Player Matchup

Khepri
Khepri
Gold II
NeilToTheThrone
Khepri
Gold II
Level 174
God Stats
2W - 2L
1,419 SR
Queue Stats
94W - 95L
1,586 MMR
Solo
Hera
Hera
Gold II
Sixxthice
Hera
Gold II
Level 170
God Stats
7W - 7L
1,205 SR
Queue Stats
236W - 223L
1,460 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
Skittles123z45
Ne Zha
Platinum III
Level 158
God Stats
10W - 8L
1,606 SR
Queue Stats
258W - 241L
1,682 MMR
Party 1
Olorun
Olorun
Gold II
The_Bananator
Olorun
Gold II
Level 260
God Stats
3W - 0L
1,889 SR
Queue Stats
302W - 306L
1,600 MMR
Solo
Chang'e
Chang'e
Gold III
gerson_ramms199
Chang'e
Gold III
Level 152
God Stats
169W - 134L
1,585 SR
Queue Stats
311W - 315L
1,568 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 183
1,541 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 164
1,502 SR
1,565 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
AnTSZNN
Scylla
Gold IV
Level 140
God Stats
7W - 7L
1,570 SR
Queue Stats
24W - 25L
1,571 MMR
Solo
Awilix
Awilix
Gold I
MatheusGTames
Awilix
Gold I
Level 107
God Stats
3W - 4L
1,223 SR
Queue Stats
108W - 111L
1,559 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
SirPlagued
Kumbhakarna
Gold II
Level 316
God Stats
0W - 1L
1,715 SR
Queue Stats
52W - 48L
1,603 MMR
Solo
Mulan
Mulan
Gold III
lilimu11
Mulan
Gold III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 5
5,572
557
2,196
5,531
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
11
3 / 0 / 3
6,228
623
3,844
2,712
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 0 / 6
5,943
594
7,174
7,160
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 1
7,067
707
4,175
4,730
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
5 / 1 / 1
6,456
646
6,065
7,770
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
JanusAgniLancelot

VS

Bans
ThorBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 1
5,230
523
3,532
6,113
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
AnTSZNN
Scylla
10
0 / 2 / 2
5,118
512
2,356
5,096
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 2
5,189
519
4,674
7,748
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
SirPlagued
Kumbhakarna
7
0 / 3 / 3
4,898
490
1,637
8,265
4,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
lilimu11
Mulan
8
2 / 6 / 0
5,216
522
3,911
9,613
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
4
4
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
1
0.25
L
Scylla
AnTSZNN
Scylla
0
2
2
0.5
L
2
3
2
1
W
1
3
5
1.17
L
Kumbhakarna
SirPlagued
Kumbhakarna
0
3
3
0.5
W
Hera
3
0
3
4.5
W
3
0
6
6
W
4
0
1
4.5
W
5
1
1
5.5
L
Mulan
lilimu11
Mulan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,454
Damage
16,110
27,903
Taken
36,835
11,530
Mitigated
12,502
12,114
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,532
1,646
0
2,794
6,113
1,802
0
3,218
2,895
0
40,337
L
Scylla
AnTSZNN
Scylla
2,356
238
0
880
5,096
1,305
0
2,321
2,775
37,036
0
L
4,674
1,885
0
2,993
7,748
2,129
0
3,035
4,547
0
33,636
W
2,196
128
0
1,108
5,531
3,937
187
1,577
3,954
9,645
868
L
Kumbhakarna
SirPlagued
Kumbhakarna
1,637
166
0
1,493
8,265
4,279
0
2,285
5,918
11,615
0
W
Hera
3,844
747
0
634
2,712
782
589
939
1,773
36,857
0
W
7,174
1,018
0
2,806
7,160
2,768
0
1,080
6,080
0
39,263
W
4,175
2,105
60
2,830
4,730
1,511
0
397
4,333
48,604
5,326
W
6,065
419
200
4,476
7,770
2,532
0
0
7,770
31,710
755
L
Mulan
lilimu11
Mulan
3,911
482
0
2,370
9,613
2,987
0
4,281
4,896
0
23,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
25,651
332
Minions Killed
269
0
Camps Cleared
0
997,646
Distance Traveled
994,672
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,230
523
83
8
0
197,458
0
L
Scylla
5,118
512
72
7
0
182,791
1
L
Awilix
5,189
519
62
6
0
217,739
0
W
Khepri
5,572
557
15
2
0
167,398
0
L
Kumbhakarna
4,898
490
12
1
0
214,694
3
W
Hera
6,228
623
85
9
0
201,269
0
W
Ne Zha
5,943
594
64
6
0
246,176
1
W
Olorun
7,067
707
98
10
0
177,508
2
W
Chang'e
6,456
646
70
7
0
205,295
5
L
Mulan
5,216
522
40
4
0
181,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role