Player Matchup

Apollo
Apollo
Megasegismon
Apollo
Level 192
God Stats
1W - 1L
1,329 SR
Queue Stats
23W - 12L
1,648 Elo+
Party 1
Ne Zha
Ne Zha
Rulí
Ne Zha
Level 159
God Stats
4W - 1L
1,567 SR
Queue Stats
30W - 18L
1,617 Elo+
Party 1
Yemoja
Yemoja
Thejotta18
Yemoja
Level 159
God Stats
1W - 0L
1,685 SR
Queue Stats
16W - 11L
1,600 Elo+
Party 1
Raijin
Raijin
Torymu
Raijin
Level 124
God Stats
1W - 0L
1,240 SR
Queue Stats
135W - 119L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
byalp
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Team Averages
Level 156
1,464 SR
1,574 Elo+

VS

Team Averages
Level 136
1,453 SR
1,525 Elo+
Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DeDurumDokter
Cupid
Level 124
God Stats
3W - 8L
1,346 SR
Queue Stats
285W - 257L
1,634 Elo+
Solo
Ao Kuang
Ao Kuang
INSTASAMKABEACHI
Ao Kuang
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 57L
1,434 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ix Quickscoped
Kumbhakarna
Level 204
God Stats
2W - 5L
1,422 SR
Queue Stats
416W - 410L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 2 / 2
6,066
551
5,415
8,345
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Rulí
Ne Zha
14
7 / 1 / 4
7,385
671
6,474
8,177
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Thejotta18
Yemoja
10
1 / 0 / 6
6,141
558
3,957
4,940
2,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
Torymu
Raijin
11
1 / 1 / 2
6,433
585
4,880
4,138
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
byalp
Sun Wukong
12
2 / 0 / 0
6,956
632
5,157
7,569
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 1
5,941
540
2,930
6,503
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
 
Thanatos
9
0 / 5 / 1
5,053
459
3,114
9,084
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
5,657
514
3,663
6,447
1,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,574
507
2,855
9,908
3,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Ix Quickscoped
Kumbhakarna
8
1 / 2 / 2
5,452
496
3,768
12,184
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
4
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
1
1.5
L
Thanatos
 
Thanatos
0
5
1
0.1
L
2
3
0
0.67
L
0
2
0
0
L
Kumbhakarna
Ix Quickscoped
Kumbhakarna
1
2
2
1
W
Apollo
2
2
2
1.5
W
Ne Zha
Rulí
Ne Zha
7
1
4
9
W
Yemoja
Thejotta18
Yemoja
1
0
6
4
W
Raijin
Torymu
Raijin
1
1
2
2
W
Sun Wukong
byalp
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,883
Damage
16,330
33,169
Taken
44,126
13,409
Mitigated
15,236
13,800
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,930
470
0
1,837
6,503
1,915
0
3,817
2,686
38,818
0
L
Thanatos
 
Thanatos
3,114
509
0
4,595
9,084
2,992
0
1,111
7,973
0
37,344
L
3,663
1,791
468
2,633
6,447
1,309
13
601
5,846
0
39,202
L
2,855
253
0
4,808
9,908
3,239
0
0
9,908
32,037
1,600
L
Kumbhakarna
Ix Quickscoped
Kumbhakarna
3,768
616
0
3,160
12,184
5,781
0
3,323
8,861
14,270
2,667
W
Apollo
5,415
3,251
0
1,603
8,345
2,393
0
2,372
5,973
0
40,103
W
Ne Zha
Rulí
Ne Zha
6,474
2,779
0
4,183
8,177
2,812
0
1,275
6,902
0
54,457
W
Yemoja
Thejotta18
Yemoja
3,957
1,019
2,556
1,505
4,940
2,569
0
596
4,344
17,412
998
W
Raijin
Torymu
Raijin
4,880
372
0
1,020
4,138
1,158
0
1,991
2,147
46,617
694
W
Sun Wukong
byalp
Sun Wukong
5,157
435
0
2,933
7,569
4,477
104
2,811
4,758
0
49,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
27,677
374
Minions Killed
292
0
Camps Cleared
0
1,116,015
Distance Traveled
1,079,884
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,941
540
69
6
0
224,085
4
L
Thanatos
5,053
459
63
6
0
242,405
6
L
Cupid
5,657
514
73
7
0
214,807
0
L
Ao Kuang
5,574
507
67
6
0
188,114
0
L
Kumbhakarna
5,452
496
20
2
0
210,473
2
W
Apollo
6,066
551
77
7
0
217,085
3
W
Ne Zha
7,385
671
97
9
0
256,549
0
W
Yemoja
6,141
558
23
2
0
209,473
3
W
Raijin
6,433
585
90
8
0
211,243
3
W
Sun Wukong
6,956
632
87
8
0
221,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role