Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ham mc burg
Bellona
Level 37
God Stats
0W - 1L
1,300 SR
Queue Stats
63W - 74L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Jenniro5512
Nu Wa
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,513 Elo+
Solo
Ares
Ares
Lunatic_555_1996
Ares
Level 47
God Stats
14W - 21L
1,157 SR
Queue Stats
195W - 212L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Nemo_StROGO
Danzaburou
Level 64
God Stats
22W - 11L
1,573 SR
Queue Stats
357W - 395L
1,497 Elo+
Solo
Team Averages
Level 73
1,406 SR
1,463 Elo+

VS

Team Averages
Level 93
1,439 SR
1,384 Elo+
Vulcan
Vulcan
Canchii_20
Vulcan
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 24L
1,389 Elo+
Party 1
Izanami
Izanami
Joel_Elmoreno
Izanami
Level 105
God Stats
3W - 2L
1,193 SR
Queue Stats
20W - 21L
1,408 Elo+
Party 1
Fenrir
Fenrir
NeMEsIs6131
Fenrir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
OxHeartKing
Sun Wukong
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,350 Elo+
Party 1
Geb
Geb
albertoeldiablo
Geb
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 54L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 2 / 1
5,893
491
3,939
7,513
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Ham mc burg
Bellona
6
0 / 3 / 0
4,497
375
1,507
6,198
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 1
6,303
525
5,103
4,941
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 1
5,797
483
2,245
10,241
6,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Nemo_StROGO
Danzaburou
9
1 / 5 / 1
5,364
447
6,251
8,943
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Canchii_20
Vulcan
12
4 / 2 / 1
7,419
618
3,945
4,944
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
12
3 / 0 / 5
7,109
592
8,737
5,594
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
10
1 / 2 / 2
5,989
499
1,418
7,452
2,274
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
OxHeartKing
Sun Wukong
13
5 / 0 / 2
8,159
680
5,725
8,133
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 2 / 5
7,434
620
4,771
11,307
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
16
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
1
0.75
W
Vulcan
Canchii_20
Vulcan
4
2
1
2.25
L
Bellona
Ham mc burg
Bellona
0
3
0
0
L
2
3
1
0.83
W
Izanami
3
0
5
5.5
L
1
3
1
0.5
W
Fenrir
1
2
2
1
L
Danzaburou
Nemo_StROGO
Danzaburou
1
5
1
0.3
W
Sun Wukong
OxHeartKing
Sun Wukong
5
0
2
6
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
24,596
37,836
Taken
37,430
17,103
Mitigated
18,292
6,980
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,939
477
0
3,064
7,513
2,362
0
459
6,972
0
34,363
W
Vulcan
Canchii_20
Vulcan
3,945
37
0
1,057
4,944
1,383
594
2,875
2,069
53,127
0
L
Bellona
Ham mc burg
Bellona
1,507
266
0
1,229
6,198
3,745
0
0
5,865
0
11,856
L
5,103
1,791
0
0
4,941
1,554
0
3,347
1,594
32,865
908
W
Izanami
8,737
6,268
0
2,221
5,594
2,037
81
926
4,668
0
53,037
L
2,245
103
0
1,028
10,241
6,932
0
2,658
7,541
16,482
0
W
Fenrir
1,418
440
0
1,091
7,452
2,274
32
1,499
5,953
0
33,631
L
Danzaburou
Nemo_StROGO
Danzaburou
6,251
2,023
0
1,659
8,943
2,510
0
2,252
6,649
0
36,399
W
Sun Wukong
OxHeartKing
Sun Wukong
5,725
882
0
1,723
8,133
5,641
671
333
7,800
0
51,229
W
4,771
577
385
2,885
11,307
6,957
28
1,711
9,596
20,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,854
Gold Earned
36,110
226
Minions Killed
378
0
Camps Cleared
0
1,098,618
Distance Traveled
1,184,906
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,893
491
69
6
0
290,395
0
W
Vulcan
7,419
618
102
9
0
228,371
0
L
Bellona
4,497
375
21
2
0
145,051
0
L
Nu Wa
6,303
525
62
5
0
216,524
1
W
Izanami
7,109
592
105
9
0
210,875
4
L
Ares
5,797
483
22
2
0
236,717
4
W
Fenrir
5,989
499
67
6
0
262,492
0
L
Danzaburou
5,364
447
52
4
0
209,931
0
W
Sun Wukong
8,159
680
86
7
0
241,311
0
W
Geb
7,434
620
18
2
0
241,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role