Player Matchup

Zhong Kui
Zhong Kui
Haѕu
Zhong Kui
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 21L
1,652 Elo+
Party 1
Cliodhna
Cliodhna
Nico01
Cliodhna
Level 106
God Stats
2W - 2L
1,441 SR
Queue Stats
216W - 165L
1,476 Elo+
Party 4
Neith
Neith
SoraAmamiyа
Neith
Level 194
God Stats
3W - 4L
1,591 SR
Queue Stats
39W - 21L
1,652 Elo+
Party 1
Geb
Geb
VentoN
Geb
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,668 Elo+
Party 1
Medusa
Medusa
hundehvalp
Medusa
Level 59
God Stats
4W - 2L
1,210 SR
Queue Stats
75W - 52L
1,505 Elo+
Party 4
Team Averages
Level 135
1,448 SR
1,590 Elo+

VS

Team Averages
Level 146
1,534 SR
1,530 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
J4mmyJosher
Neith
Level 159
God Stats
3W - 4L
1,564 SR
Queue Stats
92W - 91L
1,559 Elo+
Party 2
Ganesha
Ganesha
Morgan Evns
Ganesha
Level 158
God Stats
0W - 2L
1,222 SR
Queue Stats
148W - 144L
1,534 Elo+
Party 2
Xing Tian
Xing Tian
Shiyze
Xing Tian
Level 136
God Stats
13W - 13L
1,622 SR
Queue Stats
289W - 275L
1,521 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sshinos
Kumbhakarna
Level 155
God Stats
1W - 1L
1,762 SR
Queue Stats
42W - 44L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Haѕu
Zhong Kui
14
2 / 0 / 0
8,452
650
8,492
8,001
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Nico01
Cliodhna
14
4 / 2 / 4
7,331
564
5,043
10,861
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 2 / 3
8,072
621
9,670
9,002
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
VentoN
Geb
13
5 / 1 / 9
7,508
578
7,805
10,929
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
hundehvalp
Medusa
13
5 / 0 / 1
7,925
610
8,213
6,586
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
4 / 3 / 0
7,025
540
7,801
8,604
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 1
7,247
557
7,520
10,191
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ganesha
Morgan Evns
Ganesha
9
1 / 6 / 2
6,081
468
4,475
15,038
7,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
Shiyze
Xing Tian
13
0 / 2 / 0
6,922
532
3,777
13,962
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kumbhakarna
Sshinos
Kumbhakarna
11
0 / 2 / 2
6,566
505
4,486
9,576
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
5
5
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
3
0
1.33
W
Zhong Kui
Haѕu
Zhong Kui
2
0
0
2
L
0
6
1
0.08
L
Ganesha
Morgan Evns
Ganesha
1
6
2
0.33
W
Cliodhna
Nico01
Cliodhna
4
2
4
3
L
Xing Tian
Shiyze
Xing Tian
0
2
0
0
W
3
2
3
2.25
L
Kumbhakarna
Sshinos
Kumbhakarna
0
2
2
0.5
W
Geb
VentoN
Geb
5
1
9
9.5
W
Medusa
hundehvalp
Medusa
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,223
Damage
28,059
45,379
Taken
57,371
22,082
Mitigated
23,801
17,267
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
7,801
813
0
4,007
8,604
2,884
0
1,553
7,051
54,756
0
W
Zhong Kui
Haѕu
Zhong Kui
8,492
1,700
0
5,370
8,001
7,069
0
3,260
4,224
58,110
4,046
L
7,520
2,108
0
2,305
10,191
3,434
288
2,811
7,380
0
61,399
L
Ganesha
Morgan Evns
Ganesha
4,475
626
1,401
2,736
15,038
7,173
0
2,528
12,510
13,284
375
W
Cliodhna
Nico01
Cliodhna
5,043
751
0
4,070
10,861
3,444
0
2,659
8,120
0
54,083
L
Xing Tian
Shiyze
Xing Tian
3,777
301
0
2,655
13,962
6,311
0
7,565
5,805
46,634
0
W
9,670
4,309
0
4,379
9,002
2,209
0
7,094
1,632
0
70,180
L
Kumbhakarna
Sshinos
Kumbhakarna
4,486
679
0
1,975
9,576
3,999
0
913
8,663
35,435
2,027
W
Geb
VentoN
Geb
7,805
1,255
0
2,390
10,929
7,266
0
5,112
5,679
24,474
0
W
Medusa
hundehvalp
Medusa
8,213
3,589
0
1,058
6,586
2,094
814
981
5,605
0
65,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
33,841
472
Minions Killed
397
0
Camps Cleared
0
1,411,189
Distance Traveled
1,304,642
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,025
540
90
7
0
275,064
2
W
Zhong Kui
8,452
650
122
9
0
241,174
0
L
Neith
7,247
557
120
9
0
252,580
2
L
Ganesha
6,081
468
6
0
0
246,417
0
W
Cliodhna
7,331
564
85
7
0
313,934
0
L
Xing Tian
6,922
532
99
8
0
248,317
2
W
Neith
8,072
621
124
10
0
265,274
0
L
Kumbhakarna
6,566
505
82
6
0
282,264
0
W
Geb
7,508
578
31
2
0
313,511
0
W
Medusa
7,925
610
110
8
0
277,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role