Player Matchup

Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Blacks Loot
Cabrakan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,658 Elo+
Party 1
Poseidon
Poseidon
Sodenizer
Poseidon
Level 154
God Stats
5W - 3L
1,532 SR
Queue Stats
122W - 127L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
XaipETiouaTa
Ne Zha
Level 156
God Stats
85W - 44L
1,721 SR
Queue Stats
406W - 318L
1,601 Elo+
Solo
Bacchus
Bacchus
YoungProdigy281
Bacchus
Level 144
God Stats
50W - 40L
1,531 SR
Queue Stats
145W - 148L
1,465 Elo+
Party 2
Team Averages
Level 114
1,557 SR
1,545 Elo+

VS

Team Averages
Level 149
1,691 SR
1,576 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Alucard_0399
Hou Yi
Level 156
God Stats
1W - 1L
1,738 SR
Queue Stats
354W - 333L
1,576 Elo+
Solo
Ares
Ares
EggTheFirst
Ares
Level 126
God Stats
2W - 1L
1,734 SR
Queue Stats
61W - 48L
1,671 Elo+
Solo
Janus
Janus
JlDiplel
Janus
Level 144
God Stats
1W - 1L
1,779 SR
Queue Stats
151W - 114L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
cHewiexSW
Gilgamesh
Level 159
God Stats
2W - 2L
1,705 SR
Queue Stats
223W - 215L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 3 / 0
6,946
579
7,781
7,620
2,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Cabrakan
Blacks Loot
Cabrakan
15
7 / 1 / 3
8,888
741
11,463
13,053
9,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Sodenizer
Poseidon
15
3 / 1 / 6
8,508
709
5,702
5,853
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
13
8 / 1 / 4
7,531
628
10,340
8,476
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 3
6,087
507
2,823
6,761
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 8 / 2
5,554
463
4,935
12,482
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
12
3 / 3 / 3
6,589
549
6,322
9,540
3,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
3 / 3 / 5
6,867
572
6,726
9,752
7,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Janus
JlDiplel
Janus
12
1 / 3 / 0
6,407
534
3,575
6,588
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
cHewiexSW
Gilgamesh
11
1 / 5 / 0
6,423
535
6,680
13,165
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
21
Kills
10
10
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
3
0
1
L
Lancelot
 
Lancelot
2
8
2
0.38
L
Hou Yi
3
3
3
1.5
W
Cabrakan
Blacks Loot
Cabrakan
7
1
3
8.5
L
3
3
5
1.83
L
Janus
JlDiplel
Janus
1
3
0
0.33
W
Poseidon
Sodenizer
Poseidon
3
1
6
6
W
Ne Zha
8
1
4
10
W
0
4
3
0.38
L
Gilgamesh
cHewiexSW
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
28,238
41,763
Taken
51,527
22,051
Mitigated
22,666
17,285
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,781
4,290
28
3,584
7,620
2,358
0
2,215
5,405
0
44,552
L
Lancelot
 
Lancelot
4,935
712
0
696
12,482
4,061
0
4,446
7,850
0
30,819
L
Hou Yi
6,322
3,126
0
3,511
9,540
3,483
0
1,341
8,199
0
45,889
W
Cabrakan
Blacks Loot
Cabrakan
11,463
1,312
0
9,039
13,053
9,589
0
1,541
10,852
64,791
1,579
L
6,726
855
0
2,512
9,752
7,122
0
2,527
7,184
16,272
229
L
Janus
JlDiplel
Janus
3,575
491
0
1,064
6,588
1,512
0
2,380
3,940
46,529
0
W
Poseidon
Sodenizer
Poseidon
5,702
940
0
1,209
5,853
1,628
315
2,506
3,229
60,338
3,101
W
Ne Zha
10,340
2,599
0
2,147
8,476
3,300
0
1,805
6,535
0
53,416
W
2,823
333
0
1,278
6,761
5,176
0
1,892
4,869
15,936
0
L
Gilgamesh
cHewiexSW
Gilgamesh
6,680
2,526
0
2,906
13,165
6,488
0
8,390
4,775
0
36,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
31,840
428
Minions Killed
315
0
Camps Cleared
0
1,234,779
Distance Traveled
1,205,949
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,946
579
91
8
0
204,433
2
L
Lancelot
5,554
463
42
4
0
274,137
0
L
Hou Yi
6,589
549
84
7
0
218,539
0
W
Cabrakan
8,888
741
124
10
0
213,049
0
L
Ares
6,867
572
18
2
0
249,580
1
L
Janus
6,407
534
105
9
0
246,052
2
W
Poseidon
8,508
709
129
11
0
283,823
0
W
Ne Zha
7,531
628
70
6
0
280,727
1
W
Bacchus
6,087
507
14
1
0
252,747
5
L
Gilgamesh
6,423
535
66
6
0
217,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role