Player Matchup

Charybdis
Charybdis
BigQuiche
Charybdis
Level 159
God Stats
2W - 1L
1,901 SR
Queue Stats
85W - 90L
1,580 Elo+
Solo
Fafnir
Fafnir
KIKO_MOLON_12
Fafnir
Level 124
God Stats
2W - 4L
1,382 SR
Queue Stats
92W - 86L
1,530 Elo+
Party 2
Pele
Pele
TORBICA
Pele
Level 101
God Stats
4W - 3L
1,632 SR
Queue Stats
67W - 53L
1,559 Elo+
Solo
Amaterasu
Amaterasu
TheDarkSouls7
Amaterasu
Level 149
God Stats
3W - 7L
1,547 SR
Queue Stats
100W - 90L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
tercergrado
Zhong Kui
Level 119
God Stats
0W - 1L
1,262 SR
Queue Stats
25W - 22L
1,560 Elo+
Party 2
Team Averages
Level 130
1,545 SR
1,552 Elo+

VS

Team Averages
Level 92
1,455 SR
1,521 Elo+
Gilgamesh
Gilgamesh
ROBLOcop1337
Gilgamesh
Level 60
God Stats
5W - 1L
1,776 SR
Queue Stats
78W - 74L
1,523 Elo+
Party 3
Cerberus
Cerberus
Redundantr
Cerberus
Level 120
God Stats
1W - 3L
1,208 SR
Queue Stats
110W - 92L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Robloxmaster700
Baron Samedi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 85L
1,545 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
angelro18129
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,524 Elo+
Party 1
Serqet
Serqet
pabloiglesan
Serqet
Level 108
God Stats
1W - 1L
1,292 SR
Queue Stats
55W - 45L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigQuiche
Charybdis
9
0 / 3 / 2
4,711
471
3,286
7,521
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 2
5,272
527
3,333
9,753
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
TORBICA
Pele
12
6 / 4 / 0
6,828
683
5,028
9,044
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
TheDarkSouls7
Amaterasu
11
0 / 1 / 2
6,505
651
3,785
7,654
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
tercergrado
Zhong Kui
11
0 / 4 / 2
5,947
595
3,169
8,442
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ROBLOcop1337
Gilgamesh
11
1 / 1 / 4
5,573
557
4,926
8,840
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Redundantr
Cerberus
12
1 / 0 / 0
6,547
655
4,760
8,345
5,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Robloxmaster700
Baron Samedi
11
4 / 2 / 1
5,928
593
6,871
4,924
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
angelro18129
Morgan Le Fay
13
6 / 1 / 1
6,958
696
7,004
5,880
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
11
3 / 2 / 5
6,021
602
7,193
7,745
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
15
15
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigQuiche
Charybdis
0
3
2
0.33
L
0
3
2
0.33
W
Gilgamesh
ROBLOcop1337
Gilgamesh
1
1
4
3
W
Cerberus
Redundantr
Cerberus
1
0
0
1
W
Baron Samedi
Robloxmaster700
Baron Samedi
4
2
1
2.25
L
Pele
TORBICA
Pele
6
4
0
1.5
L
Amaterasu
TheDarkSouls7
Amaterasu
0
1
2
1
W
Morgan Le Fay
angelro18129
Morgan Le Fay
6
1
1
6.5
W
Serqet
3
2
5
2.75
L
Zhong Kui
tercergrado
Zhong Kui
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
30,754
42,414
Taken
35,734
22,870
Mitigated
17,347
12,629
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigQuiche
Charybdis
3,286
1,537
0
2,307
7,521
1,957
0
2,800
4,240
0
28,552
L
3,333
594
0
2,642
9,753
7,941
0
3,275
5,841
9,782
1,911
W
Gilgamesh
ROBLOcop1337
Gilgamesh
4,926
1,467
0
2,363
8,840
4,932
0
1,506
7,334
0
32,210
W
Cerberus
Redundantr
Cerberus
4,760
808
0
5,211
8,345
5,602
0
0
7,945
50,622
0
W
Baron Samedi
Robloxmaster700
Baron Samedi
6,871
395
292
1,801
4,924
2,299
0
538
4,386
30,018
1,483
L
Pele
TORBICA
Pele
5,028
863
0
1,314
9,044
3,021
0
1,656
7,120
0
39,677
L
Amaterasu
TheDarkSouls7
Amaterasu
3,785
1,429
0
3,332
7,654
4,386
0
4,660
2,994
0
45,604
W
Morgan Le Fay
angelro18129
Morgan Le Fay
7,004
950
0
1,154
5,880
2,089
0
3,143
2,737
49,368
784
W
Serqet
7,193
1,795
0
3,402
7,745
2,425
0
1,051
6,694
0
35,158
L
Zhong Kui
tercergrado
Zhong Kui
3,169
496
0
3,034
8,442
5,565
0
4,802
3,514
40,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
31,027
313
Minions Killed
355
0
Camps Cleared
0
974,299
Distance Traveled
1,077,593
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,711
471
45
5
0
172,183
0
L
Fafnir
5,272
527
23
2
0
210,092
0
W
Gilgamesh
5,573
557
41
4
0
227,810
0
W
Cerberus
6,547
655
119
12
0
206,937
0
W
Baron Samedi
5,928
593
49
5
0
189,998
0
L
Pele
6,828
683
66
7
0
252,113
0
L
Amaterasu
6,505
651
103
10
0
160,627
2
W
Morgan Le Fay
6,958
696
82
8
0
202,426
1
W
Serqet
6,021
602
64
6
0
250,422
3
L
Zhong Kui
5,947
595
76
8
0
179,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role