
10,904
2,617
0
3,888
14,506
12,413
702
5,495
8,999
20,462
1,987
W
Medusa
fufuffu
Medusa
6,204
1,977
0
1,378
5,376
2,368
900
1,297
4,063
0
37,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,294
Gold Earned
27,755
133
Minions Killed
155
0
Camps Cleared
0
679,465
Distance Traveled
603,037
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,105
759
46
4
0
221,697
8
L
Chaac
9,302
775
39
3
0
219,515
0
W
Persephone
9,365
780
46
4
0
231,205
0
L
Ullr
9,348
779
70
6
0
161,825
0
W
Charon
9,452
788
29
2
0
218,369
0
W
Medusa
10,477
873
58
5
0
229,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role