Player Matchup

Medusa
Medusa
Chautek
Medusa
Level 183
God Stats
1W - 1L
1,335 SR
Queue Stats
335W - 363L
1,530 Elo+
Party 3
Ao Kuang
Ao Kuang
Karuizawa
Ao Kuang
Level 214
God Stats
2W - 3L
1,590 SR
Queue Stats
51W - 48L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kαrnα
Tsukuyomi
Level 147
God Stats
11W - 2L
1,854 SR
Queue Stats
136W - 124L
1,542 Elo+
Party 1
Anhur
Anhur
Mistαke
Anhur
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 38L
1,619 Elo+
Party 1
Ymir
Ymir
TrueLoki31
Ymir
Level 180
God Stats
60W - 50L
1,614 SR
Queue Stats
320W - 333L
1,531 Elo+
Party 3
Team Averages
Level 160
1,579 SR
1,549 Elo+

VS

Team Averages
Level 116
1,591 SR
1,535 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Aríe
Ishtar
Level 77
God Stats
5W - 5L
1,572 SR
Queue Stats
307W - 250L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
DeIIows
Sylvanus
Level 158
God Stats
11W - 5L
1,686 SR
Queue Stats
262W - 190L
1,527 Elo+
Party 2
Thanatos
Thanatos
TLFinny v2
Thanatos
Level 124
God Stats
8W - 15L
1,487 SR
Queue Stats
588W - 564L
1,536 Elo+
Party 2
Anhur
Anhur
TatsuFullbuster
Anhur
Level 92
God Stats
58W - 30L
1,712 SR
Queue Stats
344W - 288L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chautek
Medusa
7
0 / 0 / 5
3,723
745
2,294
1,716
387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ao Kuang
Karuizawa
Ao Kuang
6
4 / 0 / 1
3,791
758
2,363
3,475
1,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Kαrnα
Tsukuyomi
8
2 / 0 / 0
4,151
830
2,944
3,324
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Mistαke
Anhur
7
3 / 1 / 1
3,960
792
2,420
2,653
594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
2 / 0 / 2
3,874
775
1,103
1,938
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
5
0 / 3 / 0
3,090
618
1,218
2,517
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
Aríe
Ishtar
4
0 / 2 / 0
2,953
591
1,495
2,167
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
DeIIows
Sylvanus
4
0 / 3 / 0
2,922
584
413
4,663
1,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
TLFinny v2
Thanatos
7
1 / 1 / 0
3,650
730
1,182
3,999
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
2,874
575
1,002
2,862
545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
11
Kills
1
1
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
L
Ishtar
Aríe
Ishtar
0
2
0
0
W
Medusa
Chautek
Medusa
0
0
5
2.5
L
Sylvanus
DeIIows
Sylvanus
0
3
0
0
W
Ao Kuang
Karuizawa
Ao Kuang
4
0
1
4.5
W
Tsukuyomi
Kαrnα
Tsukuyomi
2
0
0
2
W
Anhur
Mistαke
Anhur
3
1
1
3.5
L
Thanatos
TLFinny v2
Thanatos
1
1
0
1
L
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,124
Damage
5,310
13,106
Taken
16,208
3,707
Mitigated
3,828
5,535
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,218
205
0
250
2,517
510
0
425
2,092
8,764
323
L
Ishtar
Aríe
Ishtar
1,495
887
0
74
2,167
578
0
1,146
1,021
0
11,591
W
Medusa
Chautek
Medusa
2,294
1,232
0
500
1,716
387
0
66
1,650
0
22,816
L
Sylvanus
DeIIows
Sylvanus
413
222
356
734
4,663
1,300
0
1,726
2,937
4,296
0
W
Ao Kuang
Karuizawa
Ao Kuang
2,363
438
0
1,257
3,475
1,039
0
218
3,247
16,220
0
W
Tsukuyomi
Kαrnα
Tsukuyomi
2,944
441
0
1,320
3,324
747
0
0
3,324
0
21,798
W
Anhur
Mistαke
Anhur
2,420
1,305
0
1,163
2,653
594
0
895
1,592
0
16,905
L
Thanatos
TLFinny v2
Thanatos
1,182
143
0
3,044
3,999
895
0
169
3,830
0
17,308
L
1,002
527
0
1,208
2,862
545
0
0
2,862
0
10,816
W
1,103
404
0
1,295
1,938
940
0
214
1,724
8,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,499
Gold Earned
15,489
161
Minions Killed
104
0
Camps Cleared
0
555,151
Distance Traveled
480,470
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,090
618
19
4
0
114,706
0
L
Ishtar
2,953
591
20
4
0
92,329
0
W
Medusa
3,723
745
45
9
0
104,845
0
L
Sylvanus
2,922
584
5
1
0
105,131
0
W
Ao Kuang
3,791
758
30
6
0
119,979
0
W
Tsukuyomi
4,151
830
41
8
0
122,658
0
W
Anhur
3,960
792
30
6
0
101,825
1
L
Thanatos
3,650
730
46
9
0
105,274
0
L
Anhur
2,874
575
14
3
0
63,030
0
W
Ymir
3,874
775
15
3
0
105,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role