Player Matchup

Cthulhu
Cthulhu
Aurorakissa
Cthulhu
Level 46
God Stats
4W - 2L
1,705 SR
Queue Stats
115W - 135L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Rayjing27
Kuzenbo
Level 89
God Stats
3W - 8L
1,181 SR
Queue Stats
391W - 377L
1,492 Elo+
Solo
Danzaburou
Danzaburou
SlyGoil
Danzaburou
Level 104
God Stats
83W - 80L
1,463 SR
Queue Stats
107W - 114L
1,379 Elo+
Solo
Yu Huang
Yu Huang
Virulent-Killer-
Yu Huang
Level 93
God Stats
1W - 0L
1,251 SR
Queue Stats
30W - 30L
1,507 Elo+
Solo
Lancelot
Lancelot
dTeam_159
Lancelot
Level 119
God Stats
39W - 39L
1,558 SR
Queue Stats
527W - 526L
1,461 Elo+
Solo
Team Averages
Level 90
1,431 SR
1,462 Elo+

VS

Team Averages
Level 123
1,539 SR
1,520 Elo+
Achilles
Achilles
ElUSlV3
Achilles
Level 109
God Stats
11W - 9L
1,658 SR
Queue Stats
122W - 107L
1,572 Elo+
Solo
Ra
Ra
PedroStarkzz
Ra
Level 166
God Stats
1W - 2L
1,285 SR
Queue Stats
52W - 57L
1,501 Elo+
Solo
Hades
Hades
XxDawKin18xX
Hades
Level 144
God Stats
12W - 8L
1,629 SR
Queue Stats
215W - 224L
1,543 Elo+
Solo
Ullr
Ullr
stroppyllama2
Ullr
Level 129
God Stats
4W - 5L
1,493 SR
Queue Stats
70W - 64L
1,509 Elo+
Solo
Odin
Odin
wildraptor97
Odin
Level 69
God Stats
2W - 2L
1,631 SR
Queue Stats
217W - 194L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aurorakissa
Cthulhu
11
3 / 2 / 0
6,027
603
4,947
6,023
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Rayjing27
Kuzenbo
10
2 / 1 / 4
6,000
600
3,515
8,475
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
SlyGoil
Danzaburou
11
3 / 2 / 1
5,592
559
5,329
5,491
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
5,547
555
482
3,294
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
dTeam_159
Lancelot
11
3 / 1 / 2
5,965
597
5,976
6,496
2,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElUSlV3
Achilles
12
5 / 1 / 0
6,763
676
5,031
7,401
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 0
6,084
608
1,971
4,389
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,572
557
2,346
6,963
2,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
4,777
478
2,269
6,874
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 3 / 3
4,814
481
2,153
7,955
3,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
7
7
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aurorakissa
Cthulhu
3
2
0
1.5
L
Achilles
ElUSlV3
Achilles
5
1
0
5
L
1
1
0
1
W
Kuzenbo
Rayjing27
Kuzenbo
2
1
4
4
W
Danzaburou
SlyGoil
Danzaburou
3
2
1
1.75
W
0
1
0
0
L
1
3
0
0.33
W
Lancelot
dTeam_159
Lancelot
3
1
2
4
L
0
3
1
0.17
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,249
Damage
13,770
29,779
Taken
33,582
13,075
Mitigated
12,035
10,336
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aurorakissa
Cthulhu
4,947
688
0
1,228
6,023
2,463
0
2,217
3,806
38,593
1,176
L
Achilles
ElUSlV3
Achilles
5,031
1,541
0
2,490
7,401
3,269
0
1,089
6,238
0
44,562
L
1,971
0
41
1,849
4,389
1,403
0
652
3,633
39,957
589
W
Kuzenbo
Rayjing27
Kuzenbo
3,515
1,172
0
2,189
8,475
5,682
0
142
8,333
15,489
2,070
W
Danzaburou
SlyGoil
Danzaburou
5,329
2,089
0
2,260
5,491
1,496
20
0
5,491
0
35,757
W
482
43
0
1,158
3,294
985
0
1,224
2,070
38,578
0
L
2,346
371
0
3,737
6,963
2,275
0
4,139
2,412
30,020
108
W
Lancelot
dTeam_159
Lancelot
5,976
1,033
0
3,501
6,496
2,449
0
656
5,840
0
36,410
L
2,269
666
0
950
6,874
1,864
0
951
5,923
0
29,065
L
2,153
397
0
1,747
7,955
3,224
0
1,463
6,492
0
10,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
28,010
301
Minions Killed
296
0
Camps Cleared
0
997,650
Distance Traveled
904,818
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,027
603
59
6
0
178,449
3
L
Achilles
6,763
676
77
8
0
224,868
2
L
Ra
6,084
608
90
9
0
214,296
2
W
Kuzenbo
6,000
600
20
2
0
212,574
4
W
Danzaburou
5,592
559
62
6
0
177,015
0
W
Yu Huang
5,547
555
85
9
0
188,378
2
L
Hades
5,572
557
62
6
0
134,835
0
W
Lancelot
5,965
597
75
8
0
241,234
0
L
Ullr
4,777
478
52
5
0
179,890
0
L
Odin
4,814
481
15
2
0
150,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role