Player Matchup

Rama
Rama
Bronze III
LapisOW
Rama
Bronze III
Level 33
God Stats
0W - 1L
1,587 SR
Queue Stats
1W - 2L
1,554 MMR
Solo
Mercury
Mercury
Gold I
Revolution895
Mercury
Gold I
Level 158
God Stats
5W - 8L
1,439 SR
Queue Stats
168W - 155L
1,590 MMR
Solo
Chang'e
Chang'e
Gold IV
SEC Pixelkiller
Chang'e
Gold IV
Level 177
God Stats
2W - 5L
1,395 SR
Queue Stats
27W - 31L
1,587 MMR
Solo
Cabrakan
Cabrakan
Gold IV
erjous
Cabrakan
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,555 MMR
Solo
Bacchus
Bacchus
Gold II
rubenMAX24
Bacchus
Gold II
Level 88
God Stats
38W - 24L
1,714 SR
Queue Stats
125W - 141L
1,570 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,527 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,471 SR
1,517 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum V
 
Skadi
Platinum V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
JustARandomPro_
Sylvanus
Gold II
Level 115
God Stats
4W - 7L
1,337 SR
Queue Stats
324W - 330L
1,553 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
LaPipasse_
Baron Samedi
Gold III
Level 139
God Stats
4W - 3L
1,517 SR
Queue Stats
112W - 104L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
LapisOW
Rama
7
0 / 4 / 0
4,290
477
2,208
6,071
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
10
3 / 0 / 0
5,486
610
2,597
6,256
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 3 / 1
4,578
509
4,141
5,881
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
erjous
Cabrakan
9
1 / 3 / 1
5,468
608
2,522
8,465
6,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
rubenMAX24
Bacchus
8
0 / 3 / 1
4,878
542
3,169
7,205
4,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThorAgniAo KuangBake Kujira

VS

Bans
FreyaCharybdisKumbhakarnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 3
6,089
677
6,255
4,669
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
 
Skadi
11
3 / 1 / 0
5,685
632
5,523
6,035
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
 
Lancelot
10
2 / 0 / 1
5,292
588
1,649
4,866
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
10
2 / 1 / 4
5,365
596
3,720
7,560
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
LaPipasse_
Baron Samedi
10
2 / 2 / 1
5,862
651
6,845
5,103
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
3
5.5
W
Skadi
 
Skadi
3
1
0
3
W
Lancelot
 
Lancelot
2
0
1
2.5
W
Sylvanus
2
1
4
4
W
Baron Samedi
LaPipasse_
Baron Samedi
2
2
1
1.25
L
Rama
LapisOW
Rama
0
4
0
0
L
Mercury
3
0
0
3
L
0
3
1
0.17
L
Cabrakan
erjous
Cabrakan
1
3
1
0.5
L
Bacchus
rubenMAX24
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,637
Damage
23,992
33,878
Taken
28,233
16,096
Mitigated
10,653
10,145
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,255
2,224
0
1,711
4,669
1,359
179
1,052
3,617
0
43,919
W
Skadi
 
Skadi
5,523
1,842
0
2,145
6,035
1,862
0
3,501
2,534
0
38,441
W
Lancelot
 
Lancelot
1,649
165
0
3,256
4,866
1,762
0
472
4,394
0
37,208
W
Sylvanus
3,720
1,190
946
2,220
7,560
3,852
0
2,533
5,027
22,561
9,051
W
Baron Samedi
LaPipasse_
Baron Samedi
6,845
1,148
0
2,143
5,103
1,818
0
2,480
2,623
30,412
1,401
L
Rama
LapisOW
Rama
2,208
1,639
0
1,167
6,071
1,612
0
759
5,312
0
18,816
L
Mercury
2,597
1,152
0
1,689
6,256
2,136
0
1,099
5,029
0
38,588
L
4,141
87
539
2,609
5,881
1,396
0
834
5,047
23,115
18
L
Cabrakan
erjous
Cabrakan
2,522
530
0
3,150
8,465
6,767
0
5,046
2,748
26,331
470
L
Bacchus
rubenMAX24
Bacchus
3,169
236
0
991
7,205
4,185
0
1,696
5,509
13,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,700
Gold Earned
28,293
250
Minions Killed
323
0
Camps Cleared
0
950,908
Distance Traveled
954,090
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,089
677
68
8
0
187,865
2
W
Skadi
5,685
632
78
9
0
185,723
0
W
Lancelot
5,292
588
61
7
0
238,999
0
W
Sylvanus
5,365
596
50
6
0
167,455
0
W
Baron Samedi
5,862
651
66
7
0
174,048
0
L
Rama
4,290
477
38
4
0
153,964
0
L
Mercury
5,486
610
84
9
0
242,584
0
L
Chang'e
4,578
509
37
4
0
169,085
0
L
Cabrakan
5,468
608
62
7
0
166,926
0
L
Bacchus
4,878
542
29
3
0
218,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role