Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CALI1697
Bacchus
Level 57
God Stats
14W - 18L
1,528 SR
Queue Stats
389W - 458L
1,421 Elo+
Party 1
Odin
Odin
DARKGODROMEO
Odin
Level 122
God Stats
0W - 2L
1,552 SR
Queue Stats
320W - 359L
1,421 Elo+
Party 1
Xbalanque
Xbalanque
JOAN-MI
Xbalanque
Level 69
God Stats
2W - 3L
1,501 SR
Queue Stats
309W - 382L
1,424 Elo+
Party 1
Mercury
Mercury
iRuleZz_McS
Mercury
Level 105
God Stats
7W - 5L
1,358 SR
Queue Stats
93W - 133L
1,459 Elo+
Party 1
Team Averages
Level 96
1,488 SR
1,445 Elo+

VS

Team Averages
Level 97
1,479 SR
1,486 Elo+
Camazotz
Camazotz
 
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BoiledRice
Chaac
Level 48
God Stats
4W - 4L
1,543 SR
Queue Stats
81W - 69L
1,517 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Katarz
Kumbhakarna
Level 98
God Stats
2W - 1L
1,614 SR
Queue Stats
26W - 30L
1,422 Elo+
Solo
Janus
Janus
NasalPayment
Janus
Level 86
God Stats
4W - 13L
1,462 SR
Queue Stats
85W - 73L
1,521 Elo+
Party 3
Hachiman
Hachiman
javierc247
Hachiman
Level 124
God Stats
1W - 1L
1,279 SR
Queue Stats
56W - 50L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 1
6,350
577
2,394
5,207
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
CALI1697
Bacchus
8
0 / 5 / 0
5,104
464
3,085
9,261
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,179
471
2,022
8,401
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
JOAN-MI
Xbalanque
8
0 / 2 / 1
4,933
448
3,106
4,534
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
iRuleZz_McS
Mercury
11
3 / 0 / 1
5,734
521
2,703
5,646
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
3 / 2 / 3
6,120
556
4,928
10,952
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
3 / 0 / 0
7,428
675
6,379
8,492
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kumbhakarna
Katarz
Kumbhakarna
9
1 / 0 / 6
6,136
558
2,619
5,025
2,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
1 / 4 / 0
6,693
608
3,260
5,216
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
javierc247
Hachiman
11
4 / 0 / 3
6,799
618
5,695
5,579
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
1
1.75
W
Camazotz
 
Camazotz
3
2
3
2.25
W
Chaac
3
0
0
3
L
Bacchus
CALI1697
Bacchus
0
5
0
0
L
0
3
0
0
L
Xbalanque
JOAN-MI
Xbalanque
0
2
1
0.25
W
Kumbhakarna
Katarz
Kumbhakarna
1
0
6
4
W
1
4
0
0.25
L
Mercury
iRuleZz_McS
Mercury
3
0
1
3.5
W
Hachiman
javierc247
Hachiman
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,310
Damage
22,881
33,049
Taken
35,264
17,034
Mitigated
15,267
6,308
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,394
106
436
2,075
5,207
1,619
0
1,936
3,057
41,424
864
W
Camazotz
 
Camazotz
4,928
2,095
0
4,001
10,952
3,806
364
1,759
9,193
0
43,604
W
Chaac
6,379
1,499
0
3,282
8,492
5,775
373
0
8,492
0
49,206
L
Bacchus
CALI1697
Bacchus
3,085
324
0
1,441
9,261
7,980
0
1,891
7,330
12,267
0
L
2,022
1,056
0
1,170
8,401
4,338
0
0
8,401
0
26,875
L
Xbalanque
JOAN-MI
Xbalanque
3,106
928
0
866
4,534
1,150
0
771
3,763
0
24,822
W
Kumbhakarna
Katarz
Kumbhakarna
2,619
724
0
1,744
5,025
2,273
0
948
4,077
10,917
960
W
3,260
158
0
500
5,216
1,863
0
1,334
3,838
41,502
0
L
Mercury
iRuleZz_McS
Mercury
2,703
981
0
320
5,646
1,947
0
931
4,657
0
31,791
W
Hachiman
javierc247
Hachiman
5,695
2,700
0
3,992
5,579
1,550
234
1,257
4,322
0
42,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
33,176
258
Minions Killed
327
0
Camps Cleared
0
1,219,507
Distance Traveled
1,101,022
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,350
577
83
8
0
248,745
0
W
Camazotz
6,120
556
61
6
0
243,436
0
W
Chaac
7,428
675
77
7
0
213,565
0
L
Bacchus
5,104
464
20
2
0
234,216
2
L
Odin
5,179
471
50
5
0
209,964
4
L
Xbalanque
4,933
448
46
4
0
226,546
1
W
Kumbhakarna
6,136
558
19
2
0
219,374
6
W
Janus
6,693
608
94
9
0
221,832
0
L
Mercury
5,734
521
59
5
0
300,036
0
W
Hachiman
6,799
618
76
7
0
202,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role