Player Matchup

Cu Chulainn
Cu Chulainn
Huntxrd
Cu Chulainn
Level 121
God Stats
10W - 7L
1,470 SR
Queue Stats
147W - 167L
1,495 Elo+
Solo
Anubis
Anubis
KOG Savage2401
Anubis
Level 42
God Stats
3W - 5L
1,726 SR
Queue Stats
197W - 184L
1,417 Elo+
Solo
Ne Zha
Ne Zha
ORFC Rugger
Ne Zha
Level 167
God Stats
5W - 7L
1,598 SR
Queue Stats
123W - 137L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Pavel the God
Nu Wa
Level 33
God Stats
0W - 1L
1,510 SR
Queue Stats
5W - 7L
1,324 Elo+
Solo
Loki
Loki
PersianGaucho11
Loki
Level 63
God Stats
43W - 45L
1,470 SR
Queue Stats
55W - 52L
1,415 Elo+
Solo
Team Averages
Level 85
1,555 SR
1,404 Elo+

VS

Team Averages
Level 105
1,618 SR
1,469 Elo+
Pele
Pele
Bernal1613
Pele
Level 65
God Stats
6W - 7L
1,860 SR
Queue Stats
262W - 278L
1,494 Elo+
Solo
Charon
Charon
I-Toy-ko-I
Charon
Level 142
God Stats
1W - 2L
1,531 SR
Queue Stats
85W - 87L
1,500 Elo+
Solo
Vulcan
Vulcan
IMPACTO1932
Vulcan
Level 66
God Stats
65W - 71L
1,424 SR
Queue Stats
229W - 263L
1,335 Elo+
Solo
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 108
God Stats
314W - 264L
1,626 SR
Queue Stats
466W - 450L
1,482 Elo+
Solo
Nu Wa
Nu Wa
XxDawKin18xX
Nu Wa
Level 144
God Stats
91W - 63L
1,646 SR
Queue Stats
282W - 290L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Huntxrd
Cu Chulainn
1
0 / 0 / 0
4,397
293
0
1,279
335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 2 / 2
8,685
579
14,476
11,996
5,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
8
0 / 4 / 0
5,922
395
1,397
6,955
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 3 / 5
7,062
471
4,099
6,774
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 4 / 2
7,768
518
8,383
12,688
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
7,754
517
4,840
12,971
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
I-Toy-ko-I
Charon
11
1 / 3 / 4
7,418
495
4,105
12,507
8,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
11
0 / 4 / 0
6,357
424
1,027
5,076
1,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
5 / 3 / 1
9,249
617
7,465
13,205
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 2 / 4
8,887
592
11,939
8,120
2,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
13
13
Deaths
14
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Cu Chulainn
Huntxrd
Cu Chulainn
0
0
0
0
W
Charon
I-Toy-ko-I
Charon
1
3
4
1
W
Vulcan
0
4
0
0
L
8
2
2
4.5
L
Ne Zha
0
4
0
0
L
1
3
5
1.17
L
4
4
2
1.25
W
5
3
1
1.83
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,355
Damage
29,376
39,692
Taken
51,879
13,987
Mitigated
25,074
9,875
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,840
1,310
0
3,231
12,971
3,832
0
2,485
10,486
0
71,843
L
Cu Chulainn
Huntxrd
Cu Chulainn
0
0
0
0
1,279
335
0
1,279
0
0
0
W
Charon
I-Toy-ko-I
Charon
4,105
714
0
2,642
12,507
8,980
0
6,001
6,506
25,630
0
W
Vulcan
1,027
0
0
1,076
5,076
1,104
0
3,051
2,025
34,977
0
L
14,476
599
0
5,754
11,996
5,787
0
7,380
4,438
61,273
345
L
Ne Zha
1,397
190
0
1,246
6,955
1,938
364
1,769
4,985
0
22,586
L
4,099
1,382
0
0
6,774
1,821
0
2,227
4,525
36,414
279
L
8,383
2,764
0
2,875
12,688
4,106
0
4,672
7,827
0
63,491
W
7,465
2,681
0
3,396
13,205
8,829
1,624
4,259
8,946
997
60,768
W
11,939
2,767
70
3,086
8,120
2,329
531
2,728
5,392
62,986
1,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,834
Gold Earned
39,665
295
Minions Killed
389
0
Camps Cleared
0
1,008,431
Distance Traveled
1,312,620
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,754
517
102
7
0
323,371
0
L
Cu Chulainn
4,397
293
0
0
0
9,532
0
W
Charon
7,418
495
32
2
0
260,102
0
W
Vulcan
6,357
424
60
4
0
202,526
2
L
Anubis
8,685
579
106
7
0
258,544
0
L
Ne Zha
5,922
395
39
3
0
193,917
0
L
Nu Wa
7,062
471
58
4
0
228,305
0
L
Loki
7,768
518
92
6
0
318,133
0
W
Surtr
9,249
617
111
7
0
273,997
0
W
Nu Wa
8,887
592
84
6
0
252,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role