Player Matchup

King Arthur
King Arthur
Luffyo
King Arthur
Level 109
God Stats
0W - 2L
1,280 SR
Queue Stats
124W - 115L
1,467 Elo+
Solo
Agni
Agni
Polo_MarkY_
Agni
Level 144
God Stats
15W - 17L
1,559 SR
Queue Stats
214W - 205L
1,480 Elo+
Solo
Jing Wei
Jing Wei
georgekafant
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,491 Elo+
Party 2
Atlas
Atlas
kostas3300
Atlas
Level 17
God Stats
1W - 3L
1,733 SR
Queue Stats
1W - 5L
1,663 Elo+
Party 2
Bakasura
Bakasura
solegga56
Bakasura
Level 19
God Stats
0W - 3L
1,287 SR
Queue Stats
5W - 12L
1,373 Elo+
Party 2
Team Averages
Level 78
1,472 SR
1,495 Elo+

VS

Team Averages
Level 105
1,411 SR
1,459 Elo+
Anubis
Anubis
Jess27
Anubis
Level 107
God Stats
9W - 3L
1,701 SR
Queue Stats
12W - 16L
1,395 Elo+
Party 1
Hachiman
Hachiman
OrdaKaL
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,442 Elo+
Party 1
Yemoja
Yemoja
StarDragoon4429
Yemoja
Level 83
God Stats
7W - 5L
1,355 SR
Queue Stats
171W - 152L
1,494 Elo+
Solo
Ra
Ra
W33by
Ra
Level 195
God Stats
1W - 0L
1,211 SR
Queue Stats
74W - 67L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
Xcloder
Gilgamesh
Level 122
God Stats
1W - 1L
1,288 SR
Queue Stats
52W - 52L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luffyo
King Arthur
11
1 / 4 / 2
6,100
508
4,211
10,620
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

4
0 / 1 / 0
4,367
364
1,500
1,335
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
georgekafant
Jing Wei
8
0 / 4 / 2
5,196
433
3,377
7,451
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
8
1 / 3 / 1
5,355
446
3,277
9,813
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
solegga56
Bakasura
13
5 / 5 / 1
7,279
607
6,604
12,244
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jess27
Anubis
12
4 / 1 / 1
7,670
639
5,186
8,003
3,282
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
OrdaKaL
Hachiman
12
2 / 1 / 1
6,551
546
6,981
6,005
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 1
6,360
530
2,552
7,369
2,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
15
5 / 1 / 0
8,601
717
6,424
6,140
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Xcloder
Gilgamesh
13
6 / 2 / 5
7,480
623
6,187
11,196
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
17
17
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Jess27
Anubis
4
1
1
4.5
L
King Arthur
Luffyo
King Arthur
1
4
2
0.5
W
Hachiman
OrdaKaL
Hachiman
2
1
1
2.5
L
0
1
0
0
W
0
2
1
0.25
W
Ra
5
1
0
5
W
Gilgamesh
Xcloder
Gilgamesh
6
2
5
4.25
L
Jing Wei
georgekafant
Jing Wei
0
4
2
0.25
L
Atlas
1
3
1
0.5
L
Bakasura
solegga56
Bakasura
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
27,330
41,463
Taken
38,713
16,329
Mitigated
14,777
6,649
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Jess27
Anubis
5,186
269
0
3,185
8,003
3,282
626
0
7,561
41,811
2,190
L
King Arthur
Luffyo
King Arthur
4,211
362
0
920
10,620
4,653
0
4,865
5,703
0
23,021
W
Hachiman
OrdaKaL
Hachiman
6,981
3,904
0
2,773
6,005
1,776
536
1,254
4,601
0
46,826
L
1,500
412
0
480
1,335
282
0
525
724
8,755
0
W
2,552
454
1,520
1,507
7,369
2,850
0
1,477
5,842
26,194
2,144
W
Ra
6,424
332
516
2,713
6,140
2,604
0
766
4,926
67,435
1,419
W
Gilgamesh
Xcloder
Gilgamesh
6,187
2,402
0
1,221
11,196
4,265
521
1,318
9,296
0
42,491
L
Jing Wei
georgekafant
Jing Wei
3,377
2,601
0
1,515
7,451
1,732
0
2,049
5,358
0
29,024
L
Atlas
3,277
1,243
0
2,124
9,813
5,449
0
2,830
6,897
14,854
0
L
Bakasura
solegga56
Bakasura
6,604
4,573
0
1,610
12,244
4,213
0
3,415
8,725
0
47,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
36,662
211
Minions Killed
410
0
Camps Cleared
0
977,041
Distance Traveled
1,126,966
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,670
639
85
7
0
193,049
0
L
King Arthur
6,100
508
30
3
0
215,396
0
W
Hachiman
6,551
546
63
5
0
212,663
0
L
Agni
4,367
364
20
2
0
58,940
0
W
Yemoja
6,360
530
58
5
0
214,549
3
W
Ra
8,601
717
131
11
0
234,741
1
W
Gilgamesh
7,480
623
73
6
0
271,964
0
L
Jing Wei
5,196
433
41
3
0
217,700
3
L
Atlas
5,355
446
28
2
0
224,182
0
L
Bakasura
7,279
607
92
8
0
260,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role