Player Matchup

Ullr
Ullr
 
Ullr
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Dymies
Kuzenbo
Level 227
God Stats
20W - 10L
1,453 SR
Queue Stats
959W - 530L
1,770 Elo+
Party 1
Kukulkan
Kukulkan
M0en
Kukulkan
Level 185
God Stats
31W - 7L
1,902 SR
Queue Stats
1,178W - 941L
1,612 Elo+
Party 1
Hercules
Hercules
Shulky56
Hercules
Level 161
God Stats
8W - 3L
1,737 SR
Queue Stats
635W - 215L
1,740 Elo+
Party 1
Horus
Horus
Smite1DeadGame
Horus
Level 271
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 121L
1,715 Elo+
Party 1
Team Averages
Level 206
1,619 SR
1,667 Elo+

VS

Team Averages
Level 156
1,526 SR
1,542 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fedtmule02
Ra
Level 155
God Stats
7W - 2L
1,610 SR
Queue Stats
354W - 315L
1,573 Elo+
Solo
Vamana
Vamana
Feiergiant
Vamana
Level 159
God Stats
1W - 4L
1,337 SR
Queue Stats
426W - 388L
1,559 Elo+
Solo
Baba Yaga
Baba Yaga
azhero19
Baba Yaga
Level 162
God Stats
11W - 6L
1,682 SR
Queue Stats
696W - 701L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
9 / 2 / 10
10,307
937
16,015
12,478
5,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Dymies
Kuzenbo
14
1 / 2 / 18
8,723
793
9,474
14,019
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
M0en
Kukulkan
18
5 / 4 / 12
10,471
952
10,213
10,711
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Shulky56
Hercules
15
8 / 3 / 15
9,983
908
14,843
16,213
18,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
6 / 1 / 14
10,375
943
8,881
18,143
10,739
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 5 / 6
7,769
706
12,184
14,397
5,870
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
 
Scylla
13
0 / 7 / 6
7,382
671
6,075
9,753
3,107
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 7
8,178
743
8,868
11,066
4,504
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Feiergiant
Vamana
15
3 / 7 / 3
8,767
797
11,492
17,833
15,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baba Yaga
azhero19
Baba Yaga
15
5 / 6 / 3
9,046
822
10,166
10,799
5,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
29
Kills
12
12
Deaths
29
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
2
10
7
L
Cliodhna
 
Cliodhna
1
5
6
0.8
L
Scylla
 
Scylla
0
7
6
0.43
W
Kuzenbo
Dymies
Kuzenbo
1
2
18
5
L
3
4
7
1.63
L
Vamana
Feiergiant
Vamana
3
7
3
0.64
W
Kukulkan
M0en
Kukulkan
5
4
12
2.75
W
Hercules
Shulky56
Hercules
8
3
15
5.17
W
6
1
14
13
L
Baba Yaga
azhero19
Baba Yaga
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,426
Damage
48,785
71,564
Taken
63,848
54,697
Mitigated
34,614
39,273
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,015
5,051
0
1,321
12,478
5,436
718
4,215
8,031
0
31,596
L
Cliodhna
 
Cliodhna
12,184
282
205
2,721
14,397
5,870
0
4,636
9,515
0
21,973
L
Scylla
 
Scylla
6,075
761
0
0
9,753
3,107
0
3,288
6,163
12,566
858
W
Kuzenbo
Dymies
Kuzenbo
9,474
2,983
232
2,784
14,019
15,413
1,615
5,409
8,610
13,541
1,808
L
8,868
850
6,872
4,293
11,066
4,504
0
3,938
6,933
18,368
0
L
Vamana
Feiergiant
Vamana
11,492
3,986
0
3,198
17,833
15,952
0
3,100
14,382
0
20,243
W
Kukulkan
M0en
Kukulkan
10,213
374
0
675
10,711
4,846
208
3,488
7,223
37,267
0
W
Hercules
Shulky56
Hercules
14,843
3,266
179
5,754
16,213
18,263
0
4,412
11,801
374
17,330
W
8,881
3,230
15,402
12,926
18,143
10,739
130
6,524
11,523
0
12,190
L
Baba Yaga
azhero19
Baba Yaga
10,166
127
224
1,699
10,799
5,181
0
3,443
7,246
18,358
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,859
Gold Earned
41,142
122
Minions Killed
88
0
Camps Cleared
0
1,082,520
Distance Traveled
936,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,307
937
39
4
0
217,114
0
L
Cliodhna
7,769
706
21
2
0
218,498
0
L
Scylla
7,382
671
20
2
0
172,253
0
W
Kuzenbo
8,723
793
21
2
0
223,411
0
L
Ra
8,178
743
16
1
0
177,548
0
L
Vamana
8,767
797
13
1
0
182,781
0
W
Kukulkan
10,471
952
56
5
0
194,942
0
W
Hercules
9,983
908
5
0
0
226,062
0
W
Horus
10,375
943
1
0
0
220,991
0
L
Baba Yaga
9,046
822
18
2
0
185,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role