Player Matchup

Medusa
Medusa
Gold III
Gazza carr88
Medusa
Gold III
Level 129
God Stats
3W - 3L
1,497 SR
Queue Stats
105W - 139L
1,471 MMR
Party 2
Geb
Geb
Gold II
Muzy AR LA
Geb
Gold II
Level 240
God Stats
12W - 20L
1,533 SR
Queue Stats
31W - 42L
1,381 MMR
Party 2
Nox
Nox
Silver II
Slythersy
Nox
Silver II
Level 118
God Stats
0W - 8L
1,902 SR
Queue Stats
9W - 28L
1,384 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,644 SR
1,412 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,523 SR
1,394 MMR
Horus
Horus
Silver V
Elmutindabosquet
Horus
Silver V
Level 75
God Stats
3W - 1L
1,599 SR
Queue Stats
6W - 13L
1,267 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
ItsLF4
Cernunnos
Bronze IV
Level 43
God Stats
1W - 1L
1,766 SR
Queue Stats
3W - 7L
1,351 MMR
Party 1
Tyr
Tyr
Gold II
henkveerboot
Tyr
Gold II
Level 120
God Stats
1W - 2L
1,202 SR
Queue Stats
125W - 128L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 1 / 0
6,326
791
5,958
4,740
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 1
6,278
785
5,615
5,188
4,415
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 0
6,239
780
2,029
2,139
697
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesPersephoneAo KuangNe ZhaKuzenbo

VS

Bans
ThothBaron SamediAresDiscordiaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,316
790
2,317
6,682
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
ItsLF4
Cernunnos
12
1 / 1 / 0
6,965
871
5,188
5,847
2,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 1
6,727
841
2,840
8,681
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
2
2
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Medusa
1
1
0
1
W
Cernunnos
ItsLF4
Cernunnos
1
1
0
1
L
0
0
1
0.5
L
2
1
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,602
Damage
10,345
12,067
Taken
21,210
6,802
Mitigated
10,785
1,599
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,317
901
1,471
2,391
6,682
4,572
0
2,591
3,950
0
10,268
L
Medusa
5,958
1,655
0
545
4,740
1,690
0
48
4,607
0
23,704
W
Cernunnos
ItsLF4
Cernunnos
5,188
1,818
0
1,707
5,847
2,490
0
2,222
3,481
0
25,963
L
5,615
69
0
804
5,188
4,415
0
0
4,946
18,633
66
L
2,029
61
0
250
2,139
697
0
0
2,090
8,057
0
W
2,840
125
0
3,394
8,681
3,723
0
2,300
6,165
0
19,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,843
Gold Earned
20,008
80
Minions Killed
101
0
Camps Cleared
0
381,376
Distance Traveled
481,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,316
790
17
2
0
150,747
0
L
Medusa
6,326
791
44
6
0
139,209
0
W
Cernunnos
6,965
871
62
8
0
153,856
0
L
Geb
6,278
785
21
3
0
153,860
0
L
Nox
6,239
780
15
2
0
88,307
0
W
Tyr
6,727
841
22
3
0
176,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role